AvatarDataの取り込みで、ReimportResorcesボタン押下時、
下記エラーが発生し、データのインポートができません。
フォルダ設定など見返して見たのですが、原因が分からず……。
お手数ですが、解消法などございましたら
ご教示いただくことはできますでしょうか。
お手数おかけいたしますが、よろしくお願いいたします。
==エラー内容==
InvalidOperationException: Stack empty.
System.Collections.Generic.Stack`1[T].Pop () (at <130809ae6f984869a6663c878f16e3f3>:0)
UnityEditor.PropertyDrawer.OnGUISafe (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at /Users/bokken/build/output/unity/unity/Editor/Mono/ScriptAttributeGUI/PropertyDrawer.cs:28)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.Rect visibleArea) (at /Users/bokken/build/output/unity/unity/Editor/Mono/ScriptAttributeGUI/PropertyHandler.cs:182)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at /Users/bokken/build/output/unity/unity/Editor/Mono/ScriptAttributeGUI/PropertyHandler.cs:142)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at /Users/bokken/build/output/unity/unity/Editor/Mono/ScriptAttributeGUI/PropertyHandler.cs:296)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorGUILayout.cs:2072)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorGUILayout.cs:2066)
UnityEditor.Editor.DoDrawDefaultInspector (UnityEditor.SerializedObject obj) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/Editor.cs:841)
UnityEditor.Editor.DoDrawDefaultInspector () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/Editor.cs:856)
UnityEditor.Editor.DrawDefaultInspector () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/Editor.cs:826)
UnityEditor.Editor.OnInspectorGUI () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Inspector/Editor.cs:882)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass72_0.<CreateInspectorElementUsingIMGUI>b__0 () (at /Users/bokken/build/output/unity/unity/Editor/Mono/UIElements/Inspector/InspectorElement.cs:713)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:190)
