宴のバージョン:3.3.8
UnityのバージョンとOS: Unity2018.1.0f2 Windows
Test1:
( Put file under Texture/Sprite folder, then use Resource Converter build StreamingAssets files. )
Set AdvEngine Starter load type to [Streaming Assets and Local Scenario].
When I use Sprite command the editor error log is:
Empty file: archive:/CAB-fc7de048ade3f40f3ab64cce2eb4cc92/CAB-fc7de048ade3f40f3ab64cce2eb4cc92.resource
VideoPlayer cannot play clip : E:/temp/UnityProject/UtageMovieTest/Assets/TestProject/Resources/TestProject/Texture/Sprite/op.mp4
Set back load type to [Local] can normal play video file.
Test2:
( Put file under Video folder, then use Resource Converter build StreamingAssets files. )
Set AdvEngine Starter load type to [Streaming Assets and Local Scenario].
When I use Video command the editor error log is:
Empty file: archive:/CAB-072a6a7ea3880efe48de11eba4ca4615/CAB-072a6a7ea3880efe48de11eba4ca4615.resource
VideoPlayer cannot play clip : E:/temp/UnityProject/UtageMovieTest/Assets/TestProject/Resources/TestProject/Video/op.mp4
Set back load type to [Local] can normal play video file.
All Sound and Bg/BgEvent resources works fine.