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I'm curious about the problems people have had with applications that provide their own interpreter? I can't recall ever having any issues.-chad
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I'm curious about the problems people have had with applications that provide their own interpreter? I can't recall ever having any issues.-chad
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3ds Max also packages Python.
Python 2.7 binaries compiled with a recent compiler (ex. VS 2017) were not available, so we had no choice but to rebuild it with VS 2017.
The next version of 3ds Max (2020+1) will ship with off-the shelve Python 3.7 as the default (will also support Python 2.7). This means that python extensions don’t need to be rebuilt (simply pip install). Oh, and we support Python 3 virtual environments!
If anyone here wants to check it out and give us feedback, please fill out an application to join our beta program. We would greatly appreciate any feedback.
Attila Szabo
Product Owner, 3rd Party Developer Experience
Autodesk 3ds Max
Autodesk, Inc.
10 Duke Street, Montreal, QC. H8T 3R4, Canada
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On 2/21/20 6:28 AM, Alan Fregtman wrote:
> It's true that python-3 on CentOS-7 is quite a bad out of the box
Has the VFX Platform committee considered providing a yum repo with good rpms other studios could rely on? It could be a nice way to alleviate this.
It might not work for everybody but could still help many.
I'd still love to see an official VFX Platform dev distro or
container that I could install and build against.
--On Fri, Feb 21, 2020, 6:30 AM Aloys Baillet <aloys....@gmail.com> wrote:
We actually do something very similar to Disney as we delete python from the maya install, but we replace it with symlinks to avoid breaking some things with mayapy (which is still quite broken for us anyway...).--This works well and allows us to be on the very latest patch of python-2.7.We also delete Qt, PySide, TBB, Alembic, etc... as we build these from source and have patches to some of them, all resolved with rez.
It's true that python-3 on CentOS-7 is quite a bad out of the box experience indeed, I believe people have raised the desire to move to C++17 for the VFX platform 2021, which in turn might require the DTS from RHEL8, and maybe that would be a good thing... still too late for this year though.
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On 2/21/20 6:28 AM, Alan Fregtman wrote:
> It's true that python-3 on CentOS-7 is quite a bad out of the box
Has the VFX Platform committee considered providing a yum repo with good rpms other studios could rely on? It could be a nice way to alleviate this.
It might not work for everybody but could still help many.I'd still love to see an official VFX Platform dev distro or container that I could install and build against.
That is interesting. I haven't done anything with containers yet,
but these should prove useful.
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docker pull aswf/ci-package-openexr:2019
docker_id=`docker create aswf/ci-package-openexr:2019 null`
docker export --output=/tmp/openexr-2019.tar $docker_id
docker rm $docker_id