If you are a fan of RPG Maker MV games, you might have wondered how to edit your save files to customize your gaming experience. Maybe you want to change your party members, get more money, skip a difficult boss, or modify your stats and skills. Whatever your reason, RPG Maker MV Save Editor is the tool you need.
RPG Maker MV Save Editor is a web-based application that allows you to edit your RPG Maker MV save files in a simple and easy way. You can access it from any browser, no installation required. You can edit any save file from any RPG Maker MV game, as long as it uses the default save format (file*.rpgsave) or the compressed save format (file*.rpgsave.lz).
In this article, we will show you how to use RPG Maker MV Save Editor to edit your save files step by step. We will also explain some of the most common parameters and variables that you can modify with this tool. By the end of this article, you will be able to edit your RPG Maker MV save files like a pro.
Using RPG Maker MV Save Editor is very simple and straightforward. Here are the steps you need to follow:
RPG Maker MV Save Editor allows you to edit almost any aspect of your save file, such as:
However, some parameters and variables are specific to each game and may not be compatible with other games. For example, if you edit a variable that controls a quest progress in one game, it may not work in another game that uses a different variable for that purpose. Therefore, you should always backup your original save files before editing them and use RPG Maker MV Save Editor at your own risk.
In this section, we will show you how to edit some of the most common parameters that you may want to change in your RPG Maker MV save files. These parameters are:
We will use the EDITOR MODE option to edit these parameters, as it is easier and faster than using a text editor. However, you can also use the text editor if you prefer.
If you want to change your party members, their levels, stats, skills, equipment, etc., you can use the ACTORS tab in the EDITOR MODE. Here are the steps:
If you want to change your gold amount, you can use the SYSTEM tab in the EDITOR MODE. Here are the steps:
If you want to change your inventory items, weapons, armors, key items, etc., you can use the ITEMS tab in the EDITOR MODE. Here are the steps:
If you want to change your switches values, which control various events and conditions in your game, you can use the SWITCHES tab in the EDITOR MODE. Here are the steps:
If you want to change your variables values, which store various data and information in your game, you can use the VARIABLES tab in the EDITOR MODE. Here are the steps:
If you want to edit your save file with a text editor instead of using the EDITOR MODE, you can do so by following these steps:
Editing your save file with a text editor gives you more flexibility and control over your data, but it also requires more knowledge and caution. You should always backup your original save files before editing them and make sure that your JSON data is valid and compatible with your game.
JSON stands for JavaScript Object Notation, which is a lightweight data-interchange format that is easy to read and write for humans and machines. JSON data consists of name-value pairs enclosed in curly braces, such as:
RPG Maker MV uses JSON data to store various information in your save files, such as actors, items, switches, variables, etc. Each parameter or variable has a name and a value, which can be a number, a string, a boolean, an array, or an object. For example:
When editing your JSON data with a text editor, you should make sure that your data is valid and follows the JSON syntax rules. Otherwise, you may encounter errors or corruption in your game. Some of the common JSON syntax rules are:
To validate your JSON data, you can use online tools such as https://jsonlint.com/ or https://jsonformatter.curiousconcept.com/. These tools will check your JSON data for any errors or warnings and help you fix them.
Some parameters or variables in your save file may have more complex values than just numbers or strings. For example, some parameters or variables may have arrays or objects as their values, which can contain other parameters or variables inside them. Editing these parameters or variables with a text editor requires more attention and understanding of the JSON data structure and format.
In this section, we will show you how to edit some of the most complex parameters or variables that you may encounter in your save file. These parameters or variables are:
If you want to change your map location, coordinates, direction, etc., you can edit the map parameter in your save file. The map parameter is an object that contains various information about your current map, such as:
To edit the map parameter, you need to find it in your JSON data and change its values as you wish. For example:
In this example, we changed the mapId to 1, which means we are on the first map in the game. We also changed the x and y coordinates to 10 and 15, which means we are at a different position on the map. We changed the direction to 4, which means we are facing left. We kept the moveSpeed, through and transparent values as they were.
If you want to change your game settings, such as BGM, BGS, ME, SE, etc., you can edit the system parameter in your save file. The system parameter is an object that contains various information about your game settings, such as:
To edit the system parameter, you need to find it in your JSON data and change its values as you wish. For example:
In this example, we changed the bgm name to Town1, which means we are playing a different background music in our game. We also changed the bgm volume to 90, which means we increased the volume of the background music. We kept the bgm pitch and pan as they were. We also muted all other sounds by setting their names and volumes to empty strings and zeros.
If you want to change your system data, such as playtime, save count, version ID, etc., you can edit the system parameter in your save file. The system parameter is an object that contains various information about your system data, such as:
To edit the system parameter, you need to find it in your JSON data and change its values as you wish. For example:
In this example, we changed the playtime to 3600, which means we have played for one hour. We also changed the saveCount to 10, which means we have saved our game ten times. We kept the versionId as it was.
RPG Maker MV Save Editor is a powerful and easy-to-use tool that allows you to edit your RPG Maker MV save files in a web browser. You can use it to customize your game experience by changing your party members, gold, items, switches, variables, map location, game settings, system data, and more. You can use the EDITOR MODE option to edit some common parameters without using a text editor, or you can use the text editor option to edit any parameter or variable with more flexibility and control. However, you should always backup your original save files before editing them and make sure that your JSON data is valid and compatible with your game.
We hope that this article has helped you understand how to use RPG Maker MV Save Editor and what you can do with it. If you have any questions or feedback, please feel free to leave a comment below. Happy editing!
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