Sketchup Ies Light Free Download

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Antionette Eastin

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Aug 4, 2024, 10:54:24 PM8/4/24
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Stillquite new to sketch up and have started to explore Rendering extensions (Rayelectron4) and found out that there are no light sources in the model other than Sun and ambient lights. A couple of questions.

Although not a rendering extension, I find Kerkythea to be very good and you can have multiple light sources. My preference is to use a stand alone rendering program instead of an extension so I can continue to work in SketchUp without affecting the render.


I'm having issues with the sun bleeding through the corners of my models, particularly where it is just simple planes meeting (no thickness to walls/ceilings/floors). Example attached of a simple rectangle box with a standard color material painted on all surfaces. If I add wall/ceiling thickness the light bleed stops.


Essentially, in your case you will want to make the walls thicker - that should then get rid of the light bleeding. Additionally you could also dial down the Sun brightness in the atmosphere tab of our Visual Settings.


(lights) versions should match each other. (no lights) should match each other as well. They don't. Clearly, light bleed in daytime is causing some problems illuminating incorrectly. I've also attached two without lights where you can clearly see the light bleed impacts on global illumination.


Hmm- I agree for a studio scene that simply making it night time is a workaround. But that's not going to work for my typical models, as they are large building with windows and exterior elements, etc, that require light coming through the windows. The issue still stands, either way, that sunlight is ignoring geometry to some extent. And it's causing some confusion when trying to accurately model artificial light/materials.


Easiest way around this is just give all walls a proper thickness (push/pull geometry as needed and the problem goes away), but if you don't want to do that and want simple planes for walls then for internal scenes you can just enclose the entire model in a large box. If you need to have daylight coming in through windows etc then cut openings in your box. You're essentially just giving the walls the thickness they need to stop light bleed at the corners in a less tidy fashion.


Unfortunately, crashes while placing lights is a bug our developers are aware of and have pinpointed as the result of Sketchup's API overwriting the geometry of our lighting options. Unfortunately, because this is Sketchup's native code, there isn't anything our developers can do on our side. We have alerted Trimble of this and are still awaiting feedback.


In the meantime, I recommend that if you encounter a Sketchup Bug Splat after this occurs, go ahead and submit it to Trimble with what you've described along with that you've reached out to us about this.


As a potential workaround, please only place lights in nested groups or components and not directly in the Sketchup viewport. If the light object is placed inside an existing object, it is more likely to avoid conflicts.


I was experiencing the same issue and discovered a workaround that allowed me to at least meet a deadline. I opened up a blank model in SketchUp 2023, created the lights I needed, and then copied and pasted it into my 2024 model. Once you have the lights in 2024, you can edit and duplicate them as needed. I am on Windows but I hope this works for you too. Also hope this gets resolved soon!


Per your suggestion, I opened a new file and created a group to place the light objects, and SketchUp kept crashing randomly. I tested all the escape light objects with the same result, and no bug splash was created.


Just for your information, if you still feel as if you may also experience crashes which might not be entirely related to just this issue here at hand, feel free to also please just submit a report to our support team which allows them to tell you right away what the exact problem is based on the submitted log files / machine information. Feel free to generally submit any ongoing problems this way in the future, especially of course if there might be something else causing you issues.


As a potential workaround, please only place lights in nested groups or components and not directly in the Sketchup viewport. If the light object is placed inside an existing object, it is more likely to...


Push... None of these workarounds work for me with Sketchup 24 and the latest Enscape... Not even the workaround with the Sketchup checkbox "Fix problems automatically", switching to the Classic Engine, etc. It's despairing. Why isn't light placement additional in Enscape, just like assets? Then there would be no compatibility problems.


I have now installed Sketchup 22 and Enscape 3.5.6 again. There are no problems here. Sketchup 22 and Enscape 4 have exactly the same problem. So it's NOT the new graphics engine, but definitely Enscape 4.


I hope this bug is your top priority, because Enscape is completely useless for me, especially since I just ordered a Quest 3 to use with Enscape 4... I can put it in the corner for now, because with 3.5 Unfortunately the quality is not there.


I would also set the lights in SU22 and Enscape 3.5.6 and then copy them to SU24 with Enscape 4 but unfortunately it is also not possible to use two versions of Enscape on one operating system with different applications.


What I don't understand: Why do you say that Enscape 4 is compatible with SU24 if there is such an essential bug? It has now taken me more than 2 days to get everything back to the old state. The least I expect is for you to correct that Enscape 4 is NOT compatible with SU24 until the issue is resolved. At the moment it's just in the footnote under "Known Issues".


No offense is meant and I also understand that all software has to struggle with errors, but then it's better to wait until all core functions are available before releasing it. Please, dear Enscape team: We need a solution quickly, because your software is otherwise simply great.


and as far as direct contact with support is concerned: All well and good, but this is about a bug that a lot of people have. I think it makes sense that other affected people can also take part in this discussion and share news and workarounds that really work.


We are close to having this behavior resolved internally with the help of SketchUp themselves, and a fix for this should now be arriving the upcoming next Wednesday - Once that update has been released I will certainly notify everyone here in this Forum who still experiences this.


Please pardon that, the user himself set it to "Resolved" but I've reset the status accordingly. Of course it's also fine to talk about any ongoing problems here in the Forum, it's just that most of the time the first step is to ideally receive a report from that corresponding machine especially when it comes to a fresh problem, though it depends on the context of course.


Hi, agreed this issue is persistent and unresolved. I have ongoing and constant issues with placing all lights across all my models in Enscape 4. The workarounds suggested above do not work for me. Please resolve this issue urgently.

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