Ihave a problem with dota 2 game. I have major graphical and stutter problems.
I will try to explain you behavior of the game: When the game loads, major stutter begins, (feels like it is struggling to load some resources needed for graphics) after 20-30 seconds it becomes normal but i still see that there is a small stutters. When u enter the match again major stutter begins same as i said before. Later it becomes a little playable but still on low graphics. I tried bunch of options: installed open source mesa drivers and installing proton and steamplay for DOTA2. Nothing has changes i even believe that game worked slightly better when OpenGL option is checked than Vulkan.
If on Steam, just right click the game, go to properties, compatibility, force steam play Proton version, try latest version, if that don't work well, then go down to the next version until the game is stable.
The radeon 5850 is a old mid range card and his cpu is also old. The last ATI Radeon card i used to have was an Asus Radeon HD4870 and that was back in 2009. Shortly after that the 5xxx series got lauched. Reminds me i customized that card with a twin turbo installed on it.
I vaguely remember that I have flashed it with a mod BIOS circulated in a Russian language forum and converted it to the higher spec version (the card was essentially slowed down by software for marketing reasons). It was almost 20 years ago.
Sorry for answering late. I tried literally everything you guys recommend me and i searched the internet detailed. I have no solution to this problem. This problem is probably related especially for Radeon 5850 because i saw other people solving problems with only installing mesa drivers which is easy.
Yet I still have ZXCVVBN keys bound as item keys, the chat wheel resets to Y key, which makes a lot problems especially when playing invoker which in legacy mode uses V for ghost walk, B for deafening blast and Y for cold snap.
My solution was enabling the console and unbinding the keys through unbind command (f.e unbind z)If toggling the console in the options in dota doesn't work rightclick on dota in steam library -> properties -> set launch options -> add -console
Hi, i'm new on this distro(Not that much a newbie, as i've been running Linux on my Pc for quite some years now), and been running it for quite some hours... Been enjoying it a lot tho, but something is bothering a bit(And it's something i haven't experienced on other distros), and that is Dota 2, on steam, not launching at all(I tried other games, and they run just fine, so i think its only with this game)...I tried a lot of things, from different launch options, to different settings on the various Garuda softwares, from differente kernels, packages, and the results still the same. Would appreciate a lot if anyone could help me(Especially as this issue is not something i got a lot of answers about, searching all upon the net... The only thing i got was about a solution that i tried out, deleting the "cfg" folder, and "recreating it", which got me to nowhere new, unfortunely)
Tried all of that,to no avail, unfortunely(And i tried reinstalling, as i even downloaded another version of the distro, the wayfire one, to see if it was something i did wrong when creating the usb stick), so idk, really
It do run well here also, but on other distros, no problem at all(As i did run today on another one), i'm reinstalling Garuda again, to see if i can provide you with the system info, and give it another try... The issue is just odd(And not having a answers anywhere on to why its just happening here is what kinda bothers me) I've been testing since yesterday(From the system, to packages, to settings, to startup parameters on steam and the game itself), and unfortunely, i still dont know why exactly its happening
You do not need to reinstall to provide this info. I am locking your thread until your system specs are provided. Edit your opening post to provide your system specs (no pics) and your thread will be reopened.
Prior to this week, I'd played only a single game in Dota 2's low priority queue. It was about a year and a half ago, and EU server weirdness resulted in a friend and I getting booted from a game-in-progress with an instant abandon. We were condemned to low prio for a single match, and I don't remember it being particularly eventful. Perhaps a lot of people were unexpectedly finding themselves there that week. It felt much like any other game of pub Dota, which is to say that it was a bit of a shitshow.
Have you ever heard the allegory of the long spoons? I first heard it in school during my teens, and for some reason, unlike the majority of things I heard in school during my teens, I've remembered it. It feels pertinent here: the allegory goes that when you die you find yourself in a long banquet hall with a heaped table of food in front of you. A problem: the cutlery is incredibly long, and for the purposes of this analogy you're not allowed to use your hands. Maybe they're tied to the spoons, or they are the spoons, or something.
In hell, where people are selfish assholes, everybody attempts to feed themselves and as a result nobody gets to eat. In heaven, however, everybody figures out that if they feed each other then the length of the spoon doesn't matter. The point, or one of them, is that the circumstances by which people are sent to these places makes them a kind of self-fulfilling prophecy. Send assholes to hell and it becomes a terrible place to be; stick all of the nice people in the same room and, guess what, it's nice.
The low prio system is intended, I think, to confront people with something similar. Flame, grief and abandon games and you'll be forced to play with people who flame, grief, and abandon games. The flaw in this line of thinking is that it assumes that badly-behaved players will, upon encountering other badly-behaved players, see themselves reflected and experience a Scrooge-type personal revelation. Guess what: this doesn't seem to actually happen. Here is a brief history of the last three games I played.
Game one: entire Radiant team feeds mid constantly in order to end the match faster. Our mid Warlock gets most of the kills, has an Aghanim's Scepter and Refresher Orb within ten minutes. One enemy player, Tinker, becomes outraged that myself and another member of our team are not pushing mid as fast as he would like. I suggest that he might be missing a valuable life lesson of some kind, and he threatens to report me.
Game two: I random Visage (all low prio games are All Random) and have a reasonably good time. We lose terribly, and at the end the enemy Wraith King types 'ez' over and over again until I disconnect. It is not entirely unlike regular Dota.
Game three: myself and my friend attempt a Clockwerk/Morphling dual offlane. For some reason, it works. Our mid Necrophos handily outlanes Pudge. On our safelane, however, Disruptor/Sniper loses to Pugna/Ogre Magi. As the long game goes on, Disruptor becomes angrier and angrier at Sniper, calls Pudge a 'fat fuck', and so on. I ask him if he knows why he's in low prio. 'BECAUSE I AM ALWAYS PLAY WITH FUCKS LIKE SNIPER', he replies.
Here's the thing: these games were actually kind of fun. They came after a weekend of going full tryhard in the Rektreational. Playing All Random made for a relaxing break. The terrible behaviour and worse strategies compounded the sense that nothing had any consequence whatsoever; it was a bit like playing Team Fortress 2. I went bottle-first on a support Lina because nobody gave a shit. None of it threatened my MMR. I had quite a nice time.
That's the first reason why I don't think low prio works as a punishment. The second is that by surrounding ragers and quitters with ragers and quitters, the act of raging and quitting is normalised. There's nothing in the low prio environment that suggests that these things are wrong. In fact, raging and quitting (expressed by feeding constantly) is the fastest way to dodge the punishment. This is a bit like telling a convicted thief that if they can successfully steal the keys to their jail cell then they can go home early.
While it makes sense to preserve the experience of well-behaved players by exiling the worst element to their own dimension, I suspect that this is the worst way to actually resolve the problem. The lessons that need to be learned by these players are best learned by example, and that example can only be provided by players who don't act the same way. The solution to the trench isn't more trench, it's more exposure to the community.
Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Chris ThurstenSocial Links NavigationJoining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.
@Volk_tv @vr_hai If VRchat had more accessible custom avatar building through say, base model purchasing + Dota 2/RuneScape 3/CS2 style individual item sales through a fiat currency platform like Steam Marketplace, monetization would not be an issue.
@RajeshAkudkar @HathwayBrdband @HathwayBrdband I have been waiting since 31st may and my problem is not resolved is this how @HathwayBrdband works? your employees are not proactive it seems. @DOTA2 sir kindly take action against Hathway for not resolving problem and giving false information they are trying.
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