Youcan make a silhouette by taking a photo of a backlit object with the lights coming from behind. You can also create silhouette effects using photo editing software like Fotor's silhouette maker. It lets you make a silhouette from any photo in a matter of seconds.
Fotor's silhouette maker provides in-built photo editing tools that you can use to make beautiful silhouette artwork with ease. Overlay images to create an abstract double-exposure silhouette portrait, or use various preset backgrounds and stock images to add a fantasy backdrop to your silhouette. You can turn your favorite photo into a silhouette in a variety of ways. Try it out right now to make your very own silhouette art.
Fotor's silhouette maker gives you everything you need to make spectacular silhouette pictures online. There is a library of silhouette clipart that you can freely use- tree silhouettes, bird silhouettes, cat silhouettes, dancer silhouettes, and a whole lot more. In addition, you can customize the opacity and colors of the silhouette clipart, move it around the image, and scale it up or down to fit your needs. Creating a silhouette photo has never been easier!
The free plan lets you use PNG tools for personal use only. Upgrade to the premium plan to use PNG tools for commercial purposes. Additionally, these features will be unlocked when you upgrade:
This browser-based program creates silhouettes from PNG images. It finds all objects in a PNG (the objects must be on a transparent background), removes all the colors from the objects, and repaints them in a black color, leaving just the objects' silhouettes. Such silhouettes can be used for creating logos, icons, transparency masks, and other graphic elements. Additionally, with this program, you can create stencils that can be used to apply patterns to walls, fabrics, and other surfaces. In the tool options, you can choose the silhouette color. By default, it's black, but you can set it to green, blue, red, or any other color that you like. Also, you can change the background color in the options. By default, it's transparent, but you can choose another color, such as white, or make it semi-transparent. In both options, colors can be specified using their names, hex codes, RGB codes, or RGBA codes for semi-transparent colors. Png-abulous!
This example transforms a PNG image of a yellow flower into a black silhouette. The program turns all opaque and semi-transparent pixels into black pixels while leaving the transparent background unchanged. The black silhouette shows the unique shape of the flower and it can further be used for various creative projects such as creating stickers or tattoos. (Source: Pexels.)
In this example, we convert a PNG snowflake with many sparkles into a crisp black silhouette on a transparent background. The resulting silhouette captures the details of the snowflake and can be used as a stencil for creating winter decorations. (Source: Pexels.)
In this example, we create a silhouette of stylish sunglasses and draw it with vibrant colors. We use the "royal blue" color for the opaque pixels of sunglasses and the "floral white" color for the background. The output sunglasses silhouette can be used in graphics projects, such as creating custom t-shirt designs or icons. (Source: Pexels.)
I'm trying to convert from photoshop to affinity but am struggling. This literally takes me seconds in AI.
I find a picture I like... I open it up... I trace the image as silhouette... I expand the image... I have outline of image... a smooth outline no anti-aliasing.
How do I do this in Affinity? It's been 2 hours of googling and playing but no luck... So far this is what I've done:
Opened up image in Photo... removed background... save as .png... open up image in Designer... layer effects > Outline... I expand the outline (but I can not tell what thats done, if anything)
I'm now stuck... how do I just get that outline... nothing else, just a vector image of that outline with no anti-aliasing?
Thank you for any helpful answers
(I'm begging you guys for help here, I seriously do not want to go back to Adobe... I realise there's a learning curve and there will be something obvious but I'm struggling... I can usually switch to a new bit of software with a few tutorials and some googling but this is just getting painful... sorry)
Oh god that was the answer I was dreading
I still want to support the underdog though... I've bought copies and will continue to play with them but it looks like I'm going to have to pay the extortionate Adobe fee's
Thank you for your reply Gary... just to double check... are you saying I can not convert that pink outline I've created into a vector?
Really appreciate your solution... just loaded it up and it is perfect... unfortunately Inkscape, as much as I love to use open source and (donate to it) is clunky AF with it's XQuartz on my mac... so frustrating... I love the Affinity software, it really does have a beautifully made UI... it just doesn't do what I need
Looks like I'm going to have to suck up the Adobe price in order to have that "just works" experience... I do appreciate all the answers and help I've had from folks here but I also have animation to do
Looks like my move to open source and alternatives to the giants will have to wait a little longer... gutted but I gotta work, eat and pay bills
Thanks again
AFAI remember I tried that out once, it works with setup layers (manual layer based) and offers manual adjustments. So you do sort of a manual color quantization with that software (setup each wanted color layer). It can give good results though needs more time and manual work in contrast to other software.
Yes as default Intaglio Vectorize traces one color layer, so you would have to setup/add other additional color layers manually inside, in oder to trace for multiple colors. I'm not sure if that software uses maybe potrace too internally, since potrace usually traces just in BW and thus in order to trace for multiple colors one needs a color quantisation method there for dealing with the handling of different colors.
Inkscape for example does exactly that automatically, they use a modified potrace code here, where they do their own color quantisation with. - Aka remember and extract all colors, or a setup amount of the most used colors, then do a continious sequence vector trace after all those single colors, finally add all traced color vector layers together to form the colored vector result.
Answer: There are many ways in which Potrace can be useful in processing color images, with some extra work. For example, you can trace an image to SVG format using the --svg and --opaque options, and then use e.g. Inkscape to color it manually.
Or you can extract individual color components from your image using the Gimp or ppmcolormask (part of the netpbm package), trace them separately, and then overlay the pieces to get a multicolored image. You can get pretty good results for posterized images. I have used a command line similar to this:
Answer: No, Potrace is not designed to do centerline tracing, and for technical reasons, it is unlikely that this will change in the near future. Algorithms used for centerline tracing are quite different than those used for outline tracing; it might be more useful to write a separate program for this purpose. You could try Autotrace, which has such a feature.
Yes, in Inkscape you can limit or enhance color scans, setup quantisation, generally adjust settings to use etc. In Intaglio Vectorize for color traces you have to do add/setup manually more color layers for the desired colors there then.
Honestly I don't know, since I didn't followed their latest software version evolution approaches. But if they also add centerline tracing capabilities that's good news and of course will offer some more tracing capabilities then. All in all Inkscape has very smart tracing capabilities. - Further if they now support MacOS Quartz directly, so no more XQuartz is needed, it will be even better to use on Macs too.
I've tried the native Inkscape1.0 beta app and it works Ok so far also under El Capitan, so I've exchanged the XQuartz one with that. - Well X11 times are gone by far, last time I worked/programmed with the X Window System was under NeXTstep via Cub'X-Window, then porting some XView (OpenLook) stuff for NeXT (so ages ago).
Arguably one of the most complicated buttons I have ever made involved learning how to use GIMP to turn a portrait into a silhouette PNG which I could then use for other types of art. To be fair, I set out to make this button because I wanted to learn how to cut a person out of a picture and turn that image into a silhouette. This was 100% about trying to learn a new skill so that I could teach it to teens in the Teen MakerSpace. The cool button was just a bonus.
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