OnePunch Man is a Japanese manga series written by One and illustrated by Yusuke Murata. One began publishing One-Punch Man as a webcomic in 2009.[1] In April 2019, the webcomic resumed publication after a two-year hiatus. As of March 2024[update], the manga remake has released 200 chapters. When the series became popular, receiving 7.9 million hits by June 2012, Yusuke Murata contacted One and proposed to redraw the comic for digital publication in Weekly Young Jump's spin-off manga website Tonari no Young Jump (となりのヤングジャンプ, Tonari no Yangu Janpu), published by Shueisha.[1][2][3] The first chapter was published on June 14, 2012.[2]
The series began publication in Viz Media's Weekly Shonen Jump (Shonen Jump Alpha at the time) in North America on January 21, 2013.[4] The first digital volume in February 2014.[5] One-Punch Man was one of a number of series that Viz made available on ComiXology in June 2014.[6] The manga was released in print in the United States starting in September 2015.[7]
Individual chapters of the series are called punches; for example, chapter 37 is "Punch 37". Bonus manga that are one to two page(s) long are not listed in the index. Bonus chapters are listed after chapter lists.
Bonus 1: A large robot approaches the headquarters, and some heroes are deployed to stop it, but it turns out to be Metal Knight's reconstruction robots.
Bonus 2: Charanko recalls how he became the number-one disciple for Bang.
Bonus 1: Tornado gets upset that she has been dealing with so many monsters. The association gives her a day off, but she gets bored.
Bonus 2: Saitama enters a hero costume contest, but lets a boy use his costume, and finds the contest judge to be very harsh on all the contestants.
There are two chapter numbering systems, the volume published chapters and the online published chapters. There may be some discrepancies between the volume numbering and online numbering as a result of chapter merges/splits.
31st Punch: Great Prophecy
32nd Punch: From Space...
Note: The chapters "From Space..." and "Counter" were merged into one chapter called "From Space..."
33rd Punch: Guys Who Don't Listen
34th Punch: Are You Stupid?
Note: The chapter "Are You Stupid?" was split in two. The first half retaining the title "Are You Stupid?" and the second half being called "The Fight"
Extra: Salmon
Extra: Omake 1
Extra: Omake 2
Extra: Omake 3
Extra: Omake 4
The setup is brilliant, with some serious strategy on behalf of Death Gatling and the other heroes - who would typically be vastly outclassed by Garo. Fortunately for them, Garo's been busy battling one hero after another in quick succession, including run-ins with a handful of S-class heroes and a perceived thrashing at the hands of King (though we know it was just Saitama doing his usual thing).
"Uhhh...can we talk about this guys?"At 211 pages, the first few chapters fly by as the Hero Hunter assesses the threat from the various heroes and works to counter them to the best of his ability. One of Death Gatling's main points is that everyone is obsessed with S-class heroes, but that it's the A and B-class heroes that do a lot of the heavy lifting to keep regular people safe. Seeing their unique abilities on display, covering close, mid, and long-range threats, reminded me of a well-balanced RPG party taking on a boss.
Despite things looking pretty bad for Garo, it was around this point that I realized that, in Infinity War fashion, One Punch Man had taken a purported "villain" and gave him a heroic arc. In the face of adversity and certain failure, his indomitable will allows him to turn it around. That, and reaching into the very earth itself to tear up massive roots and destabilize his opponents.
"You gotta be kidding me!"While it has been well established that Garo is a badass, watching him turn their abilities against one another was downright distressing at times when you realize he's supposed to be the bad guy. Of course, this gets complicated when Death Gatling, in a final stand, attempts to mow down Garo, not realizing the hut has Tareo inside. Garo successfully deflects his "death shower", and the resulting panel is one of the best in the volume.
Now, at this point I found myself wondering just how much juice Garo had left. With Genos' recent losses, it was apparent from the start that he wasn't keen on things like "mercy" or "defeat". However, he barely gets a handful of hits in before a pair of familiar martial artists make their entrance - Bang and Bomb.
The art in this volume was spectacular, with a good mixture of speed and weight in the various fight scenes. The pages fly by, and the narrative moves forward (such as it is). My biggest gripe is that there wasn't a lot in terms of plot that was revealed, except some allusions that the Monster Association is interested in recruiting Garo.
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