Thanks for the info
so if i don't what any attributes to be exposed to script , i can not define the attributes ?
in what exception i can NOT inherit from component , or its not good idea and by default it is better to always inherit from component
when i create new c++ class
Chris Friesen i know i was reading some stuff from your blog is there any progress with your game ?
is there Future plan or is there already any documents about the engine architecture design stuff ?
it will be time saver