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May 8, 2009, 7:58:56 AM5/8/09
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Author: franco.ponticelli
Date: Fri May 8 04:30:20 2009
New Revision: 17

Added:
trunk/doc/
trunk/doc/doc.f6.xml
trunk/doc/doc.f7.xml
trunk/doc/doc.f8.xml
trunk/doc/doc.f9.xml
trunk/doc/doc.js.xml
trunk/doc/doc.neko.xml
trunk/doc/doc.php.xml
trunk/doc/html/
trunk/doc/html/all_classes.html
trunk/doc/html/all_packages.html
trunk/doc/html/chxdoc.js
trunk/doc/html/images/
trunk/doc/html/images/alias.png (contents, props changed)
trunk/doc/html/images/alltypes.png (contents, props changed)
trunk/doc/html/images/bginherited.png (contents, props changed)
trunk/doc/html/images/class.png (contents, props changed)
trunk/doc/html/images/enum.png (contents, props changed)
trunk/doc/html/images/hide.png (contents, props changed)
trunk/doc/html/images/interface.png (contents, props changed)
trunk/doc/html/images/overview.png (contents, props changed)
trunk/doc/html/images/package.png (contents, props changed)
trunk/doc/html/images/show.png (contents, props changed)
trunk/doc/html/images/todo.png (contents, props changed)
trunk/doc/html/images/todobullet.png (contents, props changed)
trunk/doc/html/images/typedef.png (contents, props changed)
trunk/doc/html/index.html
trunk/doc/html/overview.html
trunk/doc/html/packages/
trunk/doc/html/packages/flash/
trunk/doc/html/packages/flash/_MovieClip/
trunk/doc/html/packages/flash/_MovieClip/package.html
trunk/doc/html/packages/flash/accessibility/
trunk/doc/html/packages/flash/accessibility/package.html
trunk/doc/html/packages/flash/display/
trunk/doc/html/packages/flash/display/package.html
trunk/doc/html/packages/flash/events/
trunk/doc/html/packages/flash/events/package.html
trunk/doc/html/packages/flash/external/
trunk/doc/html/packages/flash/external/package.html
trunk/doc/html/packages/flash/filters/
trunk/doc/html/packages/flash/filters/package.html
trunk/doc/html/packages/flash/geom/
trunk/doc/html/packages/flash/geom/package.html
trunk/doc/html/packages/flash/media/
trunk/doc/html/packages/flash/media/package.html
trunk/doc/html/packages/flash/net/
trunk/doc/html/packages/flash/net/package.html
trunk/doc/html/packages/flash/package.html
trunk/doc/html/packages/flash/system/
trunk/doc/html/packages/flash/system/package.html
trunk/doc/html/packages/flash/text/
trunk/doc/html/packages/flash/text/package.html
trunk/doc/html/packages/flash/ui/
trunk/doc/html/packages/flash/ui/package.html
trunk/doc/html/packages/flash/utils/
trunk/doc/html/packages/flash/utils/package.html
trunk/doc/html/packages/flash/xml/
trunk/doc/html/packages/flash/xml/package.html
trunk/doc/html/packages/haxe/
trunk/doc/html/packages/haxe/_Http/
trunk/doc/html/packages/haxe/_Http/package.html
trunk/doc/html/packages/haxe/io/
trunk/doc/html/packages/haxe/io/package.html
trunk/doc/html/packages/haxe/package.html
trunk/doc/html/packages/haxe/remoting/
trunk/doc/html/packages/haxe/remoting/package.html
trunk/doc/html/packages/neko/
trunk/doc/html/packages/neko/io/
trunk/doc/html/packages/neko/io/package.html
trunk/doc/html/packages/neko/net/
trunk/doc/html/packages/neko/net/package.html
trunk/doc/html/packages/neko/package.html
trunk/doc/html/packages/package.html
trunk/doc/html/packages/php/
trunk/doc/html/packages/php/io/
trunk/doc/html/packages/php/io/package.html
trunk/doc/html/packages/php/net/
trunk/doc/html/packages/php/net/package.html
trunk/doc/html/packages/php/package.html
trunk/doc/html/packages/tests/
trunk/doc/html/packages/tests/lang/
trunk/doc/html/packages/tests/lang/package.html
trunk/doc/html/packages/tests/lang/util/
trunk/doc/html/packages/tests/lang/util/package.html
trunk/doc/html/packages/unit/
trunk/doc/html/packages/unit/package.html
trunk/doc/html/packages/utest/
trunk/doc/html/packages/utest/_Assert/
trunk/doc/html/packages/utest/_Assert/package.html
trunk/doc/html/packages/utest/_Dispatcher/
trunk/doc/html/packages/utest/_Dispatcher/package.html
trunk/doc/html/packages/utest/package.html
trunk/doc/html/packages/utest/ui/
trunk/doc/html/packages/utest/ui/common/
trunk/doc/html/packages/utest/ui/common/package.html
trunk/doc/html/packages/utest/ui/text/
trunk/doc/html/packages/utest/ui/text/package.html
trunk/doc/html/stylesheet.css
trunk/doc/html/todo.html
trunk/doc/html/types/
trunk/doc/html/types/@Main.html
trunk/doc/html/types/Array.html
trunk/doc/html/types/ArrayAccess.html
trunk/doc/html/types/Bool.html
trunk/doc/html/types/Class.html
trunk/doc/html/types/Date.html
trunk/doc/html/types/DateTools.html
trunk/doc/html/types/Dynamic.html
trunk/doc/html/types/EReg.html
trunk/doc/html/types/Enum.html
trunk/doc/html/types/Float.html
trunk/doc/html/types/Hash.html
trunk/doc/html/types/Int.html
trunk/doc/html/types/IntHash.html
trunk/doc/html/types/IntIter.html
trunk/doc/html/types/Iterable.html
trunk/doc/html/types/Iterator.html
trunk/doc/html/types/Lambda.html
trunk/doc/html/types/List.html
trunk/doc/html/types/Math.html
trunk/doc/html/types/Null.html
trunk/doc/html/types/Reflect.html
trunk/doc/html/types/Std.html
trunk/doc/html/types/String.html
trunk/doc/html/types/StringBuf.html
trunk/doc/html/types/StringTools.html
trunk/doc/html/types/Test.html
trunk/doc/html/types/Type.html
trunk/doc/html/types/UInt.html
trunk/doc/html/types/ValueType.html
trunk/doc/html/types/Void.html
trunk/doc/html/types/Xml.html
trunk/doc/html/types/XmlType.html
trunk/doc/html/types/flash/
trunk/doc/html/types/flash/Boot.html
trunk/doc/html/types/flash/Error.html
trunk/doc/html/types/flash/Lib.html
trunk/doc/html/types/flash/LoadVars.html
trunk/doc/html/types/flash/LocalConnection.html
trunk/doc/html/types/flash/MovieClip.html
trunk/doc/html/types/flash/Stage.html
trunk/doc/html/types/flash/TextField.html
trunk/doc/html/types/flash/TextFormat.html
trunk/doc/html/types/flash/TextSnapshot.html
trunk/doc/html/types/flash/XMLSocket.html
trunk/doc/html/types/flash/_MovieClip/
trunk/doc/html/types/flash/_MovieClip/MCBounds.html
trunk/doc/html/types/flash/accessibility/
trunk/doc/html/types/flash/accessibility/AccessibilityImplementation.html
trunk/doc/html/types/flash/accessibility/AccessibilityProperties.html
trunk/doc/html/types/flash/display/
trunk/doc/html/types/flash/display/ActionScriptVersion.html
trunk/doc/html/types/flash/display/BitmapData.html
trunk/doc/html/types/flash/display/BlendMode.html
trunk/doc/html/types/flash/display/CapsStyle.html
trunk/doc/html/types/flash/display/DisplayObject.html
trunk/doc/html/types/flash/display/DisplayObjectContainer.html
trunk/doc/html/types/flash/display/FrameLabel.html
trunk/doc/html/types/flash/display/GradientType.html
trunk/doc/html/types/flash/display/Graphics.html
trunk/doc/html/types/flash/display/IBitmapDrawable.html
trunk/doc/html/types/flash/display/InteractiveObject.html
trunk/doc/html/types/flash/display/InterpolationMethod.html
trunk/doc/html/types/flash/display/JointStyle.html
trunk/doc/html/types/flash/display/LineScaleMode.html
trunk/doc/html/types/flash/display/Loader.html
trunk/doc/html/types/flash/display/LoaderInfo.html
trunk/doc/html/types/flash/display/MovieClip.html
trunk/doc/html/types/flash/display/SWFVersion.html
trunk/doc/html/types/flash/display/Scene.html
trunk/doc/html/types/flash/display/SpreadMethod.html
trunk/doc/html/types/flash/display/Sprite.html
trunk/doc/html/types/flash/display/Stage.html
trunk/doc/html/types/flash/display/StageAlign.html
trunk/doc/html/types/flash/display/StageDisplayState.html
trunk/doc/html/types/flash/display/StageQuality.html
trunk/doc/html/types/flash/display/StageScaleMode.html
trunk/doc/html/types/flash/events/
trunk/doc/html/types/flash/events/DataEvent.html
trunk/doc/html/types/flash/events/ErrorEvent.html
trunk/doc/html/types/flash/events/Event.html
trunk/doc/html/types/flash/events/EventDispatcher.html
trunk/doc/html/types/flash/events/EventPhase.html
trunk/doc/html/types/flash/events/HTTPStatusEvent.html
trunk/doc/html/types/flash/events/IEventDispatcher.html
trunk/doc/html/types/flash/events/IOErrorEvent.html
trunk/doc/html/types/flash/events/SecurityErrorEvent.html
trunk/doc/html/types/flash/events/StatusEvent.html
trunk/doc/html/types/flash/events/TextEvent.html
trunk/doc/html/types/flash/external/
trunk/doc/html/types/flash/external/ExternalInterface.html
trunk/doc/html/types/flash/filters/
trunk/doc/html/types/flash/filters/BitmapFilter.html
trunk/doc/html/types/flash/geom/
trunk/doc/html/types/flash/geom/ColorTransform.html
trunk/doc/html/types/flash/geom/Matrix.html
trunk/doc/html/types/flash/geom/Point.html
trunk/doc/html/types/flash/geom/Rectangle.html
trunk/doc/html/types/flash/geom/Transform.html
trunk/doc/html/types/flash/media/
trunk/doc/html/types/flash/media/SoundTransform.html
trunk/doc/html/types/flash/net/
trunk/doc/html/types/flash/net/LocalConnection.html
trunk/doc/html/types/flash/net/URLLoader.html
trunk/doc/html/types/flash/net/URLLoaderDataFormat.html
trunk/doc/html/types/flash/net/URLRequest.html
trunk/doc/html/types/flash/net/URLRequestHeader.html
trunk/doc/html/types/flash/net/URLVariables.html
trunk/doc/html/types/flash/net/XMLSocket.html
trunk/doc/html/types/flash/system/
trunk/doc/html/types/flash/system/ApplicationDomain.html
trunk/doc/html/types/flash/system/LoaderContext.html
trunk/doc/html/types/flash/system/SecurityDomain.html
trunk/doc/html/types/flash/text/
trunk/doc/html/types/flash/text/AntiAliasType.html
trunk/doc/html/types/flash/text/GridFitType.html
trunk/doc/html/types/flash/text/StyleSheet.html
trunk/doc/html/types/flash/text/TextField.html
trunk/doc/html/types/flash/text/TextFieldAutoSize.html
trunk/doc/html/types/flash/text/TextFieldType.html
trunk/doc/html/types/flash/text/TextFormat.html
trunk/doc/html/types/flash/text/TextFormatAlign.html
trunk/doc/html/types/flash/text/TextFormatDisplay.html
trunk/doc/html/types/flash/text/TextLineMetrics.html
trunk/doc/html/types/flash/text/TextSnapshot.html
trunk/doc/html/types/flash/ui/
trunk/doc/html/types/flash/ui/ContextMenu.html
trunk/doc/html/types/flash/ui/ContextMenuBuiltInItems.html
trunk/doc/html/types/flash/utils/
trunk/doc/html/types/flash/utils/ByteArray.html
trunk/doc/html/types/flash/utils/Dictionary.html
trunk/doc/html/types/flash/utils/Endian.html
trunk/doc/html/types/flash/utils/IDataInput.html
trunk/doc/html/types/flash/utils/IDataOutput.html
trunk/doc/html/types/flash/xml/
trunk/doc/html/types/flash/xml/XML.html
trunk/doc/html/types/flash/xml/XMLList.html
trunk/doc/html/types/haxe/
trunk/doc/html/types/haxe/BaseCode.html
trunk/doc/html/types/haxe/Http.html
trunk/doc/html/types/haxe/Int32.html
trunk/doc/html/types/haxe/Log.html
trunk/doc/html/types/haxe/Md5.html
trunk/doc/html/types/haxe/PosInfos.html
trunk/doc/html/types/haxe/Resource.html
trunk/doc/html/types/haxe/Serializer.html
trunk/doc/html/types/haxe/Timer.html
trunk/doc/html/types/haxe/TimerQueue.html
trunk/doc/html/types/haxe/TypeResolver.html
trunk/doc/html/types/haxe/Unserializer.html
trunk/doc/html/types/haxe/_Http/
trunk/doc/html/types/haxe/_Http/AbstractSocket.html
trunk/doc/html/types/haxe/io/
trunk/doc/html/types/haxe/io/Bytes.html
trunk/doc/html/types/haxe/io/BytesBuffer.html
trunk/doc/html/types/haxe/io/BytesData.html
trunk/doc/html/types/haxe/io/BytesInput.html
trunk/doc/html/types/haxe/io/BytesOutput.html
trunk/doc/html/types/haxe/io/Eof.html
trunk/doc/html/types/haxe/io/Error.html
trunk/doc/html/types/haxe/io/Input.html
trunk/doc/html/types/haxe/io/Output.html
trunk/doc/html/types/haxe/remoting/
trunk/doc/html/types/haxe/remoting/AsyncAdapter.html
trunk/doc/html/types/haxe/remoting/AsyncConnection.html
trunk/doc/html/types/haxe/remoting/AsyncDebugConnection.html
trunk/doc/html/types/haxe/remoting/Connection.html
trunk/doc/html/types/haxe/remoting/Context.html
trunk/doc/html/types/haxe/remoting/ContextAll.html
trunk/doc/html/types/haxe/remoting/DelayedConnection.html
trunk/doc/html/types/haxe/remoting/ExternalConnection.html
trunk/doc/html/types/haxe/remoting/FlashJsConnection.html
trunk/doc/html/types/haxe/remoting/HttpAsyncConnection.html
trunk/doc/html/types/haxe/remoting/HttpConnection.html
trunk/doc/html/types/haxe/remoting/LocalConnection.html
trunk/doc/html/types/haxe/remoting/Socket.html
trunk/doc/html/types/haxe/remoting/SocketConnection.html
trunk/doc/html/types/haxe/remoting/SocketProtocol.html
trunk/doc/html/types/haxe/remoting/SocketWrapper.html
trunk/doc/html/types/haxe/remoting/SyncSocketConnection.html
trunk/doc/html/types/neko/
trunk/doc/html/types/neko/Boot.html
trunk/doc/html/types/neko/Lib.html
trunk/doc/html/types/neko/NativeString.html
trunk/doc/html/types/neko/Sys.html
trunk/doc/html/types/neko/Web.html
trunk/doc/html/types/neko/io/
trunk/doc/html/types/neko/io/File.html
trunk/doc/html/types/neko/io/FileHandle.html
trunk/doc/html/types/neko/io/FileInput.html
trunk/doc/html/types/neko/io/FileOutput.html
trunk/doc/html/types/neko/io/FileSeek.html
trunk/doc/html/types/neko/net/
trunk/doc/html/types/neko/net/Host.html
trunk/doc/html/types/neko/net/Socket.html
trunk/doc/html/types/neko/net/SocketHandle.html
trunk/doc/html/types/neko/net/SocketInput.html
trunk/doc/html/types/neko/net/SocketOutput.html
trunk/doc/html/types/php/
trunk/doc/html/types/php/Boot.html
trunk/doc/html/types/php/FileKind.html
trunk/doc/html/types/php/FileStat.html
trunk/doc/html/types/php/FileSystem.html
trunk/doc/html/types/php/Lib.html
trunk/doc/html/types/php/NativeArray.html
trunk/doc/html/types/php/NativeString.html
trunk/doc/html/types/php/Sys.html
trunk/doc/html/types/php/Web.html
trunk/doc/html/types/php/io/
trunk/doc/html/types/php/io/File.html
trunk/doc/html/types/php/io/FileHandle.html
trunk/doc/html/types/php/io/FileInput.html
trunk/doc/html/types/php/io/FileOutput.html
trunk/doc/html/types/php/io/FileSeek.html
trunk/doc/html/types/php/net/
trunk/doc/html/types/php/net/Host.html
trunk/doc/html/types/php/net/Socket.html
trunk/doc/html/types/php/net/SocketDomain.html
trunk/doc/html/types/php/net/SocketHandle.html
trunk/doc/html/types/php/net/SocketInput.html
trunk/doc/html/types/php/net/SocketOutput.html
trunk/doc/html/types/tests/
trunk/doc/html/types/tests/lang/
trunk/doc/html/types/tests/lang/ArraySyntax.html
trunk/doc/html/types/tests/lang/ToString.html
trunk/doc/html/types/tests/lang/util/
trunk/doc/html/types/tests/lang/util/A.html
trunk/doc/html/types/unit/
trunk/doc/html/types/unit/MyClass.html
trunk/doc/html/types/unit/MyEnum.html
trunk/doc/html/types/unit/MySubClass.html
trunk/doc/html/types/unit/RemotingApi.html
trunk/doc/html/types/unit/Test.html
trunk/doc/html/types/unit/TestBasetypes.html
trunk/doc/html/types/unit/TestBytes.html
trunk/doc/html/types/unit/TestEReg.html
trunk/doc/html/types/unit/TestIO.html
trunk/doc/html/types/unit/TestInt32.html
trunk/doc/html/types/unit/TestLocals.html
trunk/doc/html/types/unit/TestMisc.html
trunk/doc/html/types/unit/TestReflect.html
trunk/doc/html/types/unit/TestRemoting.html
trunk/doc/html/types/unit/TestResource.html
trunk/doc/html/types/unit/TestSerialize.html
trunk/doc/html/types/unit/TestType.html
trunk/doc/html/types/utest/
trunk/doc/html/types/utest/Assert.html
trunk/doc/html/types/utest/Assertation.html
trunk/doc/html/types/utest/Dispatcher.html
trunk/doc/html/types/utest/Notifier.html
trunk/doc/html/types/utest/Runner.html
trunk/doc/html/types/utest/TestFixture.html
trunk/doc/html/types/utest/TestHandler.html
trunk/doc/html/types/utest/TestResult.html
trunk/doc/html/types/utest/_Assert/
trunk/doc/html/types/utest/_Assert/LikeStatus.html
trunk/doc/html/types/utest/_Dispatcher/
trunk/doc/html/types/utest/_Dispatcher/EventException.html
trunk/doc/html/types/utest/ui/
trunk/doc/html/types/utest/ui/common/
trunk/doc/html/types/utest/ui/common/ClassResult.html
trunk/doc/html/types/utest/ui/common/FixtureResult.html
trunk/doc/html/types/utest/ui/common/PackageResult.html
trunk/doc/html/types/utest/ui/common/ResultAggregator.html
trunk/doc/html/types/utest/ui/common/ResultStats.html
trunk/doc/html/types/utest/ui/text/
trunk/doc/html/types/utest/ui/text/TraceReport.html
trunk/doc/tmp/
trunk/doc/tmp/all_classes.mtt.n (contents, props changed)
trunk/doc/tmp/all_classes.mtt.neko
trunk/doc/tmp/all_packages.mtt.n (contents, props changed)
trunk/doc/tmp/all_packages.mtt.neko
trunk/doc/tmp/class.mtt.n (contents, props changed)
trunk/doc/tmp/class.mtt.neko
trunk/doc/tmp/enum.mtt.n (contents, props changed)
trunk/doc/tmp/enum.mtt.neko
trunk/doc/tmp/index.mtt.n (contents, props changed)
trunk/doc/tmp/index.mtt.neko
trunk/doc/tmp/nekoc.out
trunk/doc/tmp/overview.mtt.n (contents, props changed)
trunk/doc/tmp/overview.mtt.neko
trunk/doc/tmp/package.mtt.n (contents, props changed)
trunk/doc/tmp/package.mtt.neko
trunk/doc/tmp/temploc.out
trunk/doc/tmp/todo.mtt.n (contents, props changed)
trunk/doc/tmp/todo.mtt.neko
trunk/doc/tmp/typedef.mtt.n (contents, props changed)
trunk/doc/tmp/typedef.mtt.neko
trunk/run/TestLang.hxml
trunk/src/compat/
trunk/src/compat/unit/
trunk/src/compat/unit/Test.hx
trunk/src/tests/iterations/TestLang.hx
Removed:
trunk/bin/
Modified:
trunk/ (props changed)

Log:


Added: trunk/doc/doc.f6.xml
==============================================================================
--- (empty file)
+++ trunk/doc/doc.f6.xml Fri May 8 04:30:20 2009
@@ -0,0 +1,3239 @@
+<haxe>
+ <class path="Enum" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Enum.hx" extern="1"><haxe_doc>
+ An abstract type that represents an Enum.
+ See [Type] for the haXe Reflection API.
+</haxe_doc></class>
+ <class path="utest.ui.common.PackageResult" params=""
file="src/utest/ui/common/PackageResult.hx">
+ <packageName public="1" set="null"><c path="String"/></packageName>
+ <classes><c path="Hash"><c
path="utest.ui.common.ClassResult"/></c></classes>
+ <packages><c path="Hash"><c
path="utest.ui.common.PackageResult"/></c></packages>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <addResult public="1" line="23"><f a="result:flattenPackage">
+ <c path="utest.TestResult"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></addResult>
+ <createFixture line="30"><f a="method:assertations">
+ <c path="String"/>
+ <t path="Iterable"><e path="utest.Assertation"/></t>
+ <c path="utest.ui.common.FixtureResult"/>
+</f></createFixture>
+ <getOrCreateClass line="37"><f a="pack:cls:setup:teardown">
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getOrCreateClass>
+ <getOrCreatePackage line="44"><f a="pack:flat:ref">
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="utest.ui.common.PackageResult"/>
+</f></getOrCreatePackage>
+ <addClass public="1" line="61"><f a="result">
+ <c path="utest.ui.common.ClassResult"/>
+ <e path="Void"/>
+</f></addClass>
+ <addPackage public="1" line="66"><f a="result">
+ <c path="utest.ui.common.PackageResult"/>
+ <e path="Void"/>
+</f></addPackage>
+ <existsPackage public="1" line="71"><f a="name">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></existsPackage>
+ <existsClass public="1" line="75"><f a="name">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></existsClass>
+ <getPackage public="1" line="79"><f a="name">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.PackageResult"/></t>
+</f></getPackage>
+ <getClass public="1" line="83"><f a="name">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getClass>
+ <classNames public="1" line="87"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></classNames>
+ <packageNames public="1" line="120"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></packageNames>
+ <new public="1" line="16"><f a="packageName">
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Test" params="" file="src/Test.hx"><main public="1" line="6"
static="1"><f a=""><e path="Void"/></f></main></class>
+ <class path="flash.Boot" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Boot.hx">
+ <def_color line="29" static="1"><c path="Int"/></def_color>
+ <exception line="30" static="1"><unknown/></exception>
+ <__string_rec line="32" static="1"><f a="o:s">
+ <d/>
+ <c path="String"/>
+ <c path="String"/>
+</f></__string_rec>
+ <__closure line="97" static="1"><f a="f:o">
+ <c path="Int"/>
+ <c path="Array"><unknown/></c>
+ <f a=""><unknown/></f>
+</f></__closure>
+ <__interfLoop line="113" static="1"><f a="cc:cl">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+</f></__interfLoop>
+ <__instanceof line="126" static="1"><f a="o:cl">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></__instanceof>
+ <getTrace line="158" static="1"><f a=""><c
path="flash.TextField"/></f></getTrace>
+ <__set_trace_color line="174" static="1"><f a="rgb">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></__set_trace_color>
+ <__trace line="179" static="1"><f a="v:inf">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></__trace>
+ <__exc line="194" static="1"><f a="v">
+ <unknown/>
+ <e path="Void"/>
+</f></__exc>
+ <__clear_trace line="209" static="1"><f a=""><e
path="Void"/></f></__clear_trace>
+ <__init line="217" static="1"><f a="current">
+ <d/>
+ <e path="Void"/>
+</f></__init>
+ </class>
+ <enum path="XmlType" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Xml.hx" module="Xml"><haxe_doc>
+ An abstract type representing the type of the Xml
+ Node. You can compare it to [Xml] statics and can
+ use [Std.string(t)] to get a string reprensation
+ of the type.
+</haxe_doc></enum>
+ <class path="flash.FlashXml__" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/FlashXml__.hx">
+ <convert line="37" static="1"><f a="o">
+ <d/>
+ <c path="Xml"/>
+</f></convert>
+ <parse public="1" line="57" static="1"><f a="xmlData">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></parse>
+ <createDocument public="1" line="68" static="1"><f a=""><c
path="Xml"/></f></createDocument>
+ <createCData public="1" line="76" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createCData>
+ <createPCData public="1" line="83" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createPCData>
+ <createElement public="1" line="89" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createElement>
+ <createComment public="1" line="95" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createComment>
+ <createDocType public="1" line="100" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createDocType>
+ <createProlog public="1" line="105" static="1"><f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+</f></createProlog>
+ <nodeName public="1" get="getNodeName" set="setNodeName"><c
path="String"/></nodeName>
+ <nodeValue public="1" get="getNodeValue" set="setNodeValue"><c
path="String"/></nodeValue>
+ <nodeType public="1" set="null"><e path="XmlType"/></nodeType>
+ <parent public="1" get="getParent" set="null"><c path="Xml"/></parent>
+ <__x><d/></__x>
+ <firstChild public="1" line="113"><f a=""><c
path="Xml"/></f></firstChild>
+ <firstElement public="1" line="117"><f a=""><c
path="Xml"/></f></firstElement>
+ <setNodeName line="124"><f a="n">
+ <c path="String"/>
+ <c path="String"/>
+</f></setNodeName>
+ <setNodeValue line="130"><f a="v">
+ <c path="String"/>
+ <c path="String"/>
+</f></setNodeValue>
+ <getNodeName line="136"><f a=""><c path="String"/></f></getNodeName>
+ <getNodeValue line="142"><f a=""><c path="String"/></f></getNodeValue>
+ <getParent line="148"><f a=""><c path="Xml"/></f></getParent>
+ <iterator public="1" line="152"><f a=""><t path="Iterator"><c
path="Xml"/></t></f></iterator>
+ <elements public="1" line="168"><f a=""><t path="Iterator"><c
path="Xml"/></t></f></elements>
+ <elementsNamed public="1" line="194"><f a="nodeName">
+ <c path="String"/>
+ <unknown/>
+</f></elementsNamed>
+ <get public="1" line="220"><f a="k">
+ <c path="String"/>
+ <c path="String"/>
+</f></get>
+ <set public="1" line="226"><f a="k:v">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></set>
+ <exists public="1" line="232"><f a="k">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></exists>
+ <remove public="1" line="238"><f a="k">
+ <c path="String"/>
+ <e path="Void"/>
+</f></remove>
+ <attributes public="1" line="244"><f a=""><t path="Iterator"><c
path="String"/></t></f></attributes>
+ <addChild public="1" line="250"><f a="child">
+ <c path="Xml"/>
+ <e path="Void"/>
+</f></addChild>
+ <removeChild public="1" line="256"><f a="child">
+ <c path="Xml"/>
+ <e path="Bool"/>
+</f></removeChild>
+ <insertChild public="1" line="265"><f a="x:pos">
+ <c path="Xml"/>
+ <c path="Int"/>
+ <e path="Void"/>
+</f></insertChild>
+ <toString public="1" line="273"><f a=""><c path="String"/></f></toString>
+ <new line="110"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="Xml" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Xml.hx" extern="1">
+ <Element public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </Element>
+ <PCData public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </PCData>
+ <CData public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </CData>
+ <Comment public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </Comment>
+ <DocType public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </DocType>
+ <Prolog public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </Prolog>
+ <Document public="1" set="null" static="1">
+ <e path="XmlType"/>
+ <haxe_doc>
+ A type of Xml node.
+ </haxe_doc>
+ </Document>
+ <parse public="1" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Parse a String into an Xml object.
+ </haxe_doc>
+ </parse>
+ <createElement public="1" static="1">
+ <f a="name">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createElement>
+ <createPCData public="1" static="1">
+ <f a="data">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createPCData>
+ <createCData public="1" static="1">
+ <f a="data">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createCData>
+ <createComment public="1" static="1">
+ <f a="data">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createComment>
+ <createDocType public="1" static="1">
+ <f a="data">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createDocType>
+ <createProlog public="1" static="1">
+ <f a="data">
+ <c path="String"/>
+ <c path="Xml"/>
+ </f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createProlog>
+ <createDocument public="1" static="1">
+ <f a=""><c path="Xml"/></f>
+ <haxe_doc>
+ Creates a node of the given type.
+ </haxe_doc>
+ </createDocument>
+ <nodeType public="1" set="null">
+ <e path="XmlType"/>
+ <haxe_doc>
+ Returns the type of the Xml Node. This should be used before
+ accessing other functions since some might raise an exception
+ if the node type is not correct.
+ </haxe_doc>
+ </nodeType>
+ <nodeName public="1" get="getNodeName" set="setNodeName">
+ <c path="String"/>
+ <haxe_doc>
+ Returns the node name of an Element.
+ </haxe_doc>
+ </nodeName>
+ <getNodeName><f a=""><c path="String"/></f></getNodeName>
+ <setNodeName><f a="name">
+ <c path="String"/>
+ <c path="String"/>
+</f></setNodeName>
+ <nodeValue public="1" get="getNodeValue" set="setNodeValue">
+ <c path="String"/>
+ <haxe_doc>
+ Returns the node value. Only works if the Xml node is not an Element or
a Document.
+ </haxe_doc>
+ </nodeValue>
+ <getNodeValue><f a=""><c path="String"/></f></getNodeValue>
+ <setNodeValue><f a="name">
+ <c path="String"/>
+ <c path="String"/>
+</f></setNodeValue>
+ <get public="1">
+ <f a="att">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Get the given attribute of an Element node. Returns [null] if not found.
+ Attributes are case-sensitive.
+ </haxe_doc>
+ </get>
+ <set public="1">
+ <f a="att:value">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set the given attribute value for an Element node.
+ Attributes are case-sensitive.
+ </haxe_doc>
+ </set>
+ <remove public="1">
+ <f a="att">
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Removes an attribute for an Element node.
+ Attributes are case-sensitive.
+ </haxe_doc>
+ </remove>
+ <exists public="1">
+ <f a="att">
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the Element node has a given attribute.
+ Attributes are case-sensitive.
+ </haxe_doc>
+ </exists>
+ <attributes public="1">
+ <f a=""><t path="Iterator"><c path="String"/></t></f>
+ <haxe_doc>
+ Returns an [Iterator] on all the attributes values.
+ </haxe_doc>
+ </attributes>
+ <parent public="1" get="getParent" set="null">
+ <c path="Xml"/>
+ <haxe_doc>
+ Returns the parent object in the Xml hierarchy.
+ The parent can be [null], an Element or a Document.
+ </haxe_doc>
+ </parent>
+ <getParent><f a=""><c path="Xml"/></f></getParent>
+ <iterator public="1">
+ <f a=""><t path="Iterator"><c path="Xml"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all child nodes.
+ Only works if the current node is an Element or a Document.
+ </haxe_doc>
+ </iterator>
+ <elements public="1">
+ <f a=""><t path="Iterator"><c path="Xml"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all child nodes which are Elements.
+ Only works if the current node is an Element or a Document.
+ </haxe_doc>
+ </elements>
+ <elementsNamed public="1">
+ <f a="name">
+ <c path="String"/>
+ <t path="Iterator"><c path="Xml"/></t>
+ </f>
+ <haxe_doc>
+ Returns an iterator of all child nodes which are Elements with the given
nodeName.
+ Only works if the current node is an Element or a Document.
+ </haxe_doc>
+ </elementsNamed>
+ <firstChild public="1">
+ <f a=""><c path="Xml"/></f>
+ <haxe_doc>
+ Returns the first child node.
+ </haxe_doc>
+ </firstChild>
+ <firstElement public="1">
+ <f a=""><c path="Xml"/></f>
+ <haxe_doc>
+ Returns the first child node which is an Element.
+ </haxe_doc>
+ </firstElement>
+ <addChild public="1">
+ <f a="x">
+ <c path="Xml"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds a child node to the Document or Element.
+ One node can only be inside one given node which is indicated by the
[parent] property.
+ </haxe_doc>
+ </addChild>
+ <removeChild public="1">
+ <f a="x">
+ <c path="Xml"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes a child from the Document or Element.
+ Returns true if the child was successfuly removed.
+ </haxe_doc>
+ </removeChild>
+ <insertChild public="1">
+ <f a="x:pos">
+ <c path="Xml"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Inserts a child at the given position among the other childs.
+ </haxe_doc>
+ </insertChild>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a String representation of the Xml node.
+ </haxe_doc>
+ </toString>
+ <haxe_doc>
+ The standard Xml class and parsing.
+ More API to manipulate XML are available in the [haxe.xml] package.
+</haxe_doc>
+ </class>
+ <class path="flash.TextField" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextField.hx" extern="1">
+ <getFontList public="1" static="1"><f a=""><c
path="Array"><d/></c></f></getFontList>
+ <_x public="1"><c path="Float"/></_x>
+ <_y public="1"><c path="Float"/></_y>
+ <_xmouse public="1"><c path="Float"/></_xmouse>
+ <_ymouse public="1"><c path="Float"/></_ymouse>
+ <_xscale public="1"><c path="Float"/></_xscale>
+ <_yscale public="1"><c path="Float"/></_yscale>
+ <_width public="1"><c path="Float"/></_width>
+ <_height public="1"><c path="Float"/></_height>
+ <_alpha public="1"><c path="Float"/></_alpha>
+ <_visible public="1"><e path="Bool"/></_visible>
+ <_target public="1"><c path="String"/></_target>
+ <_rotation public="1"><c path="Float"/></_rotation>
+ <_name public="1"><c path="String"/></_name>
+ <_framesloaded public="1"><c path="Int"/></_framesloaded>
+ <_droptarget public="1"><c path="String"/></_droptarget>
+ <_currentframe public="1"><c path="Int"/></_currentframe>
+ <_totalframes public="1"><c path="Int"/></_totalframes>
+ <_quality public="1"><c path="String"/></_quality>
+ <_focusrect public="1"><e path="Bool"/></_focusrect>
+ <_soundbuftime public="1"><c path="Float"/></_soundbuftime>
+ <_url public="1"><c path="String"/></_url>
+ <_parent public="1"><c path="flash.MovieClip"/></_parent>
+ <autoSize public="1"><d/></autoSize>
+ <background public="1"><e path="Bool"/></background>
+ <backgroundColor public="1"><c path="Int"/></backgroundColor>
+ <border public="1"><e path="Bool"/></border>
+ <borderColor public="1"><c path="Int"/></borderColor>
+ <bottomScroll public="1"><c path="Float"/></bottomScroll>
+ <condenseWhite public="1"><e path="Bool"/></condenseWhite>
+ <embedFonts public="1"><e path="Bool"/></embedFonts>
+ <hscroll public="1"><c path="Float"/></hscroll>
+ <html public="1"><e path="Bool"/></html>
+ <htmlText public="1"><c path="String"/></htmlText>
+ <length public="1"><c path="Int"/></length>
+ <maxChars public="1"><c path="Int"/></maxChars>
+ <maxhscroll public="1"><c path="Float"/></maxhscroll>
+ <maxscroll public="1"><c path="Float"/></maxscroll>
+ <multiline public="1"><e path="Bool"/></multiline>
+ <password public="1"><e path="Bool"/></password>
+ <restrict public="1"><c path="String"/></restrict>
+ <scroll public="1"><c path="Float"/></scroll>
+ <selectable public="1"><e path="Bool"/></selectable>
+ <tabEnabled public="1"><e path="Bool"/></tabEnabled>
+ <tabIndex public="1"><c path="Int"/></tabIndex>
+ <text public="1"><c path="String"/></text>
+ <textColor public="1"><c path="Int"/></textColor>
+ <textHeight public="1"><c path="Float"/></textHeight>
+ <textWidth public="1"><c path="Float"/></textWidth>
+ <type public="1"><c path="String"/></type>
+ <variable public="1"><c path="String"/></variable>
+ <wordWrap public="1"><e path="Bool"/></wordWrap>
+ <mouseWheelEnabled public="1"><e path="Bool"/></mouseWheelEnabled>
+ <styleSheet public="1"><c path="flash.text.StyleSheet"/></styleSheet>
+ <replaceText public="1"><f a="beginIndex:endIndex:newText">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></replaceText>
+ <replaceSel public="1"><f a="newText">
+ <c path="String"/>
+ <e path="Void"/>
+</f></replaceSel>
+ <getTextFormat public="1"><f a="?beginIndex:?endIndex">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="flash.TextFormat"/>
+</f></getTextFormat>
+ <setTextFormat public="1"><f a="begin:?end:?tf">
+ <d/>
+ <d/>
+ <c path="flash.TextFormat"/>
+ <e path="Void"/>
+</f></setTextFormat>
+ <removeTextField public="1"><f a=""><e
path="Void"/></f></removeTextField>
+ <getNewTextFormat public="1"><f a=""><c
path="flash.TextFormat"/></f></getNewTextFormat>
+ <setNewTextFormat public="1"><f a="tf">
+ <c path="flash.TextFormat"/>
+ <e path="Void"/>
+</f></setNewTextFormat>
+ <getDepth public="1"><f a=""><c path="Int"/></f></getDepth>
+ <addListener public="1"><f a="listener">
+ <d/>
+ <e path="Bool"/>
+</f></addListener>
+ <removeListener public="1"><f a="listener">
+ <d/>
+ <e path="Bool"/>
+</f></removeListener>
+ <onChanged public="1"><f a="changedField">
+ <c path="flash.TextField"/>
+ <e path="Void"/>
+</f></onChanged>
+ <onKillFocus public="1"><f a="newFocus">
+ <d/>
+ <e path="Void"/>
+</f></onKillFocus>
+ <onScroller public="1"><f a="scrolledField">
+ <c path="flash.TextField"/>
+ <e path="Void"/>
+</f></onScroller>
+ <onSetFocus public="1"><f a="oldFocus">
+ <d/>
+ <e path="Void"/>
+</f></onSetFocus>
+ </class>
+ <class path="flash._MovieClip.MCBounds" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/MovieClip.hx"
private="1" module="flash.MovieClip" extern="1">
+ <xMin public="1"><c path="Float"/></xMin>
+ <xMax public="1"><c path="Float"/></xMax>
+ <yMin public="1"><c path="Float"/></yMin>
+ <yMax public="1"><c path="Float"/></yMax>
+ </class>
+ <class path="flash.MovieClip" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/MovieClip.hx" extern="1">
+ <useHandCursor public="1"><e path="Bool"/></useHandCursor>
+ <enabled public="1"><e path="Bool"/></enabled>
+ <focusEnabled public="1"><e path="Bool"/></focusEnabled>
+ <tabChildren public="1"><e path="Bool"/></tabChildren>
+ <tabEnabled public="1"><e path="Bool"/></tabEnabled>
+ <tabIndex public="1"><c path="Int"/></tabIndex>
+ <hitArea public="1"><c path="flash.MovieClip"/></hitArea>
+ <trackAsMenu public="1"><e path="Bool"/></trackAsMenu>
+ <_x public="1"><c path="Float"/></_x>
+ <_y public="1"><c path="Float"/></_y>
+ <_xmouse public="1"><c path="Float"/></_xmouse>
+ <_ymouse public="1"><c path="Float"/></_ymouse>
+ <_xscale public="1"><c path="Float"/></_xscale>
+ <_yscale public="1"><c path="Float"/></_yscale>
+ <_width public="1"><c path="Float"/></_width>
+ <_height public="1"><c path="Float"/></_height>
+ <_alpha public="1"><c path="Float"/></_alpha>
+ <_lockroot public="1"><e path="Bool"/></_lockroot>
+ <_visible public="1"><e path="Bool"/></_visible>
+ <_target public="1"><c path="String"/></_target>
+ <_rotation public="1"><c path="Float"/></_rotation>
+ <_name public="1"><c path="String"/></_name>
+ <_droptarget public="1" set="null"><c path="String"/></_droptarget>
+ <_currentframe public="1" set="null"><c path="Int"/></_currentframe>
+ <_totalframes public="1" set="null"><c path="Int"/></_totalframes>
+ <_framesloaded public="1" set="null"><c path="Int"/></_framesloaded>
+ <_quality public="1"><c path="String"/></_quality>
+ <_focusrect public="1"><e path="Bool"/></_focusrect>
+ <_soundbuftime public="1"><c path="Float"/></_soundbuftime>
+ <_url public="1"><c path="String"/></_url>
+ <_parent public="1"><c path="flash.MovieClip"/></_parent>
+ <getURL public="1"><f a="url:?window:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></getURL>
+ <unloadMovie public="1"><f a=""><e path="Void"/></f></unloadMovie>
+ <loadVariables public="1"><f a="url:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></loadVariables>
+ <loadMovie public="1"><f a="url:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></loadMovie>
+ <attachMovie public="1"><f a="id:name:depth:?initObject">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <d/>
+ <c path="flash.MovieClip"/>
+</f></attachMovie>
+ <swapDepths public="1"><f a="mc">
+ <d/>
+ <e path="Void"/>
+</f></swapDepths>
+ <localToGlobal public="1"><f a="pt">
+ <a>
+ <y><c path="Float"/></y>
+ <x><c path="Float"/></x>
+ </a>
+ <e path="Void"/>
+</f></localToGlobal>
+ <globalToLocal public="1"><f a="pt">
+ <a>
+ <y><c path="Float"/></y>
+ <x><c path="Float"/></x>
+ </a>
+ <e path="Void"/>
+</f></globalToLocal>
+ <hitTest public="1"><f a="x_or_mc:?y:?shape">
+ <d/>
+ <c path="Float"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></hitTest>
+ <getBounds public="1"><f a="bounds">
+ <c path="flash.MovieClip"/>
+ <c path="flash._MovieClip.MCBounds"/>
+</f></getBounds>
+ <getBytesLoaded public="1"><f a=""><c path="Int"/></f></getBytesLoaded>
+ <getBytesTotal public="1"><f a=""><c path="Int"/></f></getBytesTotal>
+ <attachAudio public="1"><f a="id">
+ <d/>
+ <e path="Void"/>
+</f></attachAudio>
+ <attachVideo public="1"><f a="id">
+ <d/>
+ <e path="Void"/>
+</f></attachVideo>
+ <getDepth public="1"><f a=""><c path="Int"/></f></getDepth>
+ <setMask public="1"><f a="mc">
+ <c path="flash.MovieClip"/>
+ <e path="Void"/>
+</f></setMask>
+ <play public="1"><f a=""><e path="Void"/></f></play>
+ <stop public="1"><f a=""><e path="Void"/></f></stop>
+ <nextFrame public="1"><f a=""><e path="Void"/></f></nextFrame>
+ <prevFrame public="1"><f a=""><e path="Void"/></f></prevFrame>
+ <gotoAndPlay public="1"><f a="frame">
+ <d/>
+ <e path="Void"/>
+</f></gotoAndPlay>
+ <gotoAndStop public="1"><f a="frame">
+ <d/>
+ <e path="Void"/>
+</f></gotoAndStop>
+ <duplicateMovieClip public="1"><f a="name:depth:?initObject">
+ <c path="String"/>
+ <c path="Int"/>
+ <d/>
+ <c path="flash.MovieClip"/>
+</f></duplicateMovieClip>
+ <removeMovieClip public="1"><f a=""><e
path="Void"/></f></removeMovieClip>
+ <startDrag public="1"><f a="lockCenter:?left:?top:?right:?bottom">
+ <e path="Bool"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></startDrag>
+ <stopDrag public="1"><f a=""><e path="Void"/></f></stopDrag>
+ <createEmptyMovieClip public="1"><f a="name:depth">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="flash.MovieClip"/>
+</f></createEmptyMovieClip>
+ <beginFill public="1"><f a="rgb:?alpha">
+ <c path="Int"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></beginFill>
+ <beginGradientFill public="1"><f
a="fillType:colors:alphas:ratios:matrix">
+ <c path="String"/>
+ <c path="Array"><c path="Int"/></c>
+ <c path="Array"><d/></c>
+ <c path="Array"><d/></c>
+ <d/>
+ <e path="Void"/>
+</f></beginGradientFill>
+ <moveTo public="1"><f a="x:y">
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></moveTo>
+ <lineTo public="1"><f a="x:y">
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></lineTo>
+ <curveTo public="1"><f a="controlX:controlY:anchorX:anchorY">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></curveTo>
+ <lineStyle public="1"><f a="?thickness:?rgb:?alpha">
+ <c path="Float"/>
+ <c path="Int"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></lineStyle>
+ <endFill public="1"><f a=""><e path="Void"/></f></endFill>
+ <clear public="1"><f a=""><e path="Void"/></f></clear>
+ <createTextField public="1"><f a="instanceName:depth:x:y:width:height">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></createTextField>
+ <getTextSnapshot public="1"><f a=""><c
path="flash.TextSnapshot"/></f></getTextSnapshot>
+ <getSWFVersion public="1"><f a=""><c path="Int"/></f></getSWFVersion>
+ <onData public="1"><f a=""><e path="Void"/></f></onData>
+ <onDragOut public="1"><f a=""><e path="Void"/></f></onDragOut>
+ <onDragOver public="1"><f a=""><e path="Void"/></f></onDragOver>
+ <onEnterFrame public="1"><f a=""><e path="Void"/></f></onEnterFrame>
+ <onKeyDown public="1"><f a=""><e path="Void"/></f></onKeyDown>
+ <onKeyUp public="1"><f a=""><e path="Void"/></f></onKeyUp>
+ <onKillFocus public="1"><f a="newFocus">
+ <d/>
+ <e path="Void"/>
+</f></onKillFocus>
+ <onLoad public="1"><f a=""><e path="Void"/></f></onLoad>
+ <onMouseDown public="1"><f a=""><e path="Void"/></f></onMouseDown>
+ <onMouseMove public="1"><f a=""><e path="Void"/></f></onMouseMove>
+ <onMouseUp public="1"><f a=""><e path="Void"/></f></onMouseUp>
+ <onPress public="1"><f a=""><e path="Void"/></f></onPress>
+ <onRelease public="1"><f a=""><e path="Void"/></f></onRelease>
+ <onReleaseOutside public="1"><f a=""><e
path="Void"/></f></onReleaseOutside>
+ <onRollOut public="1"><f a=""><e path="Void"/></f></onRollOut>
+ <onRollOver public="1"><f a=""><e path="Void"/></f></onRollOver>
+ <onSetFocus public="1"><f a="oldFocus">
+ <d/>
+ <e path="Void"/>
+</f></onSetFocus>
+ <onUnload public="1"><f a=""><e path="Void"/></f></onUnload>
+ <forceSmoothing public="1">
+ <e path="Bool"/>
+ <haxe_doc> FP9 only </haxe_doc>
+ </forceSmoothing>
+ <haxe_dynamic><d/></haxe_dynamic>
+ </class>
+ <class path="StringTools" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StringTools.hx">
+ <urlEncode public="1" line="38" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Encode an URL by using the standard format.
+ </haxe_doc>
+ </urlEncode>
+ <urlDecode public="1" line="57" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Decode an URL using the standard format.
+ </haxe_doc>
+ </urlDecode>
+ <htmlEscape public="1" line="76" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Escape HTML special characters of the string.
+ </haxe_doc>
+ </htmlEscape>
+ <htmlUnescape public="1" line="83" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Unescape HTML special characters of the string.
+ </haxe_doc>
+ </htmlUnescape>
+ <startsWith public="1" line="94" static="1">
+ <f a="s:start">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the string [s] starts with the string [start].
+ </haxe_doc>
+ </startsWith>
+ <endsWith public="1" line="101" static="1">
+ <f a="s:end">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the string [s] ends with the string [end].
+ </haxe_doc>
+ </endsWith>
+ <isSpace public="1" line="110" static="1">
+ <f a="s:pos">
+ <c path="String"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the character in the string [s] at position [pos] is a space.
+ </haxe_doc>
+ </isSpace>
+ <ltrim public="1" line="118" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the left of the String [s].
+ </haxe_doc>
+ </ltrim>
+ <rtrim public="1" line="137" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the right of the String [s].
+ </haxe_doc>
+ </rtrim>
+ <trim public="1" line="157" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the beginning and the end of the String [s].
+ </haxe_doc>
+ </trim>
+ <rpad public="1" line="168" static="1">
+ <f a="s:c:l">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Pad the string [s] by appending [c] at its right until it reach [l]
characters.
+ </haxe_doc>
+ </rpad>
+ <lpad public="1" line="190" static="1">
+ <f a="s:c:l">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Pad the string [s] by appending [c] at its left until it reach [l]
characters.
+ </haxe_doc>
+ </lpad>
+ <replace public="1" line="215" static="1">
+ <f a="s:sub:by">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Replace all occurences of the string [sub] in the string [s] by the
string [by].
+ </haxe_doc>
+ </replace>
+ <hex public="1" line="226" static="1">
+ <f a="n:?digits">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Encode a number into a hexadecimal representation, with an optional
number of zeros for left padding.
+ </haxe_doc>
+ </hex>
+ <haxe_doc>
+ The StringTools class contains some extra functionalities for [String]
+ manipulation. It's stored in a different class in order to prevent
+ the standard [String] of being bloated and thus increasing the size of
+ each application using it.
+</haxe_doc>
+ </class>
+ <class path="Reflect" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Reflect.hx">
+ <hasField public="1" line="35" static="1">
+ <f a="o:field">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if an object has a field set. This doesn't take into account the
object prototype (class methods).
+ </haxe_doc>
+ </hasField>
+ <field public="1" line="59" static="1">
+ <f a="o:field">
+ <d/>
+ <c path="String"/>
+ <d/>
+ </f>
+ <haxe_doc>
+ Returns the field of an object, or null if [o] is not an object or
doesn't have this field.
+ </haxe_doc>
+ </field>
+ <setField public="1" line="83" static="1">
+ <f a="o:field:value">
+ <d/>
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set an object field value.
+ </haxe_doc>
+ </setField>
+ <callMethod public="1" line="99" static="1">
+ <f a="o:func:args">
+ <d/>
+ <d/>
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <haxe_doc>
+ Call a method with the given object and arguments.
+ </haxe_doc>
+ </callMethod>
+ <fields public="1" line="123" static="1">
+ <f a="o">
+ <d/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of fields of an object, excluding its prototype (class
methods).
+ </haxe_doc>
+ </fields>
+ <isFunction public="1" line="194" static="1">
+ <f a="f">
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value is a function or not.
+ </haxe_doc>
+ </isFunction>
+ <compare public="1" params="T" line="213" static="1">
+ <f a="a:b">
+ <c path="compare.T"/>
+ <c path="compare.T"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Generic comparison function, does not work for methods, see
[compareMethods]
+ </haxe_doc>
+ </compare>
+ <compareMethods public="1" line="225" static="1">
+ <f a="f1:f2">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Compare two methods closures. Returns true if it's the same method of
the same instance.
+ Does not work on Neko platform.
+ </haxe_doc>
+ </compareMethods>
+ <isObject public="1" line="255" static="1">
+ <f a="v">
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value is an object or not.
+
+ </haxe_doc>
+ </isObject>
+ <deleteField public="1" line="294" static="1">
+ <f a="o:f">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Delete an object field.
+ </haxe_doc>
+ </deleteField>
+ <copy public="1" params="T" line="321" static="1">
+ <f a="o">
+ <c path="copy.T"/>
+ <c path="copy.T"/>
+ </f>
+ <haxe_doc>
+ Make a copy of the fields of an object.
+ </haxe_doc>
+ </copy>
+ <makeVarArgs public="1" line="339" static="1">
+ <f a="f">
+ <f a="">
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <d/>
+ </f>
+ <haxe_doc>
+ Transform a function taking an array of arguments into a function that
can
+ be called with any number of arguments.
+ </haxe_doc>
+ </makeVarArgs>
+ <haxe_doc>
+ The Reflect API is a way to manipulate values dynamicly through an
+ abstract interface in an untyped manner. Use with care.
+</haxe_doc>
+ </class>
+ <class path="tests.std.XmlTest" params="" file="src/tests/std/XmlTest.hx">
+ <testAtt public="1" line="155"><f a=""><e path="Void"/></f></testAtt>
+ <testSpecials public="1" line="161"><f a=""><e
path="Void"/></f></testSpecials>
+ <new public="1" line="6"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="haxe.Log" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/Log.hx">
+ <trace public="1" line="29" static="1"><f a="v:?infos">
+ <d/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></trace>
+ <clear public="1" line="41" static="1"><f a=""><e
path="Void"/></f></clear>
+ <setColor public="1" line="50" static="1"><f a="rgb">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></setColor>
+ </class>
+ <class path="flash.text.StyleSheet" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/text/StyleSheet.hx"
extern="1">
+ <getStyle public="1"><f a="name">
+ <c path="String"/>
+ <d/>
+</f></getStyle>
+ <setStyle public="1"><f a="name:style">
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+</f></setStyle>
+ <clear public="1"><f a=""><e path="Void"/></f></clear>
+ <getStyleNames public="1"><f a=""><c
path="Array"><d/></c></f></getStyleNames>
+ <transform public="1"><f a="style">
+ <d/>
+ <c path="flash.TextFormat"/>
+</f></transform>
+ <parseCSS public="1"><f a="cssText">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></parseCSS>
+ <parse public="1"><f a="cssText">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></parse>
+ <load public="1"><f a="url">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></load>
+ <onLoad public="1"><f a="success">
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></onLoad>
+ <new public="1"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.Assert" params="" file="src/utest/Assert.hx">
+ <results public="1" static="1"><c path="List"><e
path="utest.Assertation"/></c></results>
+ <isTrue public="1" line="8" static="1"><f a="cond:?msg:?pos">
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isTrue>
+ <isFalse public="1" line="16" static="1"><f a="value:?msg:?pos">
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isFalse>
+ <isNull public="1" line="20" static="1"><f a="value:?msg:?pos">
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isNull>
+ <notNull public="1" line="25" static="1"><f a="value:?msg:?pos">
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></notNull>
+ <is public="1" line="29" static="1"><f a="value:type:?msg:?pos">
+ <d/>
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></is>
+ <equals public="1" line="34" static="1"><f a="expected:value:?msg:?pos">
+ <d/>
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></equals>
+ <floatEquals public="1" line="39" static="1"><f
a="expected:value:?msg:?pos">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></floatEquals>
+ <getTypeName line="44" static="1"><f a="v">
+ <d/>
+ <c path="String"/>
+</f></getTypeName>
+ <isIterable line="61" static="1"><f a="v:isAnonym">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></isIterable>
+ <isIterator line="67" static="1"><f a="v:isAnonym">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></isIterator>
+ <sameAs line="73" static="1"><f a="expected:value:status">
+ <d/>
+ <d/>
+ <t path="utest._Assert.LikeStatus"/>
+ <e path="Bool"/>
+</f></sameAs>
+ <same public="1" line="241" static="1">
+ <f a="expected:value:?recursive:?msg:?pos">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ * Check that value is an object with the same fields and values found in
expected.
+ * The default behavior is to check nested objects in fields recursively.
+ </haxe_doc>
+ </same>
+ <raises public="1" line="250" static="1"><f a="method:type:?msg:?pos">
+ <f a=""><e path="Void"/></f>
+ <c path="Class"><d/></c>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></raises>
+ <allows public="1" params="T" line="259" static="1"><f
a="possibilities:value:?msg:?pos">
+ <c path="Array"><c path="allows.T"/></c>
+ <c path="allows.T"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></allows>
+ <contains public="1" params="T" line="267" static="1"><f
a="match:values:?msg:?pos">
+ <c path="contains.T"/>
+ <c path="Array"><c path="contains.T"/></c>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></contains>
+ <fail public="1" line="275" static="1"><f a="?msg:?pos">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></fail>
+ <warn public="1" line="279" static="1"><f a="msg">
+ <c path="String"/>
+ <e path="Void"/>
+</f></warn>
+ <createAsync public="1" line="283" static="1"><f a="f:?timeout">
+ <f a=""><e path="Void"/></f>
+ <c path="Int"/>
+ <f a=""><e path="Void"/></f>
+</f></createAsync>
+ <createEvent public="1" params="EventArg" line="286" static="1"><f
a="f:?timeout">
+ <f a="">
+ <c path="createEvent.EventArg"/>
+ <e path="Void"/>
+ </f>
+ <c path="Int"/>
+ <f a="e">
+ <unknown/>
+ <e path="Void"/>
+ </f>
+</f></createEvent>
+ </class>
+ <typedef path="utest._Assert.LikeStatus" params=""
file="src/utest/Assert.hx" private="1" module="utest.Assert"><a>
+ <recursive><e path="Bool"/></recursive>
+ <path><c path="String"/></path>
+ <error><c path="String"/></error>
+</a></typedef>
+ <class path="StringBuf" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StringBuf.hx">
+ <add public="1" line="48">
+ <f a="?x">
+ <d/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds the representation of any value to the string buffer.
+ </haxe_doc>
+ </add>
+ <addSub public="1" line="61">
+ <f a="s:pos:?len">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds a part of a string to the string buffer.
+ </haxe_doc>
+ </addSub>
+ <addChar public="1" line="79">
+ <f a="c">
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds a character to the string buffer.
+ </haxe_doc>
+ </addChar>
+ <toString public="1" line="95">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the content of the string buffer.
+ The buffer is not emptied by this operation.
+ </haxe_doc>
+ </toString>
+ <b><c path="String"/></b>
+ <new public="1" line="35">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new string buffer.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ A String buffer is an efficient way to build a big string by
+ appending small elements together.
+</haxe_doc>
+ </class>
+ <class path="utest.TestResult" params="" file="src/utest/TestResult.hx">
+ <ofHandler public="1" line="15" static="1"><f a="handler">
+ <c path="utest.TestHandler"><d/></c>
+ <c path="utest.TestResult"/>
+</f></ofHandler>
+ <pack public="1"><c path="String"/></pack>
+ <cls public="1"><c path="String"/></cls>
+ <method public="1"><c path="String"/></method>
+ <setup public="1"><c path="String"/></setup>
+ <teardown public="1"><c path="String"/></teardown>
+ <assertations public="1"><c path="List"><e
path="utest.Assertation"/></c></assertations>
+ <new public="1" line="13"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.ui.common.ResultStats" params=""
file="src/utest/ui/common/ResultStats.hx">
+ <assertations public="1" set="null"><c path="Int"/></assertations>
+ <successes public="1" set="null"><c path="Int"/></successes>
+ <failures public="1" set="null"><c path="Int"/></failures>
+ <errors public="1" set="null"><c path="Int"/></errors>
+ <warnings public="1" set="null"><c path="Int"/></warnings>
+ <onAddSuccesses public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddSuccesses>
+ <onAddFailures public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddFailures>
+ <onAddErrors public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddErrors>
+ <onAddWarnings public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddWarnings>
+ <isOk public="1" set="null"><e path="Bool"/></isOk>
+ <hasFailures public="1" set="null"><e path="Bool"/></hasFailures>
+ <hasErrors public="1" set="null"><e path="Bool"/></hasErrors>
+ <hasWarnings public="1" set="null"><e path="Bool"/></hasWarnings>
+ <addSuccesses public="1" line="39"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addSuccesses>
+ <addFailures public="1" line="46"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addFailures>
+ <addErrors public="1" line="55"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addErrors>
+ <addWarnings public="1" line="64"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addWarnings>
+ <sum public="1" line="73"><f a="other">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></sum>
+ <subtract public="1" line="80"><f a="other">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></subtract>
+ <wire public="1" line="87"><f a="dependant">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></wire>
+ <unwire public="1" line="95"><f a="dependant">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></unwire>
+ <new public="1" line="21"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.ui.text.TraceReport" params=""
file="src/utest/ui/text/TraceReport.hx">
+ <aggregator><c path="utest.ui.common.ResultAggregator"/></aggregator>
+ <newline><c path="String"/></newline>
+ <indent><c path="String"/></indent>
+ <startTime><c path="Float"/></startTime>
+ <start line="42"><f a="e">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></start>
+ <indents line="46"><f a="c">
+ <c path="Int"/>
+ <c path="String"/>
+</f></indents>
+ <complete line="53"><f a="result">
+ <c path="utest.ui.common.PackageResult"/>
+ <e path="Void"/>
+</f></complete>
+ <new public="1" line="15"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="utest.ui.common.ResultAggregator" params=""
file="src/utest/ui/common/ResultAggregator.hx">
+ <runner><c path="utest.Runner"/></runner>
+ <flattenPackage><e path="Bool"/></flattenPackage>
+ <root public="1" set="null"><c
path="utest.ui.common.PackageResult"/></root>
+ <onStart public="1" set="null"><c path="utest.Notifier"/></onStart>
+ <onComplete public="1" set="null"><c path="utest.Dispatcher"><c
path="utest.ui.common.PackageResult"/></c></onComplete>
+ <onProgress public="1" set="null"><c path="utest.Dispatcher"><a>
+ <totals><c path="Int"/></totals>
+ <done><c path="Int"/></done>
+</a></c></onProgress>
+ <start line="32"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></start>
+ <getOrCreatePackage line="37"><f a="pack:flat:?ref">
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="utest.ui.common.PackageResult"/>
+</f></getOrCreatePackage>
+ <getOrCreateClass line="55"><f a="pack:cls:setup:teardown">
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getOrCreateClass>
+ <createFixture line="62"><f a="result">
+ <c path="utest.TestResult"/>
+ <c path="utest.ui.common.FixtureResult"/>
+</f></createFixture>
+ <progress line="69"><f a="e">
+ <a>
+ <totals><c path="Int"/></totals>
+ <result><c path="utest.TestResult"/></result>
+ <done><c path="Int"/></done>
+ </a>
+ <e path="Void"/>
+</f></progress>
+ <complete line="74"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></complete>
+ <new public="1" line="19"><f a="runner:?flattenPackage">
+ <c path="utest.Runner"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Date" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Date.hx" extern="1">
+ <now public="1" static="1">
+ <f a=""><c path="Date"/></f>
+ <haxe_doc>
+ Returns a Date representing the current local time.
+ </haxe_doc>
+ </now>
+ <fromTime public="1" static="1">
+ <f a="t">
+ <c path="Float"/>
+ <c path="Date"/>
+ </f>
+ <haxe_doc>
+ Returns a Date from a timestamp [t] which is the number of
+ milliseconds elapsed since 1st January 1970.
+ </haxe_doc>
+ </fromTime>
+ <fromString public="1" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="Date"/>
+ </f>
+ <haxe_doc>
+ Returns a Date from a formated string of one of the following formats :
+ [YYYY-MM-DD hh:mm:ss] or [YYYY-MM-DD] or [hh:mm:ss]. The first two
formats
+ are expressed in local time, the third in UTC Epoch.
+ </haxe_doc>
+ </fromString>
+ <getTime public="1">
+ <f a=""><c path="Float"/></f>
+ <haxe_doc>
+ Returns the timestamp of the date. It's the number of milliseconds
+ elapsed since 1st January 1970. It might only have a per-second precision
+ depending on the platforms.
+ </haxe_doc>
+ </getTime>
+ <getHours public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the hours value of the date (0-23 range).
+ </haxe_doc>
+ </getHours>
+ <getMinutes public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the minutes value of the date (0-59 range).
+ </haxe_doc>
+ </getMinutes>
+ <getSeconds public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the seconds of the date (0-59 range).
+ </haxe_doc>
+ </getSeconds>
+ <getFullYear public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the full year of the date.
+ </haxe_doc>
+ </getFullYear>
+ <getMonth public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the month of the date (0-11 range).
+ </haxe_doc>
+ </getMonth>
+ <getDate public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the day of the date (1-31 range).
+ </haxe_doc>
+ </getDate>
+ <getDay public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the week day of the date (0-6 range).
+ </haxe_doc>
+ </getDay>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a string representation for the Date, by using the
+ standard format [YYYY-MM-DD HH:MM:SS]. See [DateTools.format] for
+ other formating rules.
+ </haxe_doc>
+ </toString>
+ <new public="1">
+ <f a="year:month:day:hour:min:sec">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a new date object.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ The Date class is used for date manipulation. There is some extra
functions
+ available in the [DateTools] class.
+</haxe_doc>
+ </class>
+ <class path="IntIter" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/IntIter.hx">
+ <min><c path="Int"/></min>
+ <max><c path="Int"/></max>
+ <hasNext public="1" line="46">
+ <f a=""><e path="Bool"/></f>
+ <haxe_doc>
+ Returns true if the iterator has other items, false otherwise.
+ </haxe_doc>
+ </hasNext>
+ <next public="1" line="53">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Moves to the next item of the iterator.
+ </haxe_doc>
+ </next>
+ <new public="1" line="38">
+ <f a="min:max">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc><![CDATA[
+ Iterate from [min] (inclusive) to [max] (exclusive).
+ If [max <= min], the iterator will not act as a countdown.
+ ]]></haxe_doc>
+ </new>
+ <haxe_doc>
+ Integer iterator. Used for interval implementation.
+</haxe_doc>
+ </class>
+ <class path="utest.Runner" params="" file="src/utest/Runner.hx">
+ <fixtures set="null"><c path="Array"><c
path="utest.TestFixture"><d/></c></c></fixtures>
+ <onProgress public="1" set="null">
+ <c path="utest.Dispatcher"><a>
+ <totals><c path="Int"/></totals>
+ <result><c path="utest.TestResult"/></result>
+ <done><c path="Int"/></done>
+</a></c>
+ <haxe_doc>
+ * Event object that monitors the progress of the runner.
+ </haxe_doc>
+ </onProgress>
+ <onStart public="1" set="null">
+ <c path="utest.Dispatcher"><c path="utest.Runner"/></c>
+ <haxe_doc>
+ * Event object that monitors when the runner starts.
+ </haxe_doc>
+ </onStart>
+ <onComplete public="1" set="null">
+ <c path="utest.Dispatcher"><c path="utest.Runner"/></c>
+ <haxe_doc>
+ * Event object that monitors when the runner ends. This event takes into
account async calls
+ * performed during the tests.
+ </haxe_doc>
+ </onComplete>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ * The number of fixtures registered.
+ </haxe_doc>
+ </length>
+ <addCase public="1" line="51">
+ <f a="test:?setup:?teardown:?prefix:?pattern">
+ <d/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="EReg"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ * Adds a new test case.
+ * @param test: must be a not null object
+ * @param setup: string name of the setup function (defaults to "setup")
+ * @param teardown: string name of the teardown function (defaults
to "teardown")
+ * @param prefix: prefix for methods that are tests (defaults to "test")
+ * @param pattern: a regular expression that discriminates the names of
test
+ * functions; when set, the prefix parameter is meaningless
+ </haxe_doc>
+ </addCase>
+ <addFixture public="1" line="73"><f a="fixture">
+ <c path="utest.TestFixture"><d/></c>
+ <e path="Void"/>
+</f></addFixture>
+ <getFixture public="1" line="78"><f a="index">
+ <c path="Int"/>
+ <c path="utest.TestFixture"><d/></c>
+</f></getFixture>
+ <isMethod line="82"><f a="test:name">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+</f></isMethod>
+ <pos><c path="Int"/></pos>
+ <run public="1" line="91"><f a=""><e path="Void"/></f></run>
+ <runNext line="97"><f a=""><e path="Void"/></f></runNext>
+ <runFixture line="104"><f a="fixture">
+ <c path="utest.TestFixture"><d/></c>
+ <e path="Void"/>
+</f></runFixture>
+ <testComplete line="110"><f a="h">
+ <c path="utest.TestHandler"><d/></c>
+ <e path="Void"/>
+</f></testComplete>
+ <new public="1" line="34">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ * Instantiates a Runner onject.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+* The Runner class performs a set of tests. The tests can be added using
addCase or addFixtures.
+* Once all the tests are register they are axecuted on the run() call.
+* Note that Runner does not provide any visual output. To visualize the
test results use one of
+* the classes in the utest.ui package.
+</haxe_doc>
+ </class>
+ <class path="haxe.Timer" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/Timer.hx">
+ <delay public="1" line="76" static="1"><f a="f:time_ms">
+ <f a=""><e path="Void"/></f>
+ <c path="Int"/>
+ <e path="Void"/>
+</f></delay>
+ <stamp public="1" line="89" static="1">
+ <f a=""><c path="Float"/></f>
+ <haxe_doc>
+ Returns a timestamp, in seconds
+ </haxe_doc>
+ </stamp>
+ <id><t path="Null"><c path="Int"/></t></id>
+ <stop public="1" line="52"><f a=""><e path="Void"/></f></stop>
+ <run public="1" line="73"><f a=""><e path="Void"/></f></run>
+ <new public="1" line="38"><f a="time_ms">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="flash.TextFormat" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextFormat.hx"
extern="1">
+ <font public="1"><c path="String"/></font>
+ <size public="1"><c path="Float"/></size>
+ <color public="1"><c path="Int"/></color>
+ <url public="1"><c path="String"/></url>
+ <target public="1"><c path="String"/></target>
+ <bold public="1"><e path="Bool"/></bold>
+ <italic public="1"><e path="Bool"/></italic>
+ <underline public="1"><e path="Bool"/></underline>
+ <align public="1"><c path="String"/></align>
+ <leftMargin public="1"><c path="Float"/></leftMargin>
+ <rightMargin public="1"><c path="Float"/></rightMargin>
+ <indent public="1"><c path="Float"/></indent>
+ <leading public="1"><c path="Float"/></leading>
+ <blockIndent public="1"><c path="Float"/></blockIndent>
+ <tabStops public="1"><c path="Array"><c path="Int"/></c></tabStops>
+ <bullet public="1"><e path="Bool"/></bullet>
+ <getTextExtent public="1"><f a="text:?width">
+ <c path="String"/>
+ <c path="Float"/>
+ <d/>
+</f></getTextExtent>
+ <new public="1"><f
a="?font:?size:?textColor:?bold:?italic:?underline:?url:?window:?align:?leftMargin:?rightMargin:?indent:?leading">
+ <c path="String"/>
+ <c path="Float"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Array" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Array.hx" extern="1">
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The length of the Array
+ </haxe_doc>
+ </length>
+ <concat public="1">
+ <f a="a">
+ <c path="Array"><c path="Array.T"/></c>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns a new Array by appending [a] to [this].
+ </haxe_doc>
+ </concat>
+ <join public="1">
+ <f a="sep">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a representation of an array with [sep] for separating each
element.
+ </haxe_doc>
+ </join>
+ <pop public="1">
+ <f a=""><t path="Null"><c path="Array.T"/></t></f>
+ <haxe_doc>
+ Removes the last element of the array and returns it.
+ </haxe_doc>
+ </pop>
+ <push public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Adds the element [x] at the end of the array.
+ </haxe_doc>
+ </push>
+ <reverse public="1">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Reverse the order of elements of the Array.
+ </haxe_doc>
+ </reverse>
+ <shift public="1">
+ <f a=""><t path="Null"><c path="Array.T"/></t></f>
+ <haxe_doc>
+ Removes the first element and returns it.
+ </haxe_doc>
+ </shift>
+ <slice public="1">
+ <f a="pos:?end">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Copies the range of the array starting at [pos] up to,
+ but not including, [end]. Both [pos] and [end] can be
+ negative to count from the end: -1 is the last item in
+ the array.
+ </haxe_doc>
+ </slice>
+ <sort public="1">
+ <f a="f">
+ <f a=":">
+ <c path="Array.T"/>
+ <c path="Array.T"/>
+ <c path="Int"/>
+ </f>
+ <e path="Void"/>
+ </f>
+ <haxe_doc><![CDATA[
+ Sort the Array according to the comparison function [f].
+ [f(x,y)] should return [0] if [x == y], [>0] if [x > y]
+ and [<0] if [x < y].
+ ]]></haxe_doc>
+ </sort>
+ <splice public="1">
+ <f a="pos:len">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Removes [len] elements starting from [pos] an returns them.
+ </haxe_doc>
+ </splice>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a displayable representation of the Array content.
+ </haxe_doc>
+ </toString>
+ <unshift public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds the element [x] at the start of the array.
+ </haxe_doc>
+ </unshift>
+ <insert public="1">
+ <f a="pos:x">
+ <c path="Int"/>
+ <c path="Array.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Inserts the element [x] at the position [pos].
+ All elements after [pos] are moved one index ahead.
+ </haxe_doc>
+ </insert>
+ <remove public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes the first occurence of [x].
+ Returns false if [x] was not present.
+ Elements are compared by using standard equality.
+ </haxe_doc>
+ </remove>
+ <copy public="1">
+ <f a=""><c path="Array"><c path="Array.T"/></c></f>
+ <haxe_doc>
+ Returns a copy of the Array. The values are not
+ copied, only the Array structure.
+ </haxe_doc>
+ </copy>
+ <iterator public="1">
+ <f a=""><t path="Iterator"><t path="Null"><c
path="Array.T"/></t></t></f>
+ <haxe_doc>
+ Returns an iterator of the Array values.
+ </haxe_doc>
+ </iterator>
+ <new public="1">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new Array.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ An Array is a storage for values. You can access it using indexes or
+ with its API. On the server side, it's often better to use a [List] which
+ is less memory and CPU consuming, unless you really need indexed access.
+</haxe_doc>
+ </class>
+ <class path="String" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/String.hx" extern="1">
+ <fromCharCode public="1" static="1"><f a="code">
+ <c path="Int"/>
+ <c path="String"/>
+</f></fromCharCode>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The number of characters in the String.
+ </haxe_doc>
+ </length>
+ <toUpperCase public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an String where all characters have been uppercased.
+ </haxe_doc>
+ </toUpperCase>
+ <toLowerCase public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an String where all characters have been lowercased.
+ </haxe_doc>
+ </toLowerCase>
+ <charAt public="1">
+ <f a="index">
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the character at the given position.
+ Returns the empty String if outside of String bounds.
+ </haxe_doc>
+ </charAt>
+ <charCodeAt public="1">
+ <f a="index">
+ <c path="Int"/>
+ <t path="Null"><c path="Int"/></t>
+ </f>
+ <haxe_doc>
+ Returns the character code at the given position.
+ Returns [null] if outside of String bounds.
+ </haxe_doc>
+ </charCodeAt>
+ <indexOf public="1">
+ <f a="value:?startIndex">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Returns the index of first occurence of [value]
+ Returns [1-1] if [value] is not found.
+ The optional [startIndex] parameter allows you to specify at which
character to start searching.
+ The position returned is still relative to the beginning of the string.
+ </haxe_doc>
+ </indexOf>
+ <lastIndexOf public="1">
+ <f a="value:?startIndex">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Similar to [indexOf] but returns the latest index.
+ </haxe_doc>
+ </lastIndexOf>
+ <split public="1">
+ <f a="delimiter">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Split the string using the specified delimiter.
+ </haxe_doc>
+ </split>
+ <substr public="1">
+ <f a="pos:?len">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a part of the String, taking [len] characters starting from
[pos].
+ If [len] is not specified, it takes all the remaining characters.
+ </haxe_doc>
+ </substr>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the String itself.
+ </haxe_doc>
+ </toString>
+ <cca><f a="pos">
+ <c path="Int"/>
+ <c path="Int"/>
+</f></cca>
+ <new public="1">
+ <f a="string">
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a copy from a given String.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ The basic String class.
+</haxe_doc>
+ </class>
+ <class path="Std" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Std.hx">
+ <is public="1" line="34" static="1">
+ <f a="v:t">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value v is of the type t.
+ </haxe_doc>
+ </is>
+ <string public="1" line="52" static="1">
+ <f a="s">
+ <d/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Convert any value to a String
+ </haxe_doc>
+ </string>
+ <int public="1" line="70" static="1">
+ <f a="x">
+ <c path="Float"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Convert a Float to an Int, rounded down.
+ </haxe_doc>
+ </int>
+ <parseInt public="1" line="84" static="1">
+ <f a="x">
+ <c path="String"/>
+ <t path="Null"><c path="Int"/></t>
+ </f>
+ <haxe_doc>
+ Convert a String to an Int, parsing different possible representations.
Returns [null] if could not be parsed.
+ </haxe_doc>
+ </parseInt>
+ <parseFloat public="1" line="122" static="1">
+ <f a="x">
+ <c path="String"/>
+ <c path="Float"/>
+ </f>
+ <haxe_doc>
+ Convert a String to a Float, parsing different possible reprensations.
+ </haxe_doc>
+ </parseFloat>
+ <random public="1" line="142" static="1">
+ <f a="x">
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Return a random integer between 0 included and x excluded.
+ </haxe_doc>
+ </random>
+ <haxe_doc>
+ The Std class provides standard methods for manipulating basic types.
+</haxe_doc>
+ </class>
+ <enum path="Void" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx"
module="StdTypes"><haxe_doc>
+ The standard Void type. Only [null] values can be of the type [Void].
+</haxe_doc></enum>
+ <class path="Float" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1"><haxe_doc>
+ The standard Float type, this is a double-precision IEEE 64bit float.
+</haxe_doc></class>
+ <class path="Int" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1">
+ <extends path="Float"/>
+ <haxe_doc>
+ The standard Int type. Its precision depends on the platform.
+</haxe_doc>
+ </class>
+ <typedef path="Null" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <c path="Null.T"/>
+ <haxe_doc>
+ [Null] can be useful in two cases. In order to document some methods
+ that accepts or can return a [null] value, or for the Flash9 compiler and
AS3
+ generator to distinguish between base values that can be null and others
that
+ can't.
+</haxe_doc>
+ </typedef>
+ <enum path="Bool" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <true/>
+ <false/>
+ <haxe_doc>
+ The standard Boolean type is represented as an enum with two choices.
+</haxe_doc>
+ </enum>
+ <class path="Dynamic" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1"><haxe_doc>
+ Dynamic is an internal compiler type which has special behavior.
+ See the haXe language reference for more informations.
+</haxe_doc></class>
+ <typedef path="Iterator" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <a>
+ <next><f a=""><c path="Iterator.T"/></f></next>
+ <hasNext><f a=""><e path="Bool"/></f></hasNext>
+ </a>
+ <haxe_doc>
+ An Iterator is a structure that permits to list a given container
+ values. It can be used by your own data structures. See the haXe
+ documentation for more informations.
+</haxe_doc>
+ </typedef>
+ <typedef path="Iterable" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <a><iterator><f a=""><t path="Iterator"><c
path="Iterable.T"/></t></f></iterator></a>
+ <haxe_doc>
+ An Iterable is a data structure which has an iterator() method.
+ See [Lambda] for generic functions on iterable structures.
+</haxe_doc>
+ </typedef>
+ <class path="ArrayAccess" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1" interface="1"><haxe_doc>
+ ArrayAccess is used to indicate a class that can be accessed using
brackets.
+ The type parameter represent the type of the elements stored.
+</haxe_doc></class>
+ <class path="Lambda" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Lambda.hx">
+ <array public="1" params="A" line="35" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="array.A"/></t>
+ <c path="Array"><c path="array.A"/></c>
+ </f>
+ <haxe_doc>
+ Creates an [Array] from an [Iterable]
+ </haxe_doc>
+ </array>
+ <list public="1" params="A" line="45" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="list.A"/></t>
+ <c path="List"><c path="list.A"/></c>
+ </f>
+ <haxe_doc>
+ Creates a [List] from an [Iterable]
+ </haxe_doc>
+ </list>
+ <map public="1" params="A:B" line="56" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="map.A"/></t>
+ <f a="">
+ <c path="map.A"/>
+ <c path="map.B"/>
+ </f>
+ <c path="List"><c path="map.B"/></c>
+ </f>
+ <haxe_doc>
+ Creates a new [Iterable] by appling the function 'f' to all
+ elements of the iterator 'it'.
+ </haxe_doc>
+ </map>
+ <mapi public="1" params="A:B" line="66" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="mapi.A"/></t>
+ <f a=":">
+ <c path="Int"/>
+ <c path="mapi.A"/>
+ <c path="mapi.B"/>
+ </f>
+ <c path="List"><c path="mapi.B"/></c>
+ </f>
+ <haxe_doc>
+ Similar to [map], but also pass an index for each item iterated.
+ </haxe_doc>
+ </mapi>
+ <has public="1" params="A" line="81" static="1">
+ <f a="it:elt:?cmp">
+ <t path="Iterable"><c path="has.A"/></t>
+ <c path="has.A"/>
+ <f a=":">
+ <c path="has.A"/>
+ <c path="has.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the element is part of an iterable. The comparison
+ is made using the [==] operator. Optionally you can pass as
+ a third parameter a function that performs the comparison.
+ That function must take as arguments the two items to
+ compare and returns a boolean value.
+ </haxe_doc>
+ </has>
+ <exists public="1" params="A" line="97" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="exists.A"/></t>
+ <f a="">
+ <c path="exists.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if at least one element of the iterable is found by using the
specific function.
+ </haxe_doc>
+ </exists>
+ <foreach public="1" params="A" line="107" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="foreach.A"/></t>
+ <f a="">
+ <c path="foreach.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if all elements of the iterable have the specified property
defined by [f].
+ </haxe_doc>
+ </foreach>
+ <iter public="1" params="A" line="117" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="iter.A"/></t>
+ <f a="">
+ <c path="iter.A"/>
+ <e path="Void"/>
+ </f>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Call the function 'f' on all elements of the [Iterable] 'it'.
+ </haxe_doc>
+ </iter>
+ <filter public="1" params="A" line="125" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="filter.A"/></t>
+ <f a="">
+ <c path="filter.A"/>
+ <e path="Bool"/>
+ </f>
+ <c path="List"><c path="filter.A"/></c>
+ </f>
+ <haxe_doc>
+ Return the list of elements matching the function 'f'
+ </haxe_doc>
+ </filter>
+ <fold public="1" params="A:B" line="136" static="1">
+ <f a="it:f:first">
+ <t path="Iterable"><c path="fold.A"/></t>
+ <f a=":">
+ <c path="fold.A"/>
+ <c path="fold.B"/>
+ <c path="fold.B"/>
+ </f>
+ <c path="fold.B"/>
+ <c path="fold.B"/>
+ </f>
+ <haxe_doc>
+ Functional 'fold' using an [Iterable]
+ </haxe_doc>
+ </fold>
+ <count public="1" params="A" line="145" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="count.A"/></t>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Count the number of elements in an [Iterable]
+ </haxe_doc>
+ </count>
+ <empty public="1" line="155" static="1">
+ <f a="it">
+ <t path="Iterable"><d/></t>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if an iterable does not contain any element.
+ </haxe_doc>
+ </empty>
+ <haxe_doc>
+ The [Lambda] class is a collection of functional methods in order to
+ use functional-style programming with haXe.
+</haxe_doc>
+ </class>
+ <class path="flash.Stage" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Stage.hx" extern="1">
+ <width public="1" static="1"><c path="Float"/></width>
+ <height public="1" static="1"><c path="Float"/></height>
+ <scaleMode public="1" static="1"><c path="String"/></scaleMode>
+ <align public="1" static="1"><c path="String"/></align>
+ <showMenu public="1" static="1"><e path="Bool"/></showMenu>
+ <addListener public="1" static="1"><f a="listener">
+ <d/>
+ <e path="Void"/>
+</f></addListener>
+ <removeListener public="1" static="1"><f a="listener">
+ <d/>
+ <e path="Void"/>
+</f></removeListener>
+ </class>
+ <class path="Math" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Math.hx" extern="1">
+ <PI public="1" set="null" static="1"><c path="Float"/></PI>
+ <NaN public="1" set="null" static="1"><c path="Float"/></NaN>
+ <NEGATIVE_INFINITY public="1" set="null" static="1"><c
path="Float"/></NEGATIVE_INFINITY>
+ <POSITIVE_INFINITY public="1" set="null" static="1"><c
path="Float"/></POSITIVE_INFINITY>
+ <abs public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></abs>
+ <min public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></min>
+ <max public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></max>
+ <sin public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></sin>
+ <cos public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></cos>
+ <atan2 public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></atan2>
+ <tan public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></tan>
+ <exp public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></exp>
+ <log public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></log>
+ <sqrt public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></sqrt>
+ <round public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></round>
+ <floor public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></floor>
+ <ceil public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></ceil>
+ <atan public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></atan>
+ <asin public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></asin>
+ <acos public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></acos>
+ <pow public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></pow>
+ <random public="1" static="1"><f a=""><c path="Float"/></f></random>
+ <isFinite public="1" static="1"><f a="f">
+ <c path="Float"/>
+ <e path="Bool"/>
+</f></isFinite>
+ <isNaN public="1" static="1"><f a="f">
+ <c path="Float"/>
+ <e path="Bool"/>
+</f></isNaN>
+ <haxe_doc>
+ This class defines mathematical functions and constants.
+</haxe_doc>
+ </class>
+ <class path="utest.ui.common.ClassResult" params=""
file="src/utest/ui/common/ClassResult.hx">
+ <fixtures><c path="Hash"><c
path="utest.ui.common.FixtureResult"/></c></fixtures>
+ <className public="1" set="null"><c path="String"/></className>
+ <setupName public="1" set="null"><c path="String"/></setupName>
+ <teardownName public="1" set="null"><c path="String"/></teardownName>
+ <hasSetup public="1" set="null"><e path="Bool"/></hasSetup>
+ <hasTeardown public="1" set="null"><e path="Bool"/></hasTeardown>
+ <methods public="1" set="null"><c path="Int"/></methods>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <add public="1" line="28"><f a="result">
+ <c path="utest.ui.common.FixtureResult"/>
+ <e path="Void"/>
+</f></add>
+ <get public="1" line="37"><f a="method">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.FixtureResult"/></t>
+</f></get>
+ <exists public="1" line="41"><f a="method">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></exists>
+ <methodNames public="1" line="45"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></methodNames>
+ <new public="1" line="16"><f a="className:setupName:teardownName">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="List" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/List.hx">
+ <h><c path="Array"><d/></c></h>
+ <q><c path="Array"><d/></c></q>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The number of elements in this list.
+ </haxe_doc>
+ </length>
+ <add public="1" line="56">
+ <f a="item">
+ <c path="List.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Add an element at the end of the list.
+ </haxe_doc>
+ </add>
+ <push public="1" line="76">
+ <f a="item">
+ <c path="List.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Push an element at the beginning of the list.
+ </haxe_doc>
+ </push>
+ <first public="1" line="100">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Returns the first element of the list, or null
+ if the list is empty.
+ </haxe_doc>
+ </first>
+ <last public="1" line="108">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Returns the last element of the list, or null
+ if the list is empty.
+ </haxe_doc>
+ </last>
+ <pop public="1" line="118">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Removes the first element of the list and
+ returns it or simply returns null if the
+ list is empty.
+ </haxe_doc>
+ </pop>
+ <isEmpty public="1" line="132">
+ <f a=""><e path="Bool"/></f>
+ <haxe_doc>
+ Tells if a list is empty.
+ </haxe_doc>
+ </isEmpty>
+ <clear public="1" line="139">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Makes the list empty.
+ </haxe_doc>
+ </clear>
+ <remove public="1" line="149">
+ <f a="v">
+ <c path="List.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Remove the first element that is [== v] from the list.
+ Returns [true] if an element was removed, [false] otherwise.
+ </haxe_doc>
+ </remove>
+ <iterator public="1" line="190">
+ <f a=""><t path="Iterator"><c path="List.T"/></t></f>
+ <haxe_doc>
+ Returns an iterator on the elements of the list.
+ </haxe_doc>
+ </iterator>
+ <toString public="1" line="229">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a displayable representation of the String.
+ </haxe_doc>
+ </toString>
+ <join public="1" line="249">
+ <f a="sep">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Join the element of the list by using the separator [sep].
+ </haxe_doc>
+ </join>
+ <filter public="1" line="268">
+ <f a="f">
+ <f a="">
+ <c path="List.T"/>
+ <e path="Bool"/>
+ </f>
+ <c path="List"><c path="List.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns a list filtered with [f]. The returned list
+ will contain all elements [x] for which [f(x) = true].
+ </haxe_doc>
+ </filter>
+ <map public="1" params="X" line="284">
+ <f a="f">
+ <f a="">
+ <c path="List.T"/>
+ <c path="map.X"/>
+ </f>
+ <c path="List"><c path="map.X"/></c>
+ </f>
+ <haxe_doc>
+ Returns a new list where all elements have been converted
+ by the function [f].
+ </haxe_doc>
+ </map>
+ <new public="1" line="49">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new empty list.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ A linked-list of elements. The list is composed of two-elements arrays
+ that are chained together. It's optimized so that adding or removing an
+ element doesn't imply to copy the whole array content everytime.
+</haxe_doc>
+ </class>
+ <class path="flash.TextSnapshot" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextSnapshot.hx"
extern="1">
+ <findText public="1"><f a="startIndex:textToFind:caseSensitive">
+ <c path="Int"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="Float"/>
+</f></findText>
+ <getCount public="1"><f a=""><c path="Int"/></f></getCount>
+ <getSelected public="1"><f a="start:?end">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+</f></getSelected>
+ <getSelectedText public="1"><f a="?includeLineEndings">
+ <e path="Bool"/>
+ <c path="String"/>
+</f></getSelectedText>
+ <getText public="1"><f a="start:end:?includeLineEndings">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <c path="String"/>
+</f></getText>
+ <hitTestTextNearPos public="1"><f a="x:y:?closeDist">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></hitTestTextNearPos>
+ <setSelectColor public="1"><f a="color">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></setSelectColor>
+ <setSelected public="1"><f a="start:end:select">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></setSelected>
+ </class>
+ <enum path="ValueType" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Type.hx" module="Type">
+ <TUnknown/>
+ <TObject/>
+ <TNull/>
+ <TInt/>
+ <TFunction/>
+ <TFloat/>
+ <TEnum a="e"><c path="Enum"/></TEnum>
+ <TClass a="c"><c path="Class"><d/></c></TClass>
+ <TBool/>
+ <haxe_doc>
+ The diffent possible runtime types of a value.
+ See [Type] for the haXe Reflection API.
+</haxe_doc>
+ </enum>
+ <class path="Type" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Type.hx">
+ <getClass public="1" params="T" line="26" static="1">
+ <f a="o">
+ <c path="getClass.T"/>
+ <c path="Class"><c path="getClass.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns the class of a value or [null] if this value is not a Class
instance.
+ </haxe_doc>
+ </getClass>
+ <getEnum public="1" line="77" static="1">
+ <f a="o">
+ <d/>
+ <c path="Enum"/>
+ </f>
+ <haxe_doc>
+ Returns the enum of a value or [null] if this value is not an Enum
instance.
+ </haxe_doc>
+ </getEnum>
+ <getSuperClass public="1" line="113" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Class"><d/></c>
+ </f>
+ <haxe_doc>
+ Returns the super-class of a class, or null if no super class.
+ </haxe_doc>
+ </getSuperClass>
+ <getClassName public="1" line="134" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the complete name of a class.
+ </haxe_doc>
+ </getClassName>
+ <getEnumName public="1" line="157" static="1">
+ <f a="e">
+ <c path="Enum"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the complete name of an enum.
+ </haxe_doc>
+ </getEnumName>
+ <resolveClass public="1" line="172" static="1">
+ <f a="name">
+ <c path="String"/>
+ <c path="Class"><d/></c>
+ </f>
+ <haxe_doc>
+ Evaluates a class from a name. The class must have been compiled
+ to be accessible.
+ </haxe_doc>
+ </resolveClass>
+ <resolveEnum public="1" line="225" static="1">
+ <f a="name">
+ <c path="String"/>
+ <c path="Enum"/>
+ </f>
+ <haxe_doc>
+ Evaluates an enum from a name. The enum must have been compiled
+ to be accessible.
+ </haxe_doc>
+ </resolveEnum>
+ <createInstance public="1" params="T" line="273" static="1">
+ <f a="cl:args">
+ <c path="Class"><c path="createInstance.T"/></c>
+ <c path="Array"><d/></c>
+ <c path="createInstance.T"/>
+ </f>
+ <haxe_doc>
+ Creates an instance of the given class with the list of constructor
arguments.
+ </haxe_doc>
+ </createInstance>
+ <createEmptyInstance public="1" params="T" line="315" static="1">
+ <f a="cl">
+ <c path="Class"><c path="createEmptyInstance.T"/></c>
+ <c path="createEmptyInstance.T"/>
+ </f>
+ <haxe_doc>
+ Similar to [Reflect.createInstance] excepts that the constructor is not
called.
+ This enables you to create an instance without any side-effect.
+ </haxe_doc>
+ </createEmptyInstance>
+ <createEnum public="1" line="369" static="1">
+ <f a="e:constr:?params">
+ <c path="Enum"/>
+ <c path="String"/>
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <haxe_doc>
+ Create an instance of an enum by using a constructor name and parameters.
+ </haxe_doc>
+ </createEnum>
+ <getInstanceFields public="1" line="400" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of instance fields.
+ </haxe_doc>
+ </getInstanceFields>
+ <getClassFields public="1" line="447" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of a class static fields.
+ </haxe_doc>
+ </getClassFields>
+ <getEnumConstructs public="1" line="487" static="1">
+ <f a="e">
+ <c path="Enum"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns all the available constructor names for an enum.
+ </haxe_doc>
+ </getEnumConstructs>
+ <typeof public="1" line="506" static="1">
+ <f a="v">
+ <d/>
+ <e path="ValueType"/>
+ </f>
+ <haxe_doc>
+ Returns the runtime type of a value.
+ </haxe_doc>
+ </typeof>
+ <enumEq public="1" params="T" line="615" static="1">
+ <f a="a:b">
+ <c path="enumEq.T"/>
+ <c path="enumEq.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Recursively compare two enums constructors and parameters.
+ </haxe_doc>
+ </enumEq>
+ <enumConstructor public="1" line="670" static="1">
+ <f a="e">
+ <d/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the constructor of an enum
+ </haxe_doc>
+ </enumConstructor>
+ <enumParameters public="1" line="683" static="1">
+ <f a="e">
+ <d/>
+ <c path="Array"><d/></c>
+ </f>
+ <haxe_doc>
+ Returns the parameters of an enum
+ </haxe_doc>
+ </enumParameters>
+ <enumIndex public="1" line="701" static="1">
+ <f a="e">
+ <d/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Returns the index of the constructor of an enum
+ </haxe_doc>
+ </enumIndex>
+ <haxe_doc>
+ The haXe Reflection API enables you to retreive informations about any
value,
+ Classes and Enums at runtime.
+</haxe_doc>
+ </class>
+ <class path="flash.Lib" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Lib.hx">
+ <_global public="1" static="1"><d/></_global>
+ <_root public="1" static="1"><c path="flash.MovieClip"/></_root>
+ <current public="1" static="1"><c path="flash.MovieClip"/></current>
+ <onerror static="1"><f a=":">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ <e path="Void"/>
+</f></onerror>
+ <trace public="1" line="34" static="1"><f a="str">
+ <c path="String"/>
+ <e path="Void"/>
+</f></trace>
+ <eval public="1" line="38" static="1"><f a="str">
+ <c path="String"/>
+ <d/>
+</f></eval>
+ <getURL public="1" line="42" static="1"><f a="url:?target">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></getURL>
+ <fscommand public="1" line="46" static="1"><f a="cmd:?param">
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+</f></fscommand>
+ <print public="1" line="50" static="1"><f a="cmd:?kind">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></print>
+ <getTimer public="1" line="55" static="1"><f a=""><c
path="Int"/></f></getTimer>
+ <getVersion public="1" line="59" static="1"><f a=""><c
path="String"/></f></getVersion>
+ <registerClass public="1" line="63" static="1"><f a="name:cl">
+ <c path="String"/>
+ <a/>
+ <e path="Void"/>
+</f></registerClass>
+ <keys public="1" line="67" static="1"><f a="v">
+ <d/>
+ <c path="Array"><c path="String"/></c>
+</f></keys>
+ <setErrorHandler public="1" line="71" static="1"><f a="f">
+ <f a=":">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ <e path="Void"/>
+ </f>
+ <e path="Void"/>
+</f></setErrorHandler>
+ </class>
+ <class path="IntHash" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/IntHash.hx">
+ <h><d/></h>
+ <set public="1" line="58">
+ <f a="key:value">
+ <c path="Int"/>
+ <c path="IntHash.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set a value for the given key.
+ </haxe_doc>
+ </set>
+ <get public="1" line="71">
+ <f a="key">
+ <c path="Int"/>
+ <t path="Null"><c path="IntHash.T"/></t>
+ </f>
+ <haxe_doc>
+ Get a value for the given key.
+ </haxe_doc>
+ </get>
+ <exists public="1" line="91">
+ <f a="key">
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value exists for the given key.
+ In particular, it's useful to tells if a key has
+ a [null] value versus no value.
+ </haxe_doc>
+ </exists>
+ <remove public="1" line="111">
+ <f a="key">
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes a hashtable entry. Returns [true] if
+ there was such entry.
+ </haxe_doc>
+ </remove>
+ <keys public="1" line="138">
+ <f a=""><t path="Iterator"><c path="Int"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all keys in the hashtable.
+ </haxe_doc>
+ </keys>
+ <iterator public="1" line="167">
+ <f a=""><t path="Iterator"><c path="IntHash.T"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all values in the hashtable.
+ </haxe_doc>
+ </iterator>
+ <toString public="1" line="204">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an displayable representation of the hashtable content.
+ </haxe_doc>
+ </toString>
+ <new public="1" line="37">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new empty hashtable.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ Hashtable over a set of elements, using [Int] as keys.
+ On Flash and Javascript, the underlying structure is an Object.
+</haxe_doc>
+ </class>
+ <class path="Class" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Class.hx" extern="1"><haxe_doc>
+ An abstract type that represents a Class.
+ See [Type] for the haXe Reflection API.
+</haxe_doc></class>
+ <enum path="utest.Assertation" params="" file="src/utest/Assertation.hx">
+ <Warning a="msg"><c path="String"/></Warning>
+ <TimeoutError a="missedAsyncs"><c path="Int"/></TimeoutError>
+ <TeardownError a="e"><d/></TeardownError>
+ <Success a="pos"><t path="haxe.PosInfos"/></Success>
+ <SetupError a="e"><d/></SetupError>
+ <Failure a="msg:pos">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ </Failure>
+ <Error a="e"><d/></Error>
+ <AsyncError a="e"><d/></AsyncError>
+ </enum>
+ <class path="EReg" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/EReg.hx">
+ <r><d/></r>
+ <match public="1" line="81">
+ <f a="s">
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the regular expression matches the String.
+ Updates the internal state accordingly.
+ </haxe_doc>
+ </match>
+ <matched public="1" line="117">
+ <f a="n">
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a matched group or throw an expection if there
+ is no such group. If [n = 0], the whole matched substring
+ is returned.
+ </haxe_doc>
+ </matched>
+ <matchedLeft public="1" line="141">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the part of the string that was as the left of
+ of the matched substring.
+ </haxe_doc>
+ </matchedLeft>
+ <matchedRight public="1" line="167">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the part of the string that was at the right of
+ of the matched substring.
+ </haxe_doc>
+ </matchedRight>
+ <matchedPos public="1" line="199">
+ <f a=""><a>
+ <pos><c path="Int"/></pos>
+ <len><c path="Int"/></len>
+</a></f>
+ <haxe_doc>
+ Returns the position of the matched substring within the
+ original matched string.
+ </haxe_doc>
+ </matchedPos>
+ <split public="1" line="219">
+ <f a="s">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Split a string by using the regular expression to match
+ the separators.
+ </haxe_doc>
+ </split>
+ <replace public="1" line="258">
+ <f a="s:by">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Replaces a pattern by another string. The [by] format can
+ contains [$1] to [$9] that will correspond to groups matched
+ while replacing. [$$] means the [$] character.
+ </haxe_doc>
+ </replace>
+ <customReplace public="1" line="324">
+ <f a="s:f">
+ <c path="String"/>
+ <f a="">
+ <c path="EReg"/>
+ <c path="String"/>
+ </f>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ For each occurence of the pattern in the string [s], the function [f] is
called and
+ can return the string that needs to be replaced. All occurences are
matched anyway,
+ and setting the [g] flag might cause some incorrect behavior on some
platforms.
+ </haxe_doc>
+ </customReplace>
+ <new public="1" line="52">
+ <f a="r:opt">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a new regular expression with pattern [r] and
+ options [opt].
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ Regular expressions are a way to find regular patterns into
+ Strings. Have a look at the tutorial on haXe website to learn
+ how to use them.
+</haxe_doc>
+ </class>
+ <class path="utest.ui.common.FixtureResult" params=""
file="src/utest/ui/common/FixtureResult.hx">
+ <methodName public="1" set="null"><c path="String"/></methodName>
+ <hasTestError public="1" set="null"><e path="Bool"/></hasTestError>
+ <hasSetupError public="1" set="null"><e path="Bool"/></hasSetupError>
+ <hasTeardownError public="1" set="null"><e
path="Bool"/></hasTeardownError>
+ <hasTimeoutError public="1" set="null"><e path="Bool"/></hasTimeoutError>
+ <hasAsyncError public="1" set="null"><e path="Bool"/></hasAsyncError>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <list set="null"><c path="List"><e path="utest.Assertation"/></c></list>
+ <iterator public="1" line="28"><f a=""><t path="Iterator"><e
path="utest.Assertation"/></t></f></iterator>
+ <add public="1" line="32"><f a="assertation">
+ <e path="utest.Assertation"/>
+ <e path="Void"/>
+</f></add>
+ <new public="1" line="16"><f a="methodName">
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <enum path="utest._Dispatcher.EventException" params=""
file="src/utest/Dispatcher.hx" private="1"
module="utest.Dispatcher"><StopPropagation/></enum>
+ <class path="utest.Dispatcher" params="T" file="src/utest/Dispatcher.hx">
+ <stop public="1" line="47" static="1"><f a=""><e path="Void"/></f></stop>
+ <handlers><c path="Array"><f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+</f></c></handlers>
+ <add public="1" line="15"><f a="h">
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+</f></add>
+ <remove public="1" line="20"><f a="h">
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+</f></remove>
+ <clear public="1" line="27"><f a=""><e path="Void"/></f></clear>
+ <dispatch public="1" line="31"><f a="e">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Bool"/>
+</f></dispatch>
+ <has public="1" line="43"><f a=""><e path="Bool"/></f></has>
+ <new public="1" line="11"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.Notifier" params="" file="src/utest/Dispatcher.hx"
module="utest.Dispatcher">
+ <stop public="1" line="92" static="1"><f a=""><e path="Void"/></f></stop>
+ <handlers><c path="Array"><f a=""><e path="Void"/></f></c></handlers>
+ <add public="1" line="60"><f a="h">
+ <f a=""><e path="Void"/></f>
+ <f a=""><e path="Void"/></f>
+</f></add>
+ <remove public="1" line="65"><f a="h">
+ <f a=""><e path="Void"/></f>
+ <f a=""><e path="Void"/></f>
+</f></remove>
+ <clear public="1" line="72"><f a=""><e path="Void"/></f></clear>
+ <dispatch public="1" line="76"><f a=""><e path="Bool"/></f></dispatch>
+ <has public="1" line="88"><f a=""><e path="Bool"/></f></has>
+ <new public="1" line="56"><f a=""><e path="Void"/></f></new>
+ </class>
+ <typedef path="haxe.PosInfos" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/PosInfos.hx"><a>
+ <methodName><c path="String"/></methodName>
+ <lineNumber><c path="Int"/></lineNumber>
+ <fileName><c path="String"/></fileName>
+ <customParams><c path="Array"><d/></c></customParams>
+ <className><c path="String"/></className>
+</a></typedef>
+ <class path="utest.TestHandler" params="T"
file="src/utest/TestHandler.hx">
+ <POLLING_TIME line="6" static="1"><c path="Int"/></POLLING_TIME>
+ <results public="1" set="null"><c path="List"><e
path="utest.Assertation"/></c></results>
+ <fixture public="1" set="null"><c path="utest.TestFixture"><c
path="utest.TestHandler.T"/></c></fixture>
+ <asyncStack><c path="List"><d/></c></asyncStack>
+ <onTested public="1" set="null"><c path="utest.Dispatcher"><c
path="utest.TestHandler"><c path="utest.TestHandler.T"/></c></c></onTested>
+ <onTimeout public="1" set="null"><c path="utest.Dispatcher"><c
path="utest.TestHandler"><c path="utest.TestHandler.T"/></c></c></onTimeout>
+ <onComplete public="1" set="null"><c path="utest.Dispatcher"><c
path="utest.TestHandler"><c
path="utest.TestHandler.T"/></c></c></onComplete>
+ <execute public="1" line="25"><f a=""><e path="Void"/></f></execute>
+ <checkTested line="39"><f a=""><e path="Void"/></f></checkTested>
+ <expireson public="1" set="null"><t path="Null"><c
path="Float"/></t></expireson>
+ <setTimeout public="1" line="57"><f a="timeout">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></setTimeout>
+ <bindHandler line="62"><f a=""><e path="Void"/></f></bindHandler>
+ <unbindHandler line="68"><f a=""><e path="Void"/></f></unbindHandler>
+ <addAsync public="1" line="98">
+ <f a="f:?timeout">
+ <f a=""><e path="Void"/></f>
+ <c path="Int"/>
+ <f a=""><e path="Void"/></f>
+ </f>
+ <haxe_doc><![CDATA[
+ * Adds a function that is called asynchronously.
+ *
+ * Example:
+ * <pre>
+ * var fixture = new TestFixture(new TestClass(), "test");
+ * var handler = new TestHandler(fixture);
+ * var flag = false;
+ * var async = handler.addAsync(function() {
+ * flag = true;
+ * }, 50);
+ * handler.onTimeout.add(function(h) {
+ * trace("TIMEOUT");
+ * });
+ * handler.onTested.add(function(h) {
+ * trace(flag ? "OK" : "FAILED");
+ * });
+ * haxe.Timer.delay(function() async(), 10);
+ * handler.execute();
+ * </pre>
+ * @param f, the function that is called asynchrnously
+ * @param timeout, the maximum time to wait for f() (default is 250)
+ * @return returns a function closure that must be executed asynchrnously
+ ]]></haxe_doc>
+ </addAsync>
+ <addEvent public="1" params="EventArg" line="116"><f a="f:?timeout">
+ <f a="">
+ <c path="addEvent.EventArg"/>
+ <e path="Void"/>
+ </f>
+ <c path="Int"/>
+ <f a="e">
+ <c path="addEvent.EventArg"/>
+ <e path="Void"/>
+ </f>
+</f></addEvent>
+ <executeMethod line="134"><f a="name">
+ <c path="String"/>
+ <e path="Void"/>
+</f></executeMethod>
+ <tested line="140"><f a=""><e path="Void"/></f></tested>
+ <timeout line="147"><f a=""><e path="Void"/></f></timeout>
+ <completed line="153"><f a=""><e path="Void"/></f></completed>
+ <new public="1" line="15"><f a="fixture">
+ <c path="utest.TestFixture"><c path="utest.TestHandler.T"/></c>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="utest.TestFixture" params="T"
file="src/utest/TestFixture.hx">
+ <target public="1" set="null"><c path="utest.TestFixture.T"/></target>
+ <method public="1" set="null"><c path="String"/></method>
+ <setup public="1" set="null"><c path="String"/></setup>
+ <teardown public="1" set="null"><c path="String"/></teardown>
+ <checkMethod line="15"><f a="name:arg">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></checkMethod>
+ <new public="1" line="8"><f a="target:method:?setup:?teardown">
+ <c path="utest.TestFixture.T"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Hash" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Hash.hx">
+ <h><d/></h>
+ <set public="1" line="61">
+ <f a="key:value">
+ <c path="String"/>
+ <c path="Hash.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set a value for the given key.
+ </haxe_doc>
+ </set>
+ <get public="1" line="76">
+ <f a="key">
+ <c path="String"/>
+ <t path="Null"><c path="Hash.T"/></t>
+ </f>
+ <haxe_doc>
+ Get a value for the given key.
+ </haxe_doc>
+ </get>
+ <exists public="1" line="96">
+ <f a="key">
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value exists for the given key.
+ In particular, it's useful to tells if a key has
+ a [null] value versus no value.
+ </haxe_doc>
+ </exists>
+ <remove public="1" line="125">
+ <f a="key">
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes a hashtable entry. Returns [true] if
+ there was such entry.
+ </haxe_doc>
+ </remove>
+ <keys public="1" line="155">
+ <f a=""><t path="Iterator"><c path="String"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all keys in the hashtable.
+ </haxe_doc>
+ </keys>
+ <iterator public="1" line="181">
+ <f a=""><t path="Iterator"><c path="Hash.T"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all values in the hashtable.
+ </haxe_doc>
+ </iterator>
+ <toString public="1" line="218">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an displayable representation of the hashtable content.
+ </haxe_doc>
+ </toString>
+ <new public="1" line="38">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new empty hashtable.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ Hashtable over a set of elements, using [String] as keys.
+ Other kind of keys are not possible on all platforms since they
+ can't always be implemented efficiently.
+</haxe_doc>
+ </class>
+ <class path="@Main" params="" file=""><init line="1" static="1"><e
path="Void"/></init></class>
+</haxe>
\ No newline at end of file

Added: trunk/doc/doc.f7.xml
==============================================================================
--- (empty file)
+++ trunk/doc/doc.f7.xml Fri May 8 04:30:20 2009
@@ -0,0 +1,2863 @@
+<haxe>
+ <class path="Enum" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Enum.hx" extern="1"><haxe_doc>
+ An abstract type that represents an Enum.
+ See [Type] for the haXe Reflection API.
+</haxe_doc></class>
+ <class path="utest.ui.common.PackageResult" params=""
file="src/utest/ui/common/PackageResult.hx">
+ <packageName public="1" set="null"><c path="String"/></packageName>
+ <classes><c path="Hash"><c
path="utest.ui.common.ClassResult"/></c></classes>
+ <packages><c path="Hash"><c
path="utest.ui.common.PackageResult"/></c></packages>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <addResult public="1" line="23"><f a="result:flattenPackage">
+ <c path="utest.TestResult"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></addResult>
+ <createFixture line="30"><f a="method:assertations">
+ <c path="String"/>
+ <t path="Iterable"><e path="utest.Assertation"/></t>
+ <c path="utest.ui.common.FixtureResult"/>
+</f></createFixture>
+ <getOrCreateClass line="37"><f a="pack:cls:setup:teardown">
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getOrCreateClass>
+ <getOrCreatePackage line="44"><f a="pack:flat:ref">
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="utest.ui.common.PackageResult"/>
+</f></getOrCreatePackage>
+ <addClass public="1" line="61"><f a="result">
+ <c path="utest.ui.common.ClassResult"/>
+ <e path="Void"/>
+</f></addClass>
+ <addPackage public="1" line="66"><f a="result">
+ <c path="utest.ui.common.PackageResult"/>
+ <e path="Void"/>
+</f></addPackage>
+ <existsPackage public="1" line="71"><f a="name">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></existsPackage>
+ <existsClass public="1" line="75"><f a="name">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></existsClass>
+ <getPackage public="1" line="79"><f a="name">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.PackageResult"/></t>
+</f></getPackage>
+ <getClass public="1" line="83"><f a="name">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getClass>
+ <classNames public="1" line="87"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></classNames>
+ <packageNames public="1" line="120"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></packageNames>
+ <new public="1" line="16"><f a="packageName">
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Test" params="" file="src/Test.hx"><main public="1" line="6"
static="1"><f a=""><e path="Void"/></f></main></class>
+ <class path="flash.Boot" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Boot.hx">
+ <def_color line="29" static="1"><c path="Int"/></def_color>
+ <exception line="30" static="1"><unknown/></exception>
+ <__string_rec line="32" static="1"><f a="o:s">
+ <d/>
+ <c path="String"/>
+ <c path="String"/>
+</f></__string_rec>
+ <__closure line="97" static="1"><f a="f:o">
+ <c path="Int"/>
+ <c path="Array"><unknown/></c>
+ <f a=""><unknown/></f>
+</f></__closure>
+ <__instanceof line="126" static="1"><f a="o:cl">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></__instanceof>
+ <getTrace line="158" static="1"><f a=""><c
path="flash.TextField"/></f></getTrace>
+ <__set_trace_color line="174" static="1"><f a="rgb">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></__set_trace_color>
+ <__trace line="179" static="1"><f a="v:inf">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></__trace>
+ <__exc line="194" static="1"><f a="v">
+ <unknown/>
+ <e path="Void"/>
+</f></__exc>
+ <__clear_trace line="209" static="1"><f a=""><e
path="Void"/></f></__clear_trace>
+ <__init line="217" static="1"><f a="current">
+ <d/>
+ <e path="Void"/>
+</f></__init>
+ </class>
+ <class path="flash.TextField" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextField.hx" extern="1">
+ <getFontList public="1" static="1"><f a=""><c
path="Array"><d/></c></f></getFontList>
+ <_x public="1"><c path="Float"/></_x>
+ <_y public="1"><c path="Float"/></_y>
+ <_xmouse public="1"><c path="Float"/></_xmouse>
+ <_ymouse public="1"><c path="Float"/></_ymouse>
+ <_xscale public="1"><c path="Float"/></_xscale>
+ <_yscale public="1"><c path="Float"/></_yscale>
+ <_width public="1"><c path="Float"/></_width>
+ <_height public="1"><c path="Float"/></_height>
+ <_alpha public="1"><c path="Float"/></_alpha>
+ <_visible public="1"><e path="Bool"/></_visible>
+ <_target public="1"><c path="String"/></_target>
+ <_rotation public="1"><c path="Float"/></_rotation>
+ <_name public="1"><c path="String"/></_name>
+ <_framesloaded public="1"><c path="Int"/></_framesloaded>
+ <_droptarget public="1"><c path="String"/></_droptarget>
+ <_currentframe public="1"><c path="Int"/></_currentframe>
+ <_totalframes public="1"><c path="Int"/></_totalframes>
+ <_quality public="1"><c path="String"/></_quality>
+ <_focusrect public="1"><e path="Bool"/></_focusrect>
+ <_soundbuftime public="1"><c path="Float"/></_soundbuftime>
+ <_url public="1"><c path="String"/></_url>
+ <_parent public="1"><c path="flash.MovieClip"/></_parent>
+ <autoSize public="1"><d/></autoSize>
+ <background public="1"><e path="Bool"/></background>
+ <backgroundColor public="1"><c path="Int"/></backgroundColor>
+ <border public="1"><e path="Bool"/></border>
+ <borderColor public="1"><c path="Int"/></borderColor>
+ <bottomScroll public="1"><c path="Float"/></bottomScroll>
+ <condenseWhite public="1"><e path="Bool"/></condenseWhite>
+ <embedFonts public="1"><e path="Bool"/></embedFonts>
+ <hscroll public="1"><c path="Float"/></hscroll>
+ <html public="1"><e path="Bool"/></html>
+ <htmlText public="1"><c path="String"/></htmlText>
+ <length public="1"><c path="Int"/></length>
+ <maxChars public="1"><c path="Int"/></maxChars>
+ <maxhscroll public="1"><c path="Float"/></maxhscroll>
+ <maxscroll public="1"><c path="Float"/></maxscroll>
+ <multiline public="1"><e path="Bool"/></multiline>
+ <password public="1"><e path="Bool"/></password>
+ <restrict public="1"><c path="String"/></restrict>
+ <scroll public="1"><c path="Float"/></scroll>
+ <selectable public="1"><e path="Bool"/></selectable>
+ <tabEnabled public="1"><e path="Bool"/></tabEnabled>
+ <tabIndex public="1"><c path="Int"/></tabIndex>
+ <text public="1"><c path="String"/></text>
+ <textColor public="1"><c path="Int"/></textColor>
+ <textHeight public="1"><c path="Float"/></textHeight>
+ <textWidth public="1"><c path="Float"/></textWidth>
+ <type public="1"><c path="String"/></type>
+ <variable public="1"><c path="String"/></variable>
+ <wordWrap public="1"><e path="Bool"/></wordWrap>
+ <mouseWheelEnabled public="1"><e path="Bool"/></mouseWheelEnabled>
+ <styleSheet public="1"><c path="flash.text.StyleSheet"/></styleSheet>
+ <replaceText public="1"><f a="beginIndex:endIndex:newText">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></replaceText>
+ <replaceSel public="1"><f a="newText">
+ <c path="String"/>
+ <e path="Void"/>
+</f></replaceSel>
+ <getTextFormat public="1"><f a="?beginIndex:?endIndex">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="flash.TextFormat"/>
+</f></getTextFormat>
+ <setTextFormat public="1"><f a="begin:?end:?tf">
+ <d/>
+ <d/>
+ <c path="flash.TextFormat"/>
+ <e path="Void"/>
+</f></setTextFormat>
+ <removeTextField public="1"><f a=""><e
path="Void"/></f></removeTextField>
+ <getNewTextFormat public="1"><f a=""><c
path="flash.TextFormat"/></f></getNewTextFormat>
+ <setNewTextFormat public="1"><f a="tf">
+ <c path="flash.TextFormat"/>
+ <e path="Void"/>
+</f></setNewTextFormat>
+ <getDepth public="1"><f a=""><c path="Int"/></f></getDepth>
+ <addListener public="1"><f a="listener">
+ <d/>
+ <e path="Bool"/>
+</f></addListener>
+ <removeListener public="1"><f a="listener">
+ <d/>
+ <e path="Bool"/>
+</f></removeListener>
+ <onChanged public="1"><f a="changedField">
+ <c path="flash.TextField"/>
+ <e path="Void"/>
+</f></onChanged>
+ <onKillFocus public="1"><f a="newFocus">
+ <d/>
+ <e path="Void"/>
+</f></onKillFocus>
+ <onScroller public="1"><f a="scrolledField">
+ <c path="flash.TextField"/>
+ <e path="Void"/>
+</f></onScroller>
+ <onSetFocus public="1"><f a="oldFocus">
+ <d/>
+ <e path="Void"/>
+</f></onSetFocus>
+ </class>
+ <class path="flash._MovieClip.MCBounds" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/MovieClip.hx"
private="1" module="flash.MovieClip" extern="1">
+ <xMin public="1"><c path="Float"/></xMin>
+ <xMax public="1"><c path="Float"/></xMax>
+ <yMin public="1"><c path="Float"/></yMin>
+ <yMax public="1"><c path="Float"/></yMax>
+ </class>
+ <class path="flash.MovieClip" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/MovieClip.hx" extern="1">
+ <useHandCursor public="1"><e path="Bool"/></useHandCursor>
+ <enabled public="1"><e path="Bool"/></enabled>
+ <focusEnabled public="1"><e path="Bool"/></focusEnabled>
+ <tabChildren public="1"><e path="Bool"/></tabChildren>
+ <tabEnabled public="1"><e path="Bool"/></tabEnabled>
+ <tabIndex public="1"><c path="Int"/></tabIndex>
+ <hitArea public="1"><c path="flash.MovieClip"/></hitArea>
+ <trackAsMenu public="1"><e path="Bool"/></trackAsMenu>
+ <_x public="1"><c path="Float"/></_x>
+ <_y public="1"><c path="Float"/></_y>
+ <_xmouse public="1"><c path="Float"/></_xmouse>
+ <_ymouse public="1"><c path="Float"/></_ymouse>
+ <_xscale public="1"><c path="Float"/></_xscale>
+ <_yscale public="1"><c path="Float"/></_yscale>
+ <_width public="1"><c path="Float"/></_width>
+ <_height public="1"><c path="Float"/></_height>
+ <_alpha public="1"><c path="Float"/></_alpha>
+ <_lockroot public="1"><e path="Bool"/></_lockroot>
+ <_visible public="1"><e path="Bool"/></_visible>
+ <_target public="1"><c path="String"/></_target>
+ <_rotation public="1"><c path="Float"/></_rotation>
+ <_name public="1"><c path="String"/></_name>
+ <_droptarget public="1" set="null"><c path="String"/></_droptarget>
+ <_currentframe public="1" set="null"><c path="Int"/></_currentframe>
+ <_totalframes public="1" set="null"><c path="Int"/></_totalframes>
+ <_framesloaded public="1" set="null"><c path="Int"/></_framesloaded>
+ <_quality public="1"><c path="String"/></_quality>
+ <_focusrect public="1"><e path="Bool"/></_focusrect>
+ <_soundbuftime public="1"><c path="Float"/></_soundbuftime>
+ <_url public="1"><c path="String"/></_url>
+ <_parent public="1"><c path="flash.MovieClip"/></_parent>
+ <getURL public="1"><f a="url:?window:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></getURL>
+ <unloadMovie public="1"><f a=""><e path="Void"/></f></unloadMovie>
+ <loadVariables public="1"><f a="url:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></loadVariables>
+ <loadMovie public="1"><f a="url:?method">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></loadMovie>
+ <attachMovie public="1"><f a="id:name:depth:?initObject">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <d/>
+ <c path="flash.MovieClip"/>
+</f></attachMovie>
+ <swapDepths public="1"><f a="mc">
+ <d/>
+ <e path="Void"/>
+</f></swapDepths>
+ <localToGlobal public="1"><f a="pt">
+ <a>
+ <y><c path="Float"/></y>
+ <x><c path="Float"/></x>
+ </a>
+ <e path="Void"/>
+</f></localToGlobal>
+ <globalToLocal public="1"><f a="pt">
+ <a>
+ <y><c path="Float"/></y>
+ <x><c path="Float"/></x>
+ </a>
+ <e path="Void"/>
+</f></globalToLocal>
+ <hitTest public="1"><f a="x_or_mc:?y:?shape">
+ <d/>
+ <c path="Float"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></hitTest>
+ <getBounds public="1"><f a="bounds">
+ <c path="flash.MovieClip"/>
+ <c path="flash._MovieClip.MCBounds"/>
+</f></getBounds>
+ <getBytesLoaded public="1"><f a=""><c path="Int"/></f></getBytesLoaded>
+ <getBytesTotal public="1"><f a=""><c path="Int"/></f></getBytesTotal>
+ <attachAudio public="1"><f a="id">
+ <d/>
+ <e path="Void"/>
+</f></attachAudio>
+ <attachVideo public="1"><f a="id">
+ <d/>
+ <e path="Void"/>
+</f></attachVideo>
+ <getDepth public="1"><f a=""><c path="Int"/></f></getDepth>
+ <setMask public="1"><f a="mc">
+ <c path="flash.MovieClip"/>
+ <e path="Void"/>
+</f></setMask>
+ <play public="1"><f a=""><e path="Void"/></f></play>
+ <stop public="1"><f a=""><e path="Void"/></f></stop>
+ <nextFrame public="1"><f a=""><e path="Void"/></f></nextFrame>
+ <prevFrame public="1"><f a=""><e path="Void"/></f></prevFrame>
+ <gotoAndPlay public="1"><f a="frame">
+ <d/>
+ <e path="Void"/>
+</f></gotoAndPlay>
+ <gotoAndStop public="1"><f a="frame">
+ <d/>
+ <e path="Void"/>
+</f></gotoAndStop>
+ <duplicateMovieClip public="1"><f a="name:depth:?initObject">
+ <c path="String"/>
+ <c path="Int"/>
+ <d/>
+ <c path="flash.MovieClip"/>
+</f></duplicateMovieClip>
+ <removeMovieClip public="1"><f a=""><e
path="Void"/></f></removeMovieClip>
+ <startDrag public="1"><f a="lockCenter:?left:?top:?right:?bottom">
+ <e path="Bool"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></startDrag>
+ <stopDrag public="1"><f a=""><e path="Void"/></f></stopDrag>
+ <createEmptyMovieClip public="1"><f a="name:depth">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="flash.MovieClip"/>
+</f></createEmptyMovieClip>
+ <beginFill public="1"><f a="rgb:?alpha">
+ <c path="Int"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></beginFill>
+ <getInstanceAtDepth public="1"><f a="depth">
+ <c path="Int"/>
+ <c path="flash.MovieClip"/>
+</f></getInstanceAtDepth>
+ <getNextHighestDepth public="1"><f a=""><c
path="Int"/></f></getNextHighestDepth>
+ <beginGradientFill public="1"><f
a="fillType:colors:alphas:ratios:matrix">
+ <c path="String"/>
+ <c path="Array"><c path="Int"/></c>
+ <c path="Array"><d/></c>
+ <c path="Array"><d/></c>
+ <d/>
+ <e path="Void"/>
+</f></beginGradientFill>
+ <moveTo public="1"><f a="x:y">
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></moveTo>
+ <lineTo public="1"><f a="x:y">
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></lineTo>
+ <curveTo public="1"><f a="controlX:controlY:anchorX:anchorY">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></curveTo>
+ <lineStyle public="1"><f a="?thickness:?rgb:?alpha">
+ <c path="Float"/>
+ <c path="Int"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></lineStyle>
+ <endFill public="1"><f a=""><e path="Void"/></f></endFill>
+ <clear public="1"><f a=""><e path="Void"/></f></clear>
+ <createTextField public="1"><f a="instanceName:depth:x:y:width:height">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></createTextField>
+ <getTextSnapshot public="1"><f a=""><c
path="flash.TextSnapshot"/></f></getTextSnapshot>
+ <getSWFVersion public="1"><f a=""><c path="Int"/></f></getSWFVersion>
+ <onData public="1"><f a=""><e path="Void"/></f></onData>
+ <onDragOut public="1"><f a=""><e path="Void"/></f></onDragOut>
+ <onDragOver public="1"><f a=""><e path="Void"/></f></onDragOver>
+ <onEnterFrame public="1"><f a=""><e path="Void"/></f></onEnterFrame>
+ <onKeyDown public="1"><f a=""><e path="Void"/></f></onKeyDown>
+ <onKeyUp public="1"><f a=""><e path="Void"/></f></onKeyUp>
+ <onKillFocus public="1"><f a="newFocus">
+ <d/>
+ <e path="Void"/>
+</f></onKillFocus>
+ <onLoad public="1"><f a=""><e path="Void"/></f></onLoad>
+ <onMouseDown public="1"><f a=""><e path="Void"/></f></onMouseDown>
+ <onMouseMove public="1"><f a=""><e path="Void"/></f></onMouseMove>
+ <onMouseUp public="1"><f a=""><e path="Void"/></f></onMouseUp>
+ <onPress public="1"><f a=""><e path="Void"/></f></onPress>
+ <onRelease public="1"><f a=""><e path="Void"/></f></onRelease>
+ <onReleaseOutside public="1"><f a=""><e
path="Void"/></f></onReleaseOutside>
+ <onRollOut public="1"><f a=""><e path="Void"/></f></onRollOut>
+ <onRollOver public="1"><f a=""><e path="Void"/></f></onRollOver>
+ <onSetFocus public="1"><f a="oldFocus">
+ <d/>
+ <e path="Void"/>
+</f></onSetFocus>
+ <onUnload public="1"><f a=""><e path="Void"/></f></onUnload>
+ <forceSmoothing public="1">
+ <e path="Bool"/>
+ <haxe_doc> FP9 only </haxe_doc>
+ </forceSmoothing>
+ <haxe_dynamic><d/></haxe_dynamic>
+ </class>
+ <class path="StringTools" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StringTools.hx">
+ <urlEncode public="1" line="38" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Encode an URL by using the standard format.
+ </haxe_doc>
+ </urlEncode>
+ <urlDecode public="1" line="57" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Decode an URL using the standard format.
+ </haxe_doc>
+ </urlDecode>
+ <htmlEscape public="1" line="76" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Escape HTML special characters of the string.
+ </haxe_doc>
+ </htmlEscape>
+ <htmlUnescape public="1" line="83" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Unescape HTML special characters of the string.
+ </haxe_doc>
+ </htmlUnescape>
+ <startsWith public="1" line="94" static="1">
+ <f a="s:start">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the string [s] starts with the string [start].
+ </haxe_doc>
+ </startsWith>
+ <endsWith public="1" line="101" static="1">
+ <f a="s:end">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the string [s] ends with the string [end].
+ </haxe_doc>
+ </endsWith>
+ <isSpace public="1" line="110" static="1">
+ <f a="s:pos">
+ <c path="String"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the character in the string [s] at position [pos] is a space.
+ </haxe_doc>
+ </isSpace>
+ <ltrim public="1" line="118" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the left of the String [s].
+ </haxe_doc>
+ </ltrim>
+ <rtrim public="1" line="137" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the right of the String [s].
+ </haxe_doc>
+ </rtrim>
+ <trim public="1" line="157" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Removes spaces at the beginning and the end of the String [s].
+ </haxe_doc>
+ </trim>
+ <rpad public="1" line="168" static="1">
+ <f a="s:c:l">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Pad the string [s] by appending [c] at its right until it reach [l]
characters.
+ </haxe_doc>
+ </rpad>
+ <lpad public="1" line="190" static="1">
+ <f a="s:c:l">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Pad the string [s] by appending [c] at its left until it reach [l]
characters.
+ </haxe_doc>
+ </lpad>
+ <replace public="1" line="215" static="1">
+ <f a="s:sub:by">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Replace all occurences of the string [sub] in the string [s] by the
string [by].
+ </haxe_doc>
+ </replace>
+ <hex public="1" line="226" static="1">
+ <f a="n:?digits">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Encode a number into a hexadecimal representation, with an optional
number of zeros for left padding.
+ </haxe_doc>
+ </hex>
+ <haxe_doc>
+ The StringTools class contains some extra functionalities for [String]
+ manipulation. It's stored in a different class in order to prevent
+ the standard [String] of being bloated and thus increasing the size of
+ each application using it.
+</haxe_doc>
+ </class>
+ <class path="Reflect" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Reflect.hx">
+ <hasField public="1" line="35" static="1">
+ <f a="o:field">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if an object has a field set. This doesn't take into account the
object prototype (class methods).
+ </haxe_doc>
+ </hasField>
+ <field public="1" line="59" static="1">
+ <f a="o:field">
+ <d/>
+ <c path="String"/>
+ <d/>
+ </f>
+ <haxe_doc>
+ Returns the field of an object, or null if [o] is not an object or
doesn't have this field.
+ </haxe_doc>
+ </field>
+ <setField public="1" line="83" static="1">
+ <f a="o:field:value">
+ <d/>
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set an object field value.
+ </haxe_doc>
+ </setField>
+ <callMethod public="1" line="99" static="1">
+ <f a="o:func:args">
+ <d/>
+ <d/>
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <haxe_doc>
+ Call a method with the given object and arguments.
+ </haxe_doc>
+ </callMethod>
+ <fields public="1" line="123" static="1">
+ <f a="o">
+ <d/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of fields of an object, excluding its prototype (class
methods).
+ </haxe_doc>
+ </fields>
+ <isFunction public="1" line="194" static="1">
+ <f a="f">
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value is a function or not.
+ </haxe_doc>
+ </isFunction>
+ <compare public="1" params="T" line="213" static="1">
+ <f a="a:b">
+ <c path="compare.T"/>
+ <c path="compare.T"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Generic comparison function, does not work for methods, see
[compareMethods]
+ </haxe_doc>
+ </compare>
+ <compareMethods public="1" line="225" static="1">
+ <f a="f1:f2">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Compare two methods closures. Returns true if it's the same method of
the same instance.
+ Does not work on Neko platform.
+ </haxe_doc>
+ </compareMethods>
+ <isObject public="1" line="255" static="1">
+ <f a="v">
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value is an object or not.
+
+ </haxe_doc>
+ </isObject>
+ <deleteField public="1" line="294" static="1">
+ <f a="o:f">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Delete an object field.
+ </haxe_doc>
+ </deleteField>
+ <copy public="1" params="T" line="321" static="1">
+ <f a="o">
+ <c path="copy.T"/>
+ <c path="copy.T"/>
+ </f>
+ <haxe_doc>
+ Make a copy of the fields of an object.
+ </haxe_doc>
+ </copy>
+ <makeVarArgs public="1" line="339" static="1">
+ <f a="f">
+ <f a="">
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <d/>
+ </f>
+ <haxe_doc>
+ Transform a function taking an array of arguments into a function that
can
+ be called with any number of arguments.
+ </haxe_doc>
+ </makeVarArgs>
+ <haxe_doc>
+ The Reflect API is a way to manipulate values dynamicly through an
+ abstract interface in an untyped manner. Use with care.
+</haxe_doc>
+ </class>
+ <class path="tests.std.XmlTest" params=""
file="src/tests/std/XmlTest.hx"><new public="1" line="6"><f a=""><e
path="Void"/></f></new></class>
+ <class path="haxe.Log" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/Log.hx">
+ <trace public="1" line="29" static="1"><f a="v:?infos">
+ <d/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></trace>
+ <clear public="1" line="41" static="1"><f a=""><e
path="Void"/></f></clear>
+ <setColor public="1" line="50" static="1"><f a="rgb">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></setColor>
+ </class>
+ <class path="flash.text.StyleSheet" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/text/StyleSheet.hx"
extern="1">
+ <getStyle public="1"><f a="name">
+ <c path="String"/>
+ <d/>
+</f></getStyle>
+ <setStyle public="1"><f a="name:style">
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+</f></setStyle>
+ <clear public="1"><f a=""><e path="Void"/></f></clear>
+ <getStyleNames public="1"><f a=""><c
path="Array"><d/></c></f></getStyleNames>
+ <transform public="1"><f a="style">
+ <d/>
+ <c path="flash.TextFormat"/>
+</f></transform>
+ <parseCSS public="1"><f a="cssText">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></parseCSS>
+ <parse public="1"><f a="cssText">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></parse>
+ <load public="1"><f a="url">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></load>
+ <onLoad public="1"><f a="success">
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></onLoad>
+ <new public="1"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.Assert" params="" file="src/utest/Assert.hx">
+ <results public="1" static="1"><c path="List"><e
path="utest.Assertation"/></c></results>
+ <isTrue public="1" line="8" static="1"><f a="cond:?msg:?pos">
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isTrue>
+ <isFalse public="1" line="16" static="1"><f a="value:?msg:?pos">
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isFalse>
+ <isNull public="1" line="20" static="1"><f a="value:?msg:?pos">
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></isNull>
+ <notNull public="1" line="25" static="1"><f a="value:?msg:?pos">
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></notNull>
+ <is public="1" line="29" static="1"><f a="value:type:?msg:?pos">
+ <d/>
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></is>
+ <equals public="1" line="34" static="1"><f a="expected:value:?msg:?pos">
+ <d/>
+ <d/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></equals>
+ <floatEquals public="1" line="39" static="1"><f
a="expected:value:?msg:?pos">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></floatEquals>
+ <getTypeName line="44" static="1"><f a="v">
+ <d/>
+ <c path="String"/>
+</f></getTypeName>
+ <isIterable line="61" static="1"><f a="v:isAnonym">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></isIterable>
+ <isIterator line="67" static="1"><f a="v:isAnonym">
+ <d/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+</f></isIterator>
+ <sameAs line="73" static="1"><f a="expected:value:status">
+ <d/>
+ <d/>
+ <t path="utest._Assert.LikeStatus"/>
+ <e path="Bool"/>
+</f></sameAs>
+ <same public="1" line="241" static="1">
+ <f a="expected:value:?recursive:?msg:?pos">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ * Check that value is an object with the same fields and values found in
expected.
+ * The default behavior is to check nested objects in fields recursively.
+ </haxe_doc>
+ </same>
+ <raises public="1" line="250" static="1"><f a="method:type:?msg:?pos">
+ <f a=""><e path="Void"/></f>
+ <c path="Class"><d/></c>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></raises>
+ <allows public="1" params="T" line="259" static="1"><f
a="possibilities:value:?msg:?pos">
+ <c path="Array"><c path="allows.T"/></c>
+ <c path="allows.T"/>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></allows>
+ <contains public="1" params="T" line="267" static="1"><f
a="match:values:?msg:?pos">
+ <c path="contains.T"/>
+ <c path="Array"><c path="contains.T"/></c>
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></contains>
+ <fail public="1" line="275" static="1"><f a="?msg:?pos">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ <e path="Void"/>
+</f></fail>
+ <warn public="1" line="279" static="1"><f a="msg">
+ <c path="String"/>
+ <e path="Void"/>
+</f></warn>
+ <createAsync public="1" line="283" static="1"><f a="f:?timeout">
+ <f a=""><e path="Void"/></f>
+ <c path="Int"/>
+ <f a=""><e path="Void"/></f>
+</f></createAsync>
+ <createEvent public="1" params="EventArg" line="286" static="1"><f
a="f:?timeout">
+ <f a="">
+ <c path="createEvent.EventArg"/>
+ <e path="Void"/>
+ </f>
+ <c path="Int"/>
+ <f a="e">
+ <unknown/>
+ <e path="Void"/>
+ </f>
+</f></createEvent>
+ </class>
+ <typedef path="utest._Assert.LikeStatus" params=""
file="src/utest/Assert.hx" private="1" module="utest.Assert"><a>
+ <recursive><e path="Bool"/></recursive>
+ <path><c path="String"/></path>
+ <error><c path="String"/></error>
+</a></typedef>
+ <class path="StringBuf" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StringBuf.hx">
+ <add public="1" line="48">
+ <f a="?x">
+ <d/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds the representation of any value to the string buffer.
+ </haxe_doc>
+ </add>
+ <addSub public="1" line="61">
+ <f a="s:pos:?len">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds a part of a string to the string buffer.
+ </haxe_doc>
+ </addSub>
+ <addChar public="1" line="79">
+ <f a="c">
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds a character to the string buffer.
+ </haxe_doc>
+ </addChar>
+ <toString public="1" line="95">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the content of the string buffer.
+ The buffer is not emptied by this operation.
+ </haxe_doc>
+ </toString>
+ <b><c path="String"/></b>
+ <new public="1" line="35">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new string buffer.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ A String buffer is an efficient way to build a big string by
+ appending small elements together.
+</haxe_doc>
+ </class>
+ <class path="utest.TestResult" params="" file="src/utest/TestResult.hx">
+ <ofHandler public="1" line="15" static="1"><f a="handler">
+ <c path="utest.TestHandler"><d/></c>
+ <c path="utest.TestResult"/>
+</f></ofHandler>
+ <pack public="1"><c path="String"/></pack>
+ <cls public="1"><c path="String"/></cls>
+ <method public="1"><c path="String"/></method>
+ <setup public="1"><c path="String"/></setup>
+ <teardown public="1"><c path="String"/></teardown>
+ <assertations public="1"><c path="List"><e
path="utest.Assertation"/></c></assertations>
+ <new public="1" line="13"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.ui.common.ResultStats" params=""
file="src/utest/ui/common/ResultStats.hx">
+ <assertations public="1" set="null"><c path="Int"/></assertations>
+ <successes public="1" set="null"><c path="Int"/></successes>
+ <failures public="1" set="null"><c path="Int"/></failures>
+ <errors public="1" set="null"><c path="Int"/></errors>
+ <warnings public="1" set="null"><c path="Int"/></warnings>
+ <onAddSuccesses public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddSuccesses>
+ <onAddFailures public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddFailures>
+ <onAddErrors public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddErrors>
+ <onAddWarnings public="1" set="null"><c path="utest.Dispatcher"><c
path="Int"/></c></onAddWarnings>
+ <isOk public="1" set="null"><e path="Bool"/></isOk>
+ <hasFailures public="1" set="null"><e path="Bool"/></hasFailures>
+ <hasErrors public="1" set="null"><e path="Bool"/></hasErrors>
+ <hasWarnings public="1" set="null"><e path="Bool"/></hasWarnings>
+ <addSuccesses public="1" line="39"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addSuccesses>
+ <addFailures public="1" line="46"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addFailures>
+ <addErrors public="1" line="55"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addErrors>
+ <addWarnings public="1" line="64"><f a="v">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></addWarnings>
+ <sum public="1" line="73"><f a="other">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></sum>
+ <subtract public="1" line="80"><f a="other">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></subtract>
+ <wire public="1" line="87"><f a="dependant">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></wire>
+ <unwire public="1" line="95"><f a="dependant">
+ <c path="utest.ui.common.ResultStats"/>
+ <e path="Void"/>
+</f></unwire>
+ <new public="1" line="21"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.ui.text.TraceReport" params=""
file="src/utest/ui/text/TraceReport.hx">
+ <aggregator><c path="utest.ui.common.ResultAggregator"/></aggregator>
+ <newline><c path="String"/></newline>
+ <indent><c path="String"/></indent>
+ <startTime><c path="Float"/></startTime>
+ <start line="42"><f a="e">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></start>
+ <indents line="46"><f a="c">
+ <c path="Int"/>
+ <c path="String"/>
+</f></indents>
+ <complete line="53"><f a="result">
+ <c path="utest.ui.common.PackageResult"/>
+ <e path="Void"/>
+</f></complete>
+ <new public="1" line="15"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="utest.ui.common.ResultAggregator" params=""
file="src/utest/ui/common/ResultAggregator.hx">
+ <runner><c path="utest.Runner"/></runner>
+ <flattenPackage><e path="Bool"/></flattenPackage>
+ <root public="1" set="null"><c
path="utest.ui.common.PackageResult"/></root>
+ <onStart public="1" set="null"><c path="utest.Notifier"/></onStart>
+ <onComplete public="1" set="null"><c path="utest.Dispatcher"><c
path="utest.ui.common.PackageResult"/></c></onComplete>
+ <onProgress public="1" set="null"><c path="utest.Dispatcher"><a>
+ <totals><c path="Int"/></totals>
+ <done><c path="Int"/></done>
+</a></c></onProgress>
+ <start line="32"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></start>
+ <getOrCreatePackage line="37"><f a="pack:flat:?ref">
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="utest.ui.common.PackageResult"/>
+</f></getOrCreatePackage>
+ <getOrCreateClass line="55"><f a="pack:cls:setup:teardown">
+ <c path="utest.ui.common.PackageResult"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.ClassResult"/></t>
+</f></getOrCreateClass>
+ <createFixture line="62"><f a="result">
+ <c path="utest.TestResult"/>
+ <c path="utest.ui.common.FixtureResult"/>
+</f></createFixture>
+ <progress line="69"><f a="e">
+ <a>
+ <totals><c path="Int"/></totals>
+ <result><c path="utest.TestResult"/></result>
+ <done><c path="Int"/></done>
+ </a>
+ <e path="Void"/>
+</f></progress>
+ <complete line="74"><f a="runner">
+ <c path="utest.Runner"/>
+ <e path="Void"/>
+</f></complete>
+ <new public="1" line="19"><f a="runner:?flattenPackage">
+ <c path="utest.Runner"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Date" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Date.hx" extern="1">
+ <now public="1" static="1">
+ <f a=""><c path="Date"/></f>
+ <haxe_doc>
+ Returns a Date representing the current local time.
+ </haxe_doc>
+ </now>
+ <fromTime public="1" static="1">
+ <f a="t">
+ <c path="Float"/>
+ <c path="Date"/>
+ </f>
+ <haxe_doc>
+ Returns a Date from a timestamp [t] which is the number of
+ milliseconds elapsed since 1st January 1970.
+ </haxe_doc>
+ </fromTime>
+ <fromString public="1" static="1">
+ <f a="s">
+ <c path="String"/>
+ <c path="Date"/>
+ </f>
+ <haxe_doc>
+ Returns a Date from a formated string of one of the following formats :
+ [YYYY-MM-DD hh:mm:ss] or [YYYY-MM-DD] or [hh:mm:ss]. The first two
formats
+ are expressed in local time, the third in UTC Epoch.
+ </haxe_doc>
+ </fromString>
+ <getTime public="1">
+ <f a=""><c path="Float"/></f>
+ <haxe_doc>
+ Returns the timestamp of the date. It's the number of milliseconds
+ elapsed since 1st January 1970. It might only have a per-second precision
+ depending on the platforms.
+ </haxe_doc>
+ </getTime>
+ <getHours public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the hours value of the date (0-23 range).
+ </haxe_doc>
+ </getHours>
+ <getMinutes public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the minutes value of the date (0-59 range).
+ </haxe_doc>
+ </getMinutes>
+ <getSeconds public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the seconds of the date (0-59 range).
+ </haxe_doc>
+ </getSeconds>
+ <getFullYear public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the full year of the date.
+ </haxe_doc>
+ </getFullYear>
+ <getMonth public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the month of the date (0-11 range).
+ </haxe_doc>
+ </getMonth>
+ <getDate public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the day of the date (1-31 range).
+ </haxe_doc>
+ </getDate>
+ <getDay public="1">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Returns the week day of the date (0-6 range).
+ </haxe_doc>
+ </getDay>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a string representation for the Date, by using the
+ standard format [YYYY-MM-DD HH:MM:SS]. See [DateTools.format] for
+ other formating rules.
+ </haxe_doc>
+ </toString>
+ <new public="1">
+ <f a="year:month:day:hour:min:sec">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a new date object.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ The Date class is used for date manipulation. There is some extra
functions
+ available in the [DateTools] class.
+</haxe_doc>
+ </class>
+ <class path="IntIter" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/IntIter.hx">
+ <min><c path="Int"/></min>
+ <max><c path="Int"/></max>
+ <hasNext public="1" line="46">
+ <f a=""><e path="Bool"/></f>
+ <haxe_doc>
+ Returns true if the iterator has other items, false otherwise.
+ </haxe_doc>
+ </hasNext>
+ <next public="1" line="53">
+ <f a=""><c path="Int"/></f>
+ <haxe_doc>
+ Moves to the next item of the iterator.
+ </haxe_doc>
+ </next>
+ <new public="1" line="38">
+ <f a="min:max">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc><![CDATA[
+ Iterate from [min] (inclusive) to [max] (exclusive).
+ If [max <= min], the iterator will not act as a countdown.
+ ]]></haxe_doc>
+ </new>
+ <haxe_doc>
+ Integer iterator. Used for interval implementation.
+</haxe_doc>
+ </class>
+ <class path="utest.Runner" params="" file="src/utest/Runner.hx">
+ <fixtures set="null"><c path="Array"><c
path="utest.TestFixture"><d/></c></c></fixtures>
+ <onProgress public="1" set="null">
+ <c path="utest.Dispatcher"><a>
+ <totals><c path="Int"/></totals>
+ <result><c path="utest.TestResult"/></result>
+ <done><c path="Int"/></done>
+</a></c>
+ <haxe_doc>
+ * Event object that monitors the progress of the runner.
+ </haxe_doc>
+ </onProgress>
+ <onStart public="1" set="null">
+ <c path="utest.Dispatcher"><c path="utest.Runner"/></c>
+ <haxe_doc>
+ * Event object that monitors when the runner starts.
+ </haxe_doc>
+ </onStart>
+ <onComplete public="1" set="null">
+ <c path="utest.Dispatcher"><c path="utest.Runner"/></c>
+ <haxe_doc>
+ * Event object that monitors when the runner ends. This event takes into
account async calls
+ * performed during the tests.
+ </haxe_doc>
+ </onComplete>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ * The number of fixtures registered.
+ </haxe_doc>
+ </length>
+ <addCase public="1" line="51">
+ <f a="test:?setup:?teardown:?prefix:?pattern">
+ <d/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="EReg"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ * Adds a new test case.
+ * @param test: must be a not null object
+ * @param setup: string name of the setup function (defaults to "setup")
+ * @param teardown: string name of the teardown function (defaults
to "teardown")
+ * @param prefix: prefix for methods that are tests (defaults to "test")
+ * @param pattern: a regular expression that discriminates the names of
test
+ * functions; when set, the prefix parameter is meaningless
+ </haxe_doc>
+ </addCase>
+ <addFixture public="1" line="73"><f a="fixture">
+ <c path="utest.TestFixture"><d/></c>
+ <e path="Void"/>
+</f></addFixture>
+ <getFixture public="1" line="78"><f a="index">
+ <c path="Int"/>
+ <c path="utest.TestFixture"><d/></c>
+</f></getFixture>
+ <isMethod line="82"><f a="test:name">
+ <d/>
+ <c path="String"/>
+ <e path="Bool"/>
+</f></isMethod>
+ <pos><c path="Int"/></pos>
+ <run public="1" line="91"><f a=""><e path="Void"/></f></run>
+ <runNext line="97"><f a=""><e path="Void"/></f></runNext>
+ <runFixture line="104"><f a="fixture">
+ <c path="utest.TestFixture"><d/></c>
+ <e path="Void"/>
+</f></runFixture>
+ <testComplete line="110"><f a="h">
+ <c path="utest.TestHandler"><d/></c>
+ <e path="Void"/>
+</f></testComplete>
+ <new public="1" line="34">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ * Instantiates a Runner onject.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+* The Runner class performs a set of tests. The tests can be added using
addCase or addFixtures.
+* Once all the tests are register they are axecuted on the run() call.
+* Note that Runner does not provide any visual output. To visualize the
test results use one of
+* the classes in the utest.ui package.
+</haxe_doc>
+ </class>
+ <class path="haxe.Timer" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/Timer.hx">
+ <delay public="1" line="76" static="1"><f a="f:time_ms">
+ <f a=""><e path="Void"/></f>
+ <c path="Int"/>
+ <e path="Void"/>
+</f></delay>
+ <stamp public="1" line="89" static="1">
+ <f a=""><c path="Float"/></f>
+ <haxe_doc>
+ Returns a timestamp, in seconds
+ </haxe_doc>
+ </stamp>
+ <id><t path="Null"><c path="Int"/></t></id>
+ <stop public="1" line="52"><f a=""><e path="Void"/></f></stop>
+ <run public="1" line="73"><f a=""><e path="Void"/></f></run>
+ <new public="1" line="38"><f a="time_ms">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="flash.TextFormat" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextFormat.hx"
extern="1">
+ <font public="1"><c path="String"/></font>
+ <size public="1"><c path="Float"/></size>
+ <color public="1"><c path="Int"/></color>
+ <url public="1"><c path="String"/></url>
+ <target public="1"><c path="String"/></target>
+ <bold public="1"><e path="Bool"/></bold>
+ <italic public="1"><e path="Bool"/></italic>
+ <underline public="1"><e path="Bool"/></underline>
+ <align public="1"><c path="String"/></align>
+ <leftMargin public="1"><c path="Float"/></leftMargin>
+ <rightMargin public="1"><c path="Float"/></rightMargin>
+ <indent public="1"><c path="Float"/></indent>
+ <leading public="1"><c path="Float"/></leading>
+ <blockIndent public="1"><c path="Float"/></blockIndent>
+ <tabStops public="1"><c path="Array"><c path="Int"/></c></tabStops>
+ <bullet public="1"><e path="Bool"/></bullet>
+ <getTextExtent public="1"><f a="text:?width">
+ <c path="String"/>
+ <c path="Float"/>
+ <d/>
+</f></getTextExtent>
+ <new public="1"><f
a="?font:?size:?textColor:?bold:?italic:?underline:?url:?window:?align:?leftMargin:?rightMargin:?indent:?leading">
+ <c path="String"/>
+ <c path="Float"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+ <e path="Bool"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="Array" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Array.hx" extern="1">
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The length of the Array
+ </haxe_doc>
+ </length>
+ <concat public="1">
+ <f a="a">
+ <c path="Array"><c path="Array.T"/></c>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns a new Array by appending [a] to [this].
+ </haxe_doc>
+ </concat>
+ <join public="1">
+ <f a="sep">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a representation of an array with [sep] for separating each
element.
+ </haxe_doc>
+ </join>
+ <pop public="1">
+ <f a=""><t path="Null"><c path="Array.T"/></t></f>
+ <haxe_doc>
+ Removes the last element of the array and returns it.
+ </haxe_doc>
+ </pop>
+ <push public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Adds the element [x] at the end of the array.
+ </haxe_doc>
+ </push>
+ <reverse public="1">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Reverse the order of elements of the Array.
+ </haxe_doc>
+ </reverse>
+ <shift public="1">
+ <f a=""><t path="Null"><c path="Array.T"/></t></f>
+ <haxe_doc>
+ Removes the first element and returns it.
+ </haxe_doc>
+ </shift>
+ <slice public="1">
+ <f a="pos:?end">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Copies the range of the array starting at [pos] up to,
+ but not including, [end]. Both [pos] and [end] can be
+ negative to count from the end: -1 is the last item in
+ the array.
+ </haxe_doc>
+ </slice>
+ <sort public="1">
+ <f a="f">
+ <f a=":">
+ <c path="Array.T"/>
+ <c path="Array.T"/>
+ <c path="Int"/>
+ </f>
+ <e path="Void"/>
+ </f>
+ <haxe_doc><![CDATA[
+ Sort the Array according to the comparison function [f].
+ [f(x,y)] should return [0] if [x == y], [>0] if [x > y]
+ and [<0] if [x < y].
+ ]]></haxe_doc>
+ </sort>
+ <splice public="1">
+ <f a="pos:len">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="Array"><c path="Array.T"/></c>
+ </f>
+ <haxe_doc>
+ Removes [len] elements starting from [pos] an returns them.
+ </haxe_doc>
+ </splice>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a displayable representation of the Array content.
+ </haxe_doc>
+ </toString>
+ <unshift public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Adds the element [x] at the start of the array.
+ </haxe_doc>
+ </unshift>
+ <insert public="1">
+ <f a="pos:x">
+ <c path="Int"/>
+ <c path="Array.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Inserts the element [x] at the position [pos].
+ All elements after [pos] are moved one index ahead.
+ </haxe_doc>
+ </insert>
+ <remove public="1">
+ <f a="x">
+ <c path="Array.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes the first occurence of [x].
+ Returns false if [x] was not present.
+ Elements are compared by using standard equality.
+ </haxe_doc>
+ </remove>
+ <copy public="1">
+ <f a=""><c path="Array"><c path="Array.T"/></c></f>
+ <haxe_doc>
+ Returns a copy of the Array. The values are not
+ copied, only the Array structure.
+ </haxe_doc>
+ </copy>
+ <iterator public="1">
+ <f a=""><t path="Iterator"><t path="Null"><c
path="Array.T"/></t></t></f>
+ <haxe_doc>
+ Returns an iterator of the Array values.
+ </haxe_doc>
+ </iterator>
+ <new public="1">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new Array.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ An Array is a storage for values. You can access it using indexes or
+ with its API. On the server side, it's often better to use a [List] which
+ is less memory and CPU consuming, unless you really need indexed access.
+</haxe_doc>
+ </class>
+ <class path="String" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/String.hx" extern="1">
+ <fromCharCode public="1" static="1"><f a="code">
+ <c path="Int"/>
+ <c path="String"/>
+</f></fromCharCode>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The number of characters in the String.
+ </haxe_doc>
+ </length>
+ <toUpperCase public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an String where all characters have been uppercased.
+ </haxe_doc>
+ </toUpperCase>
+ <toLowerCase public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an String where all characters have been lowercased.
+ </haxe_doc>
+ </toLowerCase>
+ <charAt public="1">
+ <f a="index">
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the character at the given position.
+ Returns the empty String if outside of String bounds.
+ </haxe_doc>
+ </charAt>
+ <charCodeAt public="1">
+ <f a="index">
+ <c path="Int"/>
+ <t path="Null"><c path="Int"/></t>
+ </f>
+ <haxe_doc>
+ Returns the character code at the given position.
+ Returns [null] if outside of String bounds.
+ </haxe_doc>
+ </charCodeAt>
+ <indexOf public="1">
+ <f a="value:?startIndex">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Returns the index of first occurence of [value]
+ Returns [1-1] if [value] is not found.
+ The optional [startIndex] parameter allows you to specify at which
character to start searching.
+ The position returned is still relative to the beginning of the string.
+ </haxe_doc>
+ </indexOf>
+ <lastIndexOf public="1">
+ <f a="value:?startIndex">
+ <c path="String"/>
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Similar to [indexOf] but returns the latest index.
+ </haxe_doc>
+ </lastIndexOf>
+ <split public="1">
+ <f a="delimiter">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Split the string using the specified delimiter.
+ </haxe_doc>
+ </split>
+ <substr public="1">
+ <f a="pos:?len">
+ <c path="Int"/>
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a part of the String, taking [len] characters starting from
[pos].
+ If [len] is not specified, it takes all the remaining characters.
+ </haxe_doc>
+ </substr>
+ <toString public="1">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the String itself.
+ </haxe_doc>
+ </toString>
+ <cca><f a="pos">
+ <c path="Int"/>
+ <c path="Int"/>
+</f></cca>
+ <new public="1">
+ <f a="string">
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a copy from a given String.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ The basic String class.
+</haxe_doc>
+ </class>
+ <class path="Std" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Std.hx">
+ <is public="1" line="34" static="1">
+ <f a="v:t">
+ <d/>
+ <d/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value v is of the type t.
+ </haxe_doc>
+ </is>
+ <string public="1" line="52" static="1">
+ <f a="s">
+ <d/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Convert any value to a String
+ </haxe_doc>
+ </string>
+ <int public="1" line="70" static="1">
+ <f a="x">
+ <c path="Float"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Convert a Float to an Int, rounded down.
+ </haxe_doc>
+ </int>
+ <parseInt public="1" line="84" static="1">
+ <f a="x">
+ <c path="String"/>
+ <t path="Null"><c path="Int"/></t>
+ </f>
+ <haxe_doc>
+ Convert a String to an Int, parsing different possible representations.
Returns [null] if could not be parsed.
+ </haxe_doc>
+ </parseInt>
+ <parseFloat public="1" line="122" static="1">
+ <f a="x">
+ <c path="String"/>
+ <c path="Float"/>
+ </f>
+ <haxe_doc>
+ Convert a String to a Float, parsing different possible reprensations.
+ </haxe_doc>
+ </parseFloat>
+ <random public="1" line="142" static="1">
+ <f a="x">
+ <c path="Int"/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Return a random integer between 0 included and x excluded.
+ </haxe_doc>
+ </random>
+ <haxe_doc>
+ The Std class provides standard methods for manipulating basic types.
+</haxe_doc>
+ </class>
+ <enum path="Void" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx"
module="StdTypes"><haxe_doc>
+ The standard Void type. Only [null] values can be of the type [Void].
+</haxe_doc></enum>
+ <class path="Float" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1"><haxe_doc>
+ The standard Float type, this is a double-precision IEEE 64bit float.
+</haxe_doc></class>
+ <class path="Int" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1">
+ <extends path="Float"/>
+ <haxe_doc>
+ The standard Int type. Its precision depends on the platform.
+</haxe_doc>
+ </class>
+ <typedef path="Null" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <c path="Null.T"/>
+ <haxe_doc>
+ [Null] can be useful in two cases. In order to document some methods
+ that accepts or can return a [null] value, or for the Flash9 compiler and
AS3
+ generator to distinguish between base values that can be null and others
that
+ can't.
+</haxe_doc>
+ </typedef>
+ <enum path="Bool" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <true/>
+ <false/>
+ <haxe_doc>
+ The standard Boolean type is represented as an enum with two choices.
+</haxe_doc>
+ </enum>
+ <class path="Dynamic" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1"><haxe_doc>
+ Dynamic is an internal compiler type which has special behavior.
+ See the haXe language reference for more informations.
+</haxe_doc></class>
+ <typedef path="Iterator" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <a>
+ <next><f a=""><c path="Iterator.T"/></f></next>
+ <hasNext><f a=""><e path="Bool"/></f></hasNext>
+ </a>
+ <haxe_doc>
+ An Iterator is a structure that permits to list a given container
+ values. It can be used by your own data structures. See the haXe
+ documentation for more informations.
+</haxe_doc>
+ </typedef>
+ <typedef path="Iterable" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes">
+ <a><iterator><f a=""><t path="Iterator"><c
path="Iterable.T"/></t></f></iterator></a>
+ <haxe_doc>
+ An Iterable is a data structure which has an iterator() method.
+ See [Lambda] for generic functions on iterable structures.
+</haxe_doc>
+ </typedef>
+ <class path="ArrayAccess" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/StdTypes.hx" module="StdTypes"
extern="1" interface="1"><haxe_doc>
+ ArrayAccess is used to indicate a class that can be accessed using
brackets.
+ The type parameter represent the type of the elements stored.
+</haxe_doc></class>
+ <class path="Lambda" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Lambda.hx">
+ <array public="1" params="A" line="35" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="array.A"/></t>
+ <c path="Array"><c path="array.A"/></c>
+ </f>
+ <haxe_doc>
+ Creates an [Array] from an [Iterable]
+ </haxe_doc>
+ </array>
+ <list public="1" params="A" line="45" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="list.A"/></t>
+ <c path="List"><c path="list.A"/></c>
+ </f>
+ <haxe_doc>
+ Creates a [List] from an [Iterable]
+ </haxe_doc>
+ </list>
+ <map public="1" params="A:B" line="56" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="map.A"/></t>
+ <f a="">
+ <c path="map.A"/>
+ <c path="map.B"/>
+ </f>
+ <c path="List"><c path="map.B"/></c>
+ </f>
+ <haxe_doc>
+ Creates a new [Iterable] by appling the function 'f' to all
+ elements of the iterator 'it'.
+ </haxe_doc>
+ </map>
+ <mapi public="1" params="A:B" line="66" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="mapi.A"/></t>
+ <f a=":">
+ <c path="Int"/>
+ <c path="mapi.A"/>
+ <c path="mapi.B"/>
+ </f>
+ <c path="List"><c path="mapi.B"/></c>
+ </f>
+ <haxe_doc>
+ Similar to [map], but also pass an index for each item iterated.
+ </haxe_doc>
+ </mapi>
+ <has public="1" params="A" line="81" static="1">
+ <f a="it:elt:?cmp">
+ <t path="Iterable"><c path="has.A"/></t>
+ <c path="has.A"/>
+ <f a=":">
+ <c path="has.A"/>
+ <c path="has.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the element is part of an iterable. The comparison
+ is made using the [==] operator. Optionally you can pass as
+ a third parameter a function that performs the comparison.
+ That function must take as arguments the two items to
+ compare and returns a boolean value.
+ </haxe_doc>
+ </has>
+ <exists public="1" params="A" line="97" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="exists.A"/></t>
+ <f a="">
+ <c path="exists.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if at least one element of the iterable is found by using the
specific function.
+ </haxe_doc>
+ </exists>
+ <foreach public="1" params="A" line="107" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="foreach.A"/></t>
+ <f a="">
+ <c path="foreach.A"/>
+ <e path="Bool"/>
+ </f>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if all elements of the iterable have the specified property
defined by [f].
+ </haxe_doc>
+ </foreach>
+ <iter public="1" params="A" line="117" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="iter.A"/></t>
+ <f a="">
+ <c path="iter.A"/>
+ <e path="Void"/>
+ </f>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Call the function 'f' on all elements of the [Iterable] 'it'.
+ </haxe_doc>
+ </iter>
+ <filter public="1" params="A" line="125" static="1">
+ <f a="it:f">
+ <t path="Iterable"><c path="filter.A"/></t>
+ <f a="">
+ <c path="filter.A"/>
+ <e path="Bool"/>
+ </f>
+ <c path="List"><c path="filter.A"/></c>
+ </f>
+ <haxe_doc>
+ Return the list of elements matching the function 'f'
+ </haxe_doc>
+ </filter>
+ <fold public="1" params="A:B" line="136" static="1">
+ <f a="it:f:first">
+ <t path="Iterable"><c path="fold.A"/></t>
+ <f a=":">
+ <c path="fold.A"/>
+ <c path="fold.B"/>
+ <c path="fold.B"/>
+ </f>
+ <c path="fold.B"/>
+ <c path="fold.B"/>
+ </f>
+ <haxe_doc>
+ Functional 'fold' using an [Iterable]
+ </haxe_doc>
+ </fold>
+ <count public="1" params="A" line="145" static="1">
+ <f a="it">
+ <t path="Iterable"><c path="count.A"/></t>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Count the number of elements in an [Iterable]
+ </haxe_doc>
+ </count>
+ <empty public="1" line="155" static="1">
+ <f a="it">
+ <t path="Iterable"><d/></t>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if an iterable does not contain any element.
+ </haxe_doc>
+ </empty>
+ <haxe_doc>
+ The [Lambda] class is a collection of functional methods in order to
+ use functional-style programming with haXe.
+</haxe_doc>
+ </class>
+ <class path="flash.Stage" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Stage.hx" extern="1">
+ <width public="1" static="1"><c path="Float"/></width>
+ <height public="1" static="1"><c path="Float"/></height>
+ <scaleMode public="1" static="1"><c path="String"/></scaleMode>
+ <align public="1" static="1"><c path="String"/></align>
+ <showMenu public="1" static="1"><e path="Bool"/></showMenu>
+ <addListener public="1" static="1"><f a="listener">
+ <d/>
+ <e path="Void"/>
+</f></addListener>
+ <removeListener public="1" static="1"><f a="listener">
+ <d/>
+ <e path="Void"/>
+</f></removeListener>
+ </class>
+ <class path="Math" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Math.hx" extern="1">
+ <PI public="1" set="null" static="1"><c path="Float"/></PI>
+ <NaN public="1" set="null" static="1"><c path="Float"/></NaN>
+ <NEGATIVE_INFINITY public="1" set="null" static="1"><c
path="Float"/></NEGATIVE_INFINITY>
+ <POSITIVE_INFINITY public="1" set="null" static="1"><c
path="Float"/></POSITIVE_INFINITY>
+ <abs public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></abs>
+ <min public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></min>
+ <max public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></max>
+ <sin public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></sin>
+ <cos public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></cos>
+ <atan2 public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></atan2>
+ <tan public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></tan>
+ <exp public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></exp>
+ <log public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></log>
+ <sqrt public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></sqrt>
+ <round public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></round>
+ <floor public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></floor>
+ <ceil public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Int"/>
+</f></ceil>
+ <atan public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></atan>
+ <asin public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></asin>
+ <acos public="1" static="1"><f a="value">
+ <c path="Float"/>
+ <c path="Float"/>
+</f></acos>
+ <pow public="1" static="1"><f a="value1:value2">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></pow>
+ <random public="1" static="1"><f a=""><c path="Float"/></f></random>
+ <isFinite public="1" static="1"><f a="f">
+ <c path="Float"/>
+ <e path="Bool"/>
+</f></isFinite>
+ <isNaN public="1" static="1"><f a="f">
+ <c path="Float"/>
+ <e path="Bool"/>
+</f></isNaN>
+ <haxe_doc>
+ This class defines mathematical functions and constants.
+</haxe_doc>
+ </class>
+ <class path="utest.ui.common.ClassResult" params=""
file="src/utest/ui/common/ClassResult.hx">
+ <fixtures><c path="Hash"><c
path="utest.ui.common.FixtureResult"/></c></fixtures>
+ <className public="1" set="null"><c path="String"/></className>
+ <setupName public="1" set="null"><c path="String"/></setupName>
+ <teardownName public="1" set="null"><c path="String"/></teardownName>
+ <hasSetup public="1" set="null"><e path="Bool"/></hasSetup>
+ <hasTeardown public="1" set="null"><e path="Bool"/></hasTeardown>
+ <methods public="1" set="null"><c path="Int"/></methods>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <add public="1" line="28"><f a="result">
+ <c path="utest.ui.common.FixtureResult"/>
+ <e path="Void"/>
+</f></add>
+ <get public="1" line="37"><f a="method">
+ <c path="String"/>
+ <t path="Null"><c path="utest.ui.common.FixtureResult"/></t>
+</f></get>
+ <exists public="1" line="41"><f a="method">
+ <c path="String"/>
+ <e path="Bool"/>
+</f></exists>
+ <methodNames public="1" line="45"><f a="?errorsHavePriority">
+ <e path="Bool"/>
+ <c path="Array"><c path="String"/></c>
+</f></methodNames>
+ <new public="1" line="16"><f a="className:setupName:teardownName">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <class path="List" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/List.hx">
+ <h><c path="Array"><d/></c></h>
+ <q><c path="Array"><d/></c></q>
+ <length public="1" set="null">
+ <c path="Int"/>
+ <haxe_doc>
+ The number of elements in this list.
+ </haxe_doc>
+ </length>
+ <add public="1" line="56">
+ <f a="item">
+ <c path="List.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Add an element at the end of the list.
+ </haxe_doc>
+ </add>
+ <push public="1" line="76">
+ <f a="item">
+ <c path="List.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Push an element at the beginning of the list.
+ </haxe_doc>
+ </push>
+ <first public="1" line="100">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Returns the first element of the list, or null
+ if the list is empty.
+ </haxe_doc>
+ </first>
+ <last public="1" line="108">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Returns the last element of the list, or null
+ if the list is empty.
+ </haxe_doc>
+ </last>
+ <pop public="1" line="118">
+ <f a=""><c path="List.T"/></f>
+ <haxe_doc>
+ Removes the first element of the list and
+ returns it or simply returns null if the
+ list is empty.
+ </haxe_doc>
+ </pop>
+ <isEmpty public="1" line="132">
+ <f a=""><e path="Bool"/></f>
+ <haxe_doc>
+ Tells if a list is empty.
+ </haxe_doc>
+ </isEmpty>
+ <clear public="1" line="139">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Makes the list empty.
+ </haxe_doc>
+ </clear>
+ <remove public="1" line="149">
+ <f a="v">
+ <c path="List.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Remove the first element that is [== v] from the list.
+ Returns [true] if an element was removed, [false] otherwise.
+ </haxe_doc>
+ </remove>
+ <iterator public="1" line="190">
+ <f a=""><t path="Iterator"><c path="List.T"/></t></f>
+ <haxe_doc>
+ Returns an iterator on the elements of the list.
+ </haxe_doc>
+ </iterator>
+ <toString public="1" line="229">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns a displayable representation of the String.
+ </haxe_doc>
+ </toString>
+ <join public="1" line="249">
+ <f a="sep">
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Join the element of the list by using the separator [sep].
+ </haxe_doc>
+ </join>
+ <filter public="1" line="268">
+ <f a="f">
+ <f a="">
+ <c path="List.T"/>
+ <e path="Bool"/>
+ </f>
+ <c path="List"><c path="List.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns a list filtered with [f]. The returned list
+ will contain all elements [x] for which [f(x) = true].
+ </haxe_doc>
+ </filter>
+ <map public="1" params="X" line="284">
+ <f a="f">
+ <f a="">
+ <c path="List.T"/>
+ <c path="map.X"/>
+ </f>
+ <c path="List"><c path="map.X"/></c>
+ </f>
+ <haxe_doc>
+ Returns a new list where all elements have been converted
+ by the function [f].
+ </haxe_doc>
+ </map>
+ <new public="1" line="49">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new empty list.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ A linked-list of elements. The list is composed of two-elements arrays
+ that are chained together. It's optimized so that adding or removing an
+ element doesn't imply to copy the whole array content everytime.
+</haxe_doc>
+ </class>
+ <class path="flash.TextSnapshot" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/TextSnapshot.hx"
extern="1">
+ <findText public="1"><f a="startIndex:textToFind:caseSensitive">
+ <c path="Int"/>
+ <c path="String"/>
+ <e path="Bool"/>
+ <c path="Float"/>
+</f></findText>
+ <getCount public="1"><f a=""><c path="Int"/></f></getCount>
+ <getSelected public="1"><f a="start:?end">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+</f></getSelected>
+ <getSelectedText public="1"><f a="?includeLineEndings">
+ <e path="Bool"/>
+ <c path="String"/>
+</f></getSelectedText>
+ <getText public="1"><f a="start:end:?includeLineEndings">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <c path="String"/>
+</f></getText>
+ <hitTestTextNearPos public="1"><f a="x:y:?closeDist">
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+ <c path="Float"/>
+</f></hitTestTextNearPos>
+ <setSelectColor public="1"><f a="color">
+ <c path="Int"/>
+ <e path="Void"/>
+</f></setSelectColor>
+ <setSelected public="1"><f a="start:end:select">
+ <c path="Int"/>
+ <c path="Int"/>
+ <e path="Bool"/>
+ <e path="Void"/>
+</f></setSelected>
+ </class>
+ <enum path="ValueType" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Type.hx" module="Type">
+ <TUnknown/>
+ <TObject/>
+ <TNull/>
+ <TInt/>
+ <TFunction/>
+ <TFloat/>
+ <TEnum a="e"><c path="Enum"/></TEnum>
+ <TClass a="c"><c path="Class"><d/></c></TClass>
+ <TBool/>
+ <haxe_doc>
+ The diffent possible runtime types of a value.
+ See [Type] for the haXe Reflection API.
+</haxe_doc>
+ </enum>
+ <class path="Type" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Type.hx">
+ <getClass public="1" params="T" line="26" static="1">
+ <f a="o">
+ <c path="getClass.T"/>
+ <c path="Class"><c path="getClass.T"/></c>
+ </f>
+ <haxe_doc>
+ Returns the class of a value or [null] if this value is not a Class
instance.
+ </haxe_doc>
+ </getClass>
+ <getEnum public="1" line="77" static="1">
+ <f a="o">
+ <d/>
+ <c path="Enum"/>
+ </f>
+ <haxe_doc>
+ Returns the enum of a value or [null] if this value is not an Enum
instance.
+ </haxe_doc>
+ </getEnum>
+ <getSuperClass public="1" line="113" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Class"><d/></c>
+ </f>
+ <haxe_doc>
+ Returns the super-class of a class, or null if no super class.
+ </haxe_doc>
+ </getSuperClass>
+ <getClassName public="1" line="134" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the complete name of a class.
+ </haxe_doc>
+ </getClassName>
+ <getEnumName public="1" line="157" static="1">
+ <f a="e">
+ <c path="Enum"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the complete name of an enum.
+ </haxe_doc>
+ </getEnumName>
+ <resolveClass public="1" line="172" static="1">
+ <f a="name">
+ <c path="String"/>
+ <c path="Class"><d/></c>
+ </f>
+ <haxe_doc>
+ Evaluates a class from a name. The class must have been compiled
+ to be accessible.
+ </haxe_doc>
+ </resolveClass>
+ <resolveEnum public="1" line="225" static="1">
+ <f a="name">
+ <c path="String"/>
+ <c path="Enum"/>
+ </f>
+ <haxe_doc>
+ Evaluates an enum from a name. The enum must have been compiled
+ to be accessible.
+ </haxe_doc>
+ </resolveEnum>
+ <createInstance public="1" params="T" line="273" static="1">
+ <f a="cl:args">
+ <c path="Class"><c path="createInstance.T"/></c>
+ <c path="Array"><d/></c>
+ <c path="createInstance.T"/>
+ </f>
+ <haxe_doc>
+ Creates an instance of the given class with the list of constructor
arguments.
+ </haxe_doc>
+ </createInstance>
+ <createEmptyInstance public="1" params="T" line="315" static="1">
+ <f a="cl">
+ <c path="Class"><c path="createEmptyInstance.T"/></c>
+ <c path="createEmptyInstance.T"/>
+ </f>
+ <haxe_doc>
+ Similar to [Reflect.createInstance] excepts that the constructor is not
called.
+ This enables you to create an instance without any side-effect.
+ </haxe_doc>
+ </createEmptyInstance>
+ <createEnum public="1" line="369" static="1">
+ <f a="e:constr:?params">
+ <c path="Enum"/>
+ <c path="String"/>
+ <c path="Array"><d/></c>
+ <d/>
+ </f>
+ <haxe_doc>
+ Create an instance of an enum by using a constructor name and parameters.
+ </haxe_doc>
+ </createEnum>
+ <getInstanceFields public="1" line="400" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of instance fields.
+ </haxe_doc>
+ </getInstanceFields>
+ <getClassFields public="1" line="447" static="1">
+ <f a="c">
+ <c path="Class"><d/></c>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns the list of a class static fields.
+ </haxe_doc>
+ </getClassFields>
+ <getEnumConstructs public="1" line="487" static="1">
+ <f a="e">
+ <c path="Enum"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Returns all the available constructor names for an enum.
+ </haxe_doc>
+ </getEnumConstructs>
+ <typeof public="1" line="506" static="1">
+ <f a="v">
+ <d/>
+ <e path="ValueType"/>
+ </f>
+ <haxe_doc>
+ Returns the runtime type of a value.
+ </haxe_doc>
+ </typeof>
+ <enumEq public="1" params="T" line="615" static="1">
+ <f a="a:b">
+ <c path="enumEq.T"/>
+ <c path="enumEq.T"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Recursively compare two enums constructors and parameters.
+ </haxe_doc>
+ </enumEq>
+ <enumConstructor public="1" line="670" static="1">
+ <f a="e">
+ <d/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns the constructor of an enum
+ </haxe_doc>
+ </enumConstructor>
+ <enumParameters public="1" line="683" static="1">
+ <f a="e">
+ <d/>
+ <c path="Array"><d/></c>
+ </f>
+ <haxe_doc>
+ Returns the parameters of an enum
+ </haxe_doc>
+ </enumParameters>
+ <enumIndex public="1" line="701" static="1">
+ <f a="e">
+ <d/>
+ <c path="Int"/>
+ </f>
+ <haxe_doc>
+ Returns the index of the constructor of an enum
+ </haxe_doc>
+ </enumIndex>
+ <haxe_doc>
+ The haXe Reflection API enables you to retreive informations about any
value,
+ Classes and Enums at runtime.
+</haxe_doc>
+ </class>
+ <class path="flash.Lib" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/flash/Lib.hx">
+ <_global public="1" static="1"><d/></_global>
+ <_root public="1" static="1"><c path="flash.MovieClip"/></_root>
+ <current public="1" static="1"><c path="flash.MovieClip"/></current>
+ <onerror static="1"><f a=":">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ <e path="Void"/>
+</f></onerror>
+ <trace public="1" line="34" static="1"><f a="str">
+ <c path="String"/>
+ <e path="Void"/>
+</f></trace>
+ <eval public="1" line="38" static="1"><f a="str">
+ <c path="String"/>
+ <d/>
+</f></eval>
+ <getURL public="1" line="42" static="1"><f a="url:?target">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></getURL>
+ <fscommand public="1" line="46" static="1"><f a="cmd:?param">
+ <c path="String"/>
+ <d/>
+ <e path="Void"/>
+</f></fscommand>
+ <print public="1" line="50" static="1"><f a="cmd:?kind">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+</f></print>
+ <getTimer public="1" line="55" static="1"><f a=""><c
path="Int"/></f></getTimer>
+ <getVersion public="1" line="59" static="1"><f a=""><c
path="String"/></f></getVersion>
+ <registerClass public="1" line="63" static="1"><f a="name:cl">
+ <c path="String"/>
+ <a/>
+ <e path="Void"/>
+</f></registerClass>
+ <keys public="1" line="67" static="1"><f a="v">
+ <d/>
+ <c path="Array"><c path="String"/></c>
+</f></keys>
+ <setErrorHandler public="1" line="71" static="1"><f a="f">
+ <f a=":">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ <e path="Void"/>
+ </f>
+ <e path="Void"/>
+</f></setErrorHandler>
+ </class>
+ <class path="IntHash" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/IntHash.hx">
+ <h><d/></h>
+ <set public="1" line="58">
+ <f a="key:value">
+ <c path="Int"/>
+ <c path="IntHash.T"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Set a value for the given key.
+ </haxe_doc>
+ </set>
+ <get public="1" line="71">
+ <f a="key">
+ <c path="Int"/>
+ <t path="Null"><c path="IntHash.T"/></t>
+ </f>
+ <haxe_doc>
+ Get a value for the given key.
+ </haxe_doc>
+ </get>
+ <exists public="1" line="91">
+ <f a="key">
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if a value exists for the given key.
+ In particular, it's useful to tells if a key has
+ a [null] value versus no value.
+ </haxe_doc>
+ </exists>
+ <remove public="1" line="111">
+ <f a="key">
+ <c path="Int"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Removes a hashtable entry. Returns [true] if
+ there was such entry.
+ </haxe_doc>
+ </remove>
+ <keys public="1" line="138">
+ <f a=""><t path="Iterator"><c path="Int"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all keys in the hashtable.
+ </haxe_doc>
+ </keys>
+ <iterator public="1" line="167">
+ <f a=""><t path="Iterator"><c path="IntHash.T"/></t></f>
+ <haxe_doc>
+ Returns an iterator of all values in the hashtable.
+ </haxe_doc>
+ </iterator>
+ <toString public="1" line="204">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns an displayable representation of the hashtable content.
+ </haxe_doc>
+ </toString>
+ <new public="1" line="37">
+ <f a=""><e path="Void"/></f>
+ <haxe_doc>
+ Creates a new empty hashtable.
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ Hashtable over a set of elements, using [Int] as keys.
+ On Flash and Javascript, the underlying structure is an Object.
+</haxe_doc>
+ </class>
+ <class path="Class" params="T"
file="C:\Programmi\Motion-Twin\haxe\haxe/std/Class.hx" extern="1"><haxe_doc>
+ An abstract type that represents a Class.
+ See [Type] for the haXe Reflection API.
+</haxe_doc></class>
+ <enum path="utest.Assertation" params="" file="src/utest/Assertation.hx">
+ <Warning a="msg"><c path="String"/></Warning>
+ <TimeoutError a="missedAsyncs"><c path="Int"/></TimeoutError>
+ <TeardownError a="e"><d/></TeardownError>
+ <Success a="pos"><t path="haxe.PosInfos"/></Success>
+ <SetupError a="e"><d/></SetupError>
+ <Failure a="msg:pos">
+ <c path="String"/>
+ <t path="haxe.PosInfos"/>
+ </Failure>
+ <Error a="e"><d/></Error>
+ <AsyncError a="e"><d/></AsyncError>
+ </enum>
+ <class path="EReg" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/EReg.hx">
+ <r><d/></r>
+ <match public="1" line="81">
+ <f a="s">
+ <c path="String"/>
+ <e path="Bool"/>
+ </f>
+ <haxe_doc>
+ Tells if the regular expression matches the String.
+ Updates the internal state accordingly.
+ </haxe_doc>
+ </match>
+ <matched public="1" line="117">
+ <f a="n">
+ <c path="Int"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Returns a matched group or throw an expection if there
+ is no such group. If [n = 0], the whole matched substring
+ is returned.
+ </haxe_doc>
+ </matched>
+ <matchedLeft public="1" line="141">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the part of the string that was as the left of
+ of the matched substring.
+ </haxe_doc>
+ </matchedLeft>
+ <matchedRight public="1" line="167">
+ <f a=""><c path="String"/></f>
+ <haxe_doc>
+ Returns the part of the string that was at the right of
+ of the matched substring.
+ </haxe_doc>
+ </matchedRight>
+ <matchedPos public="1" line="199">
+ <f a=""><a>
+ <pos><c path="Int"/></pos>
+ <len><c path="Int"/></len>
+</a></f>
+ <haxe_doc>
+ Returns the position of the matched substring within the
+ original matched string.
+ </haxe_doc>
+ </matchedPos>
+ <split public="1" line="219">
+ <f a="s">
+ <c path="String"/>
+ <c path="Array"><c path="String"/></c>
+ </f>
+ <haxe_doc>
+ Split a string by using the regular expression to match
+ the separators.
+ </haxe_doc>
+ </split>
+ <replace public="1" line="258">
+ <f a="s:by">
+ <c path="String"/>
+ <c path="String"/>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ Replaces a pattern by another string. The [by] format can
+ contains [$1] to [$9] that will correspond to groups matched
+ while replacing. [$$] means the [$] character.
+ </haxe_doc>
+ </replace>
+ <customReplace public="1" line="324">
+ <f a="s:f">
+ <c path="String"/>
+ <f a="">
+ <c path="EReg"/>
+ <c path="String"/>
+ </f>
+ <c path="String"/>
+ </f>
+ <haxe_doc>
+ For each occurence of the pattern in the string [s], the function [f] is
called and
+ can return the string that needs to be replaced. All occurences are
matched anyway,
+ and setting the [g] flag might cause some incorrect behavior on some
platforms.
+ </haxe_doc>
+ </customReplace>
+ <new public="1" line="52">
+ <f a="r:opt">
+ <c path="String"/>
+ <c path="String"/>
+ <e path="Void"/>
+ </f>
+ <haxe_doc>
+ Creates a new regular expression with pattern [r] and
+ options [opt].
+ </haxe_doc>
+ </new>
+ <haxe_doc>
+ Regular expressions are a way to find regular patterns into
+ Strings. Have a look at the tutorial on haXe website to learn
+ how to use them.
+</haxe_doc>
+ </class>
+ <class path="utest.ui.common.FixtureResult" params=""
file="src/utest/ui/common/FixtureResult.hx">
+ <methodName public="1" set="null"><c path="String"/></methodName>
+ <hasTestError public="1" set="null"><e path="Bool"/></hasTestError>
+ <hasSetupError public="1" set="null"><e path="Bool"/></hasSetupError>
+ <hasTeardownError public="1" set="null"><e
path="Bool"/></hasTeardownError>
+ <hasTimeoutError public="1" set="null"><e path="Bool"/></hasTimeoutError>
+ <hasAsyncError public="1" set="null"><e path="Bool"/></hasAsyncError>
+ <stats public="1" set="null"><c
path="utest.ui.common.ResultStats"/></stats>
+ <list set="null"><c path="List"><e path="utest.Assertation"/></c></list>
+ <iterator public="1" line="28"><f a=""><t path="Iterator"><e
path="utest.Assertation"/></t></f></iterator>
+ <add public="1" line="32"><f a="assertation">
+ <e path="utest.Assertation"/>
+ <e path="Void"/>
+</f></add>
+ <new public="1" line="16"><f a="methodName">
+ <c path="String"/>
+ <e path="Void"/>
+</f></new>
+ </class>
+ <enum path="utest._Dispatcher.EventException" params=""
file="src/utest/Dispatcher.hx" private="1"
module="utest.Dispatcher"><StopPropagation/></enum>
+ <class path="utest.Dispatcher" params="T" file="src/utest/Dispatcher.hx">
+ <stop public="1" line="47" static="1"><f a=""><e path="Void"/></f></stop>
+ <handlers><c path="Array"><f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+</f></c></handlers>
+ <add public="1" line="15"><f a="h">
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+</f></add>
+ <remove public="1" line="20"><f a="h">
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+ <f a="">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Void"/>
+ </f>
+</f></remove>
+ <clear public="1" line="27"><f a=""><e path="Void"/></f></clear>
+ <dispatch public="1" line="31"><f a="e">
+ <c path="utest.Dispatcher.T"/>
+ <e path="Bool"/>
+</f></dispatch>
+ <has public="1" line="43"><f a=""><e path="Bool"/></f></has>
+ <new public="1" line="11"><f a=""><e path="Void"/></f></new>
+ </class>
+ <class path="utest.Notifier" params="" file="src/utest/Dispatcher.hx"
module="utest.Dispatcher">
+ <stop public="1" line="92" static="1"><f a=""><e path="Void"/></f></stop>
+ <handlers><c path="Array"><f a=""><e path="Void"/></f></c></handlers>
+ <add public="1" line="60"><f a="h">
+ <f a=""><e path="Void"/></f>
+ <f a=""><e path="Void"/></f>
+</f></add>
+ <remove public="1" line="65"><f a="h">
+ <f a=""><e path="Void"/></f>
+ <f a=""><e path="Void"/></f>
+</f></remove>
+ <clear public="1" line="72"><f a=""><e path="Void"/></f></clear>
+ <dispatch public="1" line="76"><f a=""><e path="Bool"/></f></dispatch>
+ <has public="1" line="88"><f a=""><e path="Bool"/></f></has>
+ <new public="1" line="56"><f a=""><e path="Void"/></f></new>
+ </class>
+ <typedef path="haxe.PosInfos" params=""
file="C:\Programmi\Motion-Twin\haxe\haxe/std/haxe/PosInfos.hx"><a>
+ <methodName><c path="String"/></methodName>
+ <lineNumber><c path="Int"/></lineNumber>
+ <fileName><c path="String"/></fileName>
+ <customParams><c path="Array"><d/></c></customParams>
+ <className><c path="String"/></className>
+</a></typedef>
+ <class path="utest.TestHandler" params="T"
file="src/utest/TestHandler.hx">
+ <POLLING_TIME line="6" static="1"><c path="Int"/></POLLING_TIME>
+ <results public="1" set="null"><c path="List"><e
path="utest.Assertation"/></c></results>
+ <fixture public="1" set="null"><c path="utest.TestFixture"><c
path="utest.TestHandler.T"/></c></fixture>
+ <asyncStack><c path="List"><d/></c></asyncStack>
+ <onTested public="1" set="null"><c pa

==============================================================================
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