ご返信ありがとうございます。
また、情報不足で申し訳ありませんでした。
manifestファイルの件は、まとめ直して後ほど再度質問させて頂きたく思います。
別件で質問があります。
Scenario Data Builderにて章ごとにシナリオを分けたprojectファイルを作成使用としたのですが…
以下のようなエラーが出てしまいます。
ファイルAis not contained in file setting
プロローグ0:5 Bg ファイルA
Not contains ファイルA in Texture sheet
NullReferenceException: Object reference not set to an instance of an object
Utage.AdvCommand.AddLoadGraphic (Utage.AdvGraphicInfoList graphic) (at Assets/ThirdParty/Utage/Scripts/ADV/Command/AdvCommand.cs:76)
Utage.AdvCommandBg..ctor (Utage.StringGridRow row, Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/Command/Grahic/AdvCommandBg.cs:22)
Utage.AdvCommandParser.CreateCommandDefault (System.String id, Utage.StringGridRow row, Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/Command/AdvCommandParser.cs:218)
Utage.AdvCommandParser.CreateCommand (System.String id, Utage.StringGridRow row, Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/Command/AdvCommandParser.cs:194)
Utage.AdvCommandParser.CreateCommand (Utage.StringGridRow row, Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/Command/AdvCommandParser.cs:43)
Utage.AdvImportScenarioSheet.CreateCommandList (Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/DataManager/AdvImportScenarioSheet.cs:110)
Utage.AdvScenarioData.Init (Utage.AdvSettingDataManager dataManager) (at Assets/ThirdParty/Utage/Scripts/ADV/Scenario/AdvScenarioData.cs:76)
Utage.AdvExcelImporter.ImportChapter (System.String chapterName, System.Collections.Generic.List`1 books) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvExcelImporter.cs:261)
Utage.AdvExcelImporter.ImportChapter (System.String chapterName, System.Collections.Generic.List`1 pathList) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvExcelImporter.cs:121)
Utage.AdvExcelImporter.<ImportSub>m__0 (Utage.ChapterData x) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvExcelImporter.cs:77)
System.Collections.Generic.List`1[Utage.AdvScenarioDataProject+ChapterData].ForEach (System.Action`1 action) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
Utage.AdvExcelImporter.ImportSub (Utage.AdvScenarioDataProject project) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvExcelImporter.cs:77)
Utage.AdvExcelImporter.ImportAll (Utage.AdvScenarioDataProject project) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvExcelImporter.cs:39)
Utage.AdvScenarioDataBuilderWindow.Import (System.String[] importedAssets) (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvScenarioDataBuilderWindow.cs:125)
Utage.AdvScenarioDataBuilderWindow.DrawProject () (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvScenarioDataBuilderWindow.cs:188)
Utage.AdvScenarioDataBuilderWindow.OnGUI () (at Assets/ThirdParty/Utage/Editor/Scripts/Menu/Project/AdvScenarioDataBuilderWindow.cs:159)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Textureシートのラベル名違いと思ったのですが、前後に空白文字も無く同名でした。