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if (node->check_type() == CheckType::kCheckHeapObject &&
reducer_.GetCheckType(known_info->type()) ==
CheckType::kOmitHeapObjectCheck) {
node->set_check_type(CheckType::kOmitHeapObjectCheck);
}
}Interesting, I think this should always be better. If you have a counterexample, then the problem must be somewhere else I think. We probably not replicating/propagating something from the graph builder.
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if (node->check_type() == CheckType::kCheckHeapObject &&
reducer_.GetCheckType(known_info->type()) ==
CheckType::kOmitHeapObjectCheck) {
node->set_check_type(CheckType::kOmitHeapObjectCheck);
}
}Interesting, I think this should always be better. If you have a counterexample, then the problem must be somewhere else I think. We probably not replicating/propagating something from the graph builder.
That was my intuition too, that's why the first version was like that. But this case indeed does occur. I'll investigate this further.
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