NullReferenceException: Object reference not set to an instance of an object
Utage.AssetFileSetting.get_LoadType () (at Assets/Utage/Scripts/GameLib/File/AssetFileManagerSettings.cs:183)
Utage.AssetFileSetting.get_IsStreamingAssets () (at Assets/Utage/Scripts/GameLib/File/AssetFileManagerSettings.cs:141)
Utage.AssetFileInfo.ParseStrageType () (at Assets/Utage/Scripts/GameLib/File/UtageFile/AssetFileUtageInfo.cs:37)
Utage.AssetFileInfo..ctor (System.String path, Utage.AssetFileManagerSettings settings, Utage.AssetBundleInfo assetBundleInfo) (at Assets/Utage/Scripts/GameLib/File/UtageFile/AssetFileUtageInfo.cs:31)
Utage.AssetFileManager.AddSub (System.String path, Utage.IAssetFileSettingData settingData) (at Assets/Utage/Scripts/GameLib/File/AssetFileManager.cs:224)
Utage.AssetFileManager.GetFileCreateIfMissing (System.String path, Utage.IAssetFileSettingData settingData) (at Assets/Utage/Scripts/GameLib/File/AssetFileManagerSingleton.cs:69)
Utage.AdvGraphicInfo.BootInit (System.Func`3[T1,T2,TResult] FileNameToPath, Utage.AdvSettingDataManager dataManager) (at Assets/Utage/Scripts/ADV/Graphic/AdvGraphicInfo.cs:208)
Utage.AdvGraphicInfoList.BootInit (System.Func`3[T1,T2,TResult] FileNameToPath, Utage.AdvSettingDataManager dataManager) (at Assets/Utage/Scripts/ADV/Graphic/AdvGraphicInfoList.cs:65)
Utage.AdvCharacterSettingData.BootInit (Utage.AdvSettingDataManager dataManager) (at Assets/Utage/Scripts/ADV/DataManager/SettingData/AdvCharacterSetting.cs:146)
Utage.AdvCharacterSetting.BootInit (Utage.AdvSettingDataManager dataManager) (at Assets/Utage/Scripts/ADV/DataManager/SettingData/AdvCharacterSetting.cs:262)
Utage.AdvChapterData.BootInit (Utage.AdvSettingDataManager settingDataManager) (at Assets/Utage/Scripts/ADV/DataManager/AdvChapterData.cs:54)
Utage.AdvSettingDataManager.BootInit (System.String rootDirResource, Utage.AdvDataManager dataManager) (at Assets/Utage/Scripts/ADV/DataManager/AdvSettingDataManager.cs:132)
Utage.AdvDataManager.BootInit (System.String rootDirResource) (at Assets/Utage/Scripts/ADV/DataManager/AdvDataManager.cs:72)
Utage.AdvEngine+<CoBootInit>d__111.MoveNext () (at Assets/Utage/Scripts/ADV/AdvEngine.cs:541)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)