Hello
i now experimenting with the editor and i have few questions
1. sizes of models , for example when i load the Models/Plane.mdl from c++ and then above it i load my model that its size is: 8.21 meters ( im using the metric units in blender )
and the model looks right that is small and above the Plane mesh
BUT , when i create the Scene in the editor like this :
create local node
create staticModel and pick the Plane model
create local node
create AnimatedModel and pick my model the one i created in blender model
now i see in the editor , that the model is way to big then the plan and i have to scale it down or scale up the plane by 20 units in the editor
why is that ?
2. i create camera in the editor and i like to in the editor to be able to View the Scene via the camera i created how can it be done ?
3. i want to be able to load the exported xml via c++ code not the script , do i need to port the NinjaSnowWar.as script to c++
if yes what should i avoid or look for ?
if not and there is c++ example where can i find it ?
Thanks