Apex Legends Mobile was shut down by EA and Respawn Entertainment less than a year after its global launch. Players were told in February 2023, giving them a few more months to enjoy the mobile battle royale experience on iOS and Android platforms.
"At Respawn, we aim to provide players with games that are consistently outstanding," Respawn Entertainment said in a statement. "Following a strong start, the content pipeline for Apex Legends Mobile has begun to fall short of that bar for quality, quantity, and cadence. It is for this reason, after months of working with our development partner, that we have made the mutual decision to sunset our mobile game." Tencent and Lightspeed had been working on the mobile version.
As for Battlefield Mobile, that game hadn't been fully rolled out. EA started testing it in select markets in the fall of 2021. EA says it's still focused on helping the Battlefield series reach its potential (it has ambitious plans for the franchise) and supporting Battlefield 2042, but a mobile version is no longer on the cards for the time being.
And while there are plenty of big AAA mobile games out there, Apex Legends: Mobile, released worldwide on May 17 after a successful soft launch period, is an impressive example of how to port a AAA franchise to mobile. This is down to the way it retains the high-paced mobility of the PC/console version, which means the core gameplay in Apex Legends: Mobile feels super solid, fluid and fun: the most important factors of a competitive shooter.
As Apex Legends: Mobile is a hero-based shooter, the addition of a new mobile-only character, Fade, is an enticing reason to download the mobile game for existing Apex Legends players. You can either pay to unlock him using Apex coins, or invest the time in free-to-play to unlock what you need to get him.
Apex Legends: Mobile also introduces a permanent classic deathmatch mode, something that's not currently available in the console/PC version and has only previously been offered as a limited-time game mode. This provides a more traditional shooter experience than the 60-player battle royale gameplay that most people associate with Apex Legends, adding another incentive to try the mobile game.
We spend a lot of our time monitoring mobile games at GameRefinery and have developed a feature to keep track of the key motivational drivers for specific genres. Our motivational drivers tool is split across six main categories: social, mastery, escapism, exploration, expression, and management.
This mastery-level feature is unique to the mobile version of Apex Legends, with the addition of perks providing a twist on the typical gameplay that players of the console/PC versions of the game will be used to.
Hearing the word 'gacha' or 'loot box' might make you wince a little, especially if you're not used to mobile games. But the nature of the freemium makeup of the mobile game landscape means you'll inevitably see these monetisation mechanics in most games. Like its competitors, Apex Legends: Mobile uses a variety of gachas through the following mechanics:
While Apex Legends features a variety of gachas, most players don't seem to be using them. Instead, they're happy to progress through the game for free or scoop up the rewards that come with purchasing and advancing through its Battle Pass, a monetisation feature that appears in 60% of the top 20% grossing mobile games.
So, if Apex Legends: Mobile uses many of the same monetisation methods as its competitors, why is it not in the top-200 grossing mobile chart? There are a couple of reasons. Its competitors have a more extensive selection of cosmetics available to purchase and a busier content cadence overall, so there are fewer reasons to spend in Apex Legends: Mobile, especially with no limited-time cosmetics from branded collaborations.
In a crowded mobile gaming market where charts are becoming increasingly populated with mid-core AAA titles, it will be interesting to see if Apex Legends: Mobile will move players away from Call of Duty: Mobile and PUBG: Mobile.
Which is an interesting and also important development for mobile games. In the last few years, big studios have been perfecting their monetization strategies with some managing to squeeze more while others just annoy players.
Apex Legends is a free-to-play battle royale-hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It was released for PlayStation 4, Windows, and Xbox One in February 2019, for Nintendo Switch in March 2021, and for PlayStation 5 and Xbox Series X/S in March 2022. A mobile version of the game designed for touchscreens titled Apex Legends Mobile was released in May 2022 on Android and iOS. The game supports cross-platform play, excluding the aforementioned mobile platforms.
In addition to the season contents, Apex Legends features limited-time events. These events offer unique, limited-time cosmetics themed to the event (for example, in the case of the Holo-Day Bash, Christmas-themed outfits) that can be earned in-game.[40] Events also provide unique limited-time game modes (such as shotguns and snipers only). Some events also introduced changes to the current season map with a new point of interest (known as a "Town Takeover"), which is themed around one of the legends.
Electronic Arts also confirmed that mobile launches on iOS and Android were in development in collaboration with a Chinese mobile company. The mobile ports are set to release by the end of 2022.[88] In April 2021, Electronic Arts announced that the mobile version of the game would be titled Apex Legends Mobile, and would begin beta testing in the coming months.[89] In July 2021, Apex Legends was hacked by individuals wishing to draw attention to persistent problems with cheating in the Titanfall series that had been unaddressed by Electronic Arts and Respawn. Large banners pointed players of Apex Legends to a website outlining their concerns.[90]
To fully deliver the Apex Legends experience on mobile, devices not supported during the limited region test will be iOS devices with less than 2GB RAM and Android devices with less than 3GB RAM. The game will be able to support Android devices with 2GB RAM from the following brands:
I'm enjoying my time with the newly-launched Apex Legends Mobile, a fact that's partly thanks to my appreciation for big online mobile games like this, and partly because I spent a good year obsessed with the console version.
But I particularly like it because it's learned one key thing from mobile gaming juggernaut Call of Duty Mobile, which has a feature that's so useful that it's now the basis I use to judge other similar mobile games.
Since shooter games like Apex and CoD have the same key functions, all mobile shooters ended up having a near-identical control scheme. You could swipe around on the right half of the screen to look around and on the left half to move around; tap on a button on the left side to aim your gun, tap on the right to shoot.
With this small feature, CoD became my go-to mobile game when I wanted this kind of gameplay - the entire gameplay felt just that little bit smoother and more intuitive, and it was hard to play PUBG after that.
But while Apex is super fun, partly because of this feature, it does stumble at another thing that's afflicted mobile shooters, that Call of Duty was much better at - and that's the rest of the controls.
While Call of Duty Mobile was inspired by the main-line Call of Duty games, Apex Legends Mobile is a direct port of the console and PC game, meaning it needs to be more faithful to the existing controls and features. The base game has loads of nuanced tricks, including for things like sliding and using Ultimate abilities, that don't fit well on a small mobile screen.
The Ping system is a key example. On console and PC, this is a great way to easily point out features to a team-mate - you can ping distant enemies, useful loot items in boxes, areas to attack or defend. However with fiddly touch controls on mobile, I always struggle to know what the ping button will do - and sometimes things are pinged when I don't even mean them to be.
Apex Legends is far from the first mobile game to face the 'too-many-controls' problem, and I faced it recently with PUBG: New State, which put me off playing the thing. Thankfully the easy shooting controls make up for the confusion, but I feel some really easy tweaks would make the game much more fun to play.
That's not to say this is a bad game - in fact, I'm having a lot of fun, and it's one of the better mobile shooters I've played (and I've played many). But since I know I'm going to be spending hours playing the game, I'd love for it to make a little more sense.
Tom Bedford was deputy phones editor on TechRadar until late 2022, having worked his way up from staff writer. Though he specialized in phones and tablets, he also took on other tech like electric scooters, smartwatches, fitness, mobile gaming and more. He is based in London, UK and now works for the entertainment site What To Watch.
Apex Legends Mobile has a huge fanbase consisting of not only gamers who enjoy the full PC version, but mobile gamers who loved the action-packed title. The game was easy to get into and brought a lot of what made the game popular to both Android and iOS.
This has come as a shock to many mobile gamers as it seemed the title was alive and well. Of course, this has no bearing on the full PC version of Apex Legends, or at least there has been no word regarding that from EA or Respawn.
Apex Legends distributer EA and developer Respawn have announced that the mobile version of the title would shut down soon, less than a year after its official launch. The company says the action title has "begun to fall short of that bar for quality, quantity, and cadence." The decision comes as many tech companies are sunsetting divisions to mitigate losses and cut expenses. The developers are also disabling all real money in-app purchases in the game as well as removing the game from webstores. Apex Legends for PC will still be available to download from platforms such as Steam. The console version will remain available.
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