Nameless Sprite Editor Classic 40

0 views
Skip to first unread message
Message has been deleted

Gerarda Zmuda

unread,
Jul 13, 2024, 5:07:12 AM7/13/24
to vewalllonggi

Does anyone know why nse is not setting my transparency accordingly. I heard it takes the color of the pixel in the top left corner of your sprite and sets that as a transparency color but its taking the color from my sprites outline instead. I have tried countless times to fix this but it just won't work. Any help would be much appreciated. Iv'e been using irfan as an index, and it will insert the image, but the color palette seems to just be randomly applied to nse. So I started indexing from gimp and was able to control which color was labeled as a transparency in nse, but it won't insert the image to the rom.

nameless sprite editor classic 40


Download File https://urlin.us/2yUctR



Hey guys, I thought some of you may enjoy a tutorial on how to edit the sprites inside of the Fire Red rom for use in your own hacks/patches for PokeMMO. The methods I use can be used to change Overworlds, Pokemon(front and back sprites), Trainers, Trainer back sprites, and much more, including how to alter the palettes of the sprites you're editing.

Go back to Nameless Sprite editor (NSE). Now, hit CTRL and + a few times to zoom in on your Red sprite. Make sure your NSE window isn't maximized, as you will need to see your Wally sprite on the screen at the same time.

In NSE, click the Palette Button. You will see the colors of the sprite you are currently working with. The first color, that teal one there, is the background color. You don't change that one.

In any other sprite, that's not as important, but with editing either the Red or Green trainer sprite, it is. Because I'm editing Wally, he's going to have red hair. Why? Because of the limited palette, and when it's in-game, his hair will be the color the player chose for their character to be. Wally is only a test subject in this case, ladies and gentlemen!

Here's where we actually edit the palette! Notice in the bottom of the Palette box the "Edit Current" option. Click on the "+" to the right of it and you'll see some options. First off, we're going to match Wally's skin tone with his sprite instead of Red's.

Once Gimp is open, adjust your window size and zoom in so you can see what you're doing. Now go to Edit>Copy and switch over to Paint. Paste the image near to Wally. You can erase everything around Wally except for his actual trainer sprite for now.

Repeat this step with the next darker green and next darker red. On the last shade of green, use the darkest brown Red has for his skin tone(because he shares it with his hat). Because the wally sprite uses an unusual 4 shades to one color instead of the normal 3, make the final shade into black.

Now, since Wally's other colors are close enough to Red's, the palette Red has should recognize them. Copy your Wally sprite and paste it into the GIMP file you opened that your Red sprite was open in.

Now go back to Nameless Sprite Editor and go to File>Import>Import Sprite Data and click load. Select your Wally image and click save. You'll notice your Red sprite changed into your Wally sprite.

You just edited a palette and inserted your first trainer sprite into Pokemon Fire Red! Now copy that over to your PokeMMO/rom folder and login. Notice your character on the characters screen has changed!

To change the backsprites, simply load your rom into NSE 2.X and click Navigate, BPRE, and backsprites. Follow the same guide as above, but keep in mind that PokeMMO only changes 2 colors now instead of 3 (only the two red tones).

All that's in game is the trainer card sprite, just can't seem to get the overworlds sprite though, I've managed to edit a charizard-in battle colour template, its now shiny black :), Are you going to do a guide for overworlds?? other than that, your class, thanks for this

We all know that Kula Diamond is one of the most edited King of Fighter's characters in all Mugen only being surpassed by Orochi/Mizuchi. So after seeing just how many their was I thought it would be a great idea to attempt to build a collection with these unique characters. My inspiration to do this come's from Laharl's Len Edits Collection. And like that collection every spoiler tab contains ten edits (except maybe the last one) along with the download link for each one, (Click the sprite's image to be taken to the download) along with a small review by me and my input on if you should bother with it or not, but please be your own judge.

3."Human Candy by Jin/Oscar12345" An alternate take on Candy, depicting her if she was a human, hence the name. Like most edits she has Kula's powers but she also features a hidden arm cannon, and get this: she even has Ironman's photon cannon as a hyper. Some of her attacks are taken from Kyo and she even has some of his sprites in her coding, but this is forgivable. A good character in all.

6."April Batis Kula by Betalille" I'm not sure what this Kula is based off of. Her special attacks remind me of Marvel's Scarlet Witch. One attack involves snake like ghosts and she has some sort of spell book in her sprites, but I've never seen it used in gameplay. Can be cheap at times but a balanced character.

39. "Ami Requiem by Alex_z" This Kula is based on Ash Crimson. As of such she has most of his specials and hypers. She must be a late beta as Ash's sprites are present during some animations. This is a pass for me, but if you like Ash Crimson this ones for you.

40. "Ami Requiem(XIII) by Alex_z" This is another version of Ami, but this one has sprites based off Kula's appearance in KoF XIII. This one also has Ash's moves and is much better in terms of gameplay and quality. She still has a few of Ash's sprites present, but it's forgivable at best. It's a good character and roster worthy.

56. "Flame Purple by Juanxoc" Although this edit is based off Iori Yagami and even has most of his moves, she only looks like this during her idle stance. Once she starts her walking, crouching, jumping, etc animations she looks like Fliz with a different palette. Iori is also present in some of her sprites, so one can assume this edit is only half finished. A pass for me but you like Iori Yagami, or just want to get all the Kulas this ones for you.

60. "Izuko XIII by P-tan" This edit of Izuko has KoF XIII styled gameplay but doesn't use the sprite detail associated with said game. She has the same attacks as the other Izuko, and now works with Demitri's Midnight Bliss.

86. "Purple-Rain by Metroker" This Kula looks like it was meant to be based of off Iori Yagami, yet she doesn't have any of his trademark moves. Instead she has the usual specials that you'd expect from most other fire edits, fire beam, fire pillar, sending fire across the ground, etc. She has Fliz's dive bomb special, Mukai's Netherworld Agony, and Iori Yagami (with a glitchy palette) as a striker. Compatible with Midnight Bliss. She is basically a sprite swap of Fliz with added moves. A pass for me, but if you like Iori this ones for you.

96. "Isabeau(XIII) by Kezello" This version of Isabeau has the same attacks as the original, but now has sprites and gameplay from KoF XIII, other then that their is almost no difference between the two. As good as the original and just a balanced.

103. "Viany Isabel by Zayro" This Kula isn't based off anything I know of. Her moves are a fusion of Fliz and Mizore, as of such she has Mizore's icicles, and Fliz's dive bomb attack. She does have one unique special though, which is lacing her kicks with icicle blades. Some of Fliz's sprites are still present as well. Compatible with Midnight Bliss. She maybe a mix of two other edits, but still she's worth a try.

104. "Serious Viany by 1220518404" A slight edit of Viany. Fliz's sprites have been fixed to resemble her own' She has more moves, such as a hyper that fills the screen with icicles. Specials consist of, some lightning, and wind based attacks, and a water like beam shot diagonally. Has Iori Yagami as a striker. Definitely suited for the roster.

106. "En-Eins by Morinonaka" This edit is based of a character from Akatsuki Blitzkampf. He looks great at first glance, but once he starts her walking animation he looks like a palette swap of Quartz, and as of such most of his attacks are the same as Quartz. His only unique move consists of a full screen lightning based attack. This must be a half finished character as Quartz's sprites are still present in many of his animations, making it look like his jacket keeps disappearing and reappearing. This is a pass for me, but if you like Akatsuki Blitzkampf this ones for you.

108. "Nana Diclonious by Manchotlife" Another edit based off a character from Elfen Lied. Unfortunately she is nothing more then a sprite swap of Lucy, having the same exact attacks and cheapness as her. She is still a good character in terms of gameplay, and the sprites aren't bad either. Download if you like Elfen Lied.

120. "Yuki by XxXxXGodVictorXxXxX" This edit uses the sprites from KoF XIII. Unfortunately she doesn't seem to have any differences from the original Kula from what I can see, besides a different color scheme and short hair. It would seem she is an early beta, but is more than playable.

146. "G-Etherial Sula by Unknown Author" Yet another cheap edit of Sula. She is a sprite swap of Sawaki-Chan, who in turn is an edit of Cyber Shredder. Her attacks consist of floating around the stage at blinding speed and quickly delivering melee blows and occasionally unleashing a random full screen hyper that's usually a one hit KO unless blocked. She doesn't seem to have any specials. If you like cheap edits this ones for you.

160. "Kula Diamond CvS by MC2" This Kula retains the usual ice based attacks, specials and hypers in all. She now has Capcom styled sprites and has Capcom vs SNK styled gameplay. A great character for any roster.

aa06259810
Reply all
Reply to author
Forward
0 new messages