Nucleus SoundLab and FXpansion have joined forces to create an absolutely incredible collection of drums: BFD Core ReFill. The goal of this product is to be the absolute best drum ReFill available for Reason. Whether you need an incredibly detailed and produced drumkit for your mix, or you need quality samples to produce a drumkit of your own, BFD Core ReFill delivers with over 3.6GB of ultra-high-quality drumkits.
Nucleus SoundLab and FXpansion present BFD Core Refill for Propellerhead
Reason 6+. BFD Core ReFill is a synergy between the best-in-class drum
samples of FXpansion, partnered with the proven sound design experience of
Nucleus SoundLab. The goal of this product is to be the absolute best drum
ReFill available for Reason. Whether you need an incredibly detailed and
produced drumkit for your mix, or you need quality samples to produce a
drumkit of your own, BFD Core ReFill delivers.
Reason Drum Kits is a collection of expressive and playable acoustic drum kits, recorded in legendary studio spaces, using a mix of vintage and state-of-the-art recording equipment. Recorded at legendary Atlantis Studios in Stockholm, no effort was spared in order to capture the sound and soul of these magnificent drum kits.
But where Reason Drum kits really shines is in the way so many creative decisions are open for you. All drum kits were recorded using the full mics array in the recording room, and all those recordings are available in Reason Drum Kits when you create your drum sound. Do you want a tight and intimate sound? Go for the close mics. Want a big and loud drum kit? Go wild with the overhead and ambience mics!
From thousands of samples, each drum kit has been meticulously crafted to allow for expressive performances. There are multiple samples per instrument to allow natural rolls and fills without the robotic machine gun effect of just re-triggering a single sample. Rim shots, ruffs, side stick and other ways that drummers turns patterns into performances are all there for your creative use.
Features
- Hypersampled acoustic drum Rack Extension instrument
- Large selection of vintage and modern drum kits
- A complete drum recording session with separate levels for all mics, master compression and reverb
- Intuitive interface makes it a breeze to create and tweak sounds
- Recorded with a mix of vintage and state-of-the-art equipment in top rated studios
- Built-in effects include dedicated reverb & bus-compressor
- Build your dream kit from 75 sampled drums
Batas: drum kits, is powerful ReFill with dynamic, expressive and playable acoustic drum kits. Recorded in a beautiful and contemporary studio, using high end recording equipment. Carefully designed to capture the authenticity of each amazing drum kit.
Every drum kit was precisely miked with legendary microphones and impeccable technique. In a wonderful studio with an astonishing acoustic treatment. Plugged in carefully selected preamps with rich harmonics and low noise ratio. Every detail makes Batas has its terrific sound.
This collection includes a quality set of 63 Drum Kits for the NN-XT Reason Sampler and Combinator module. You can also load more than 3200 samples with the Redrum module. The audio quality is 24-bit / Stereo. The sampled instruments are classic drum machines and several synthesizer drum kits. Many of the kits are General Midi compatible. Note that these are single sample drum and percussion sounds, not actual rythmic loops.
While Propellerheads Reason is a great program it also causes the most confusion among all of the 3rd party products we support. This blog discusses the specific files we supply for Reason, some recommendations and why some Reason kits cause problems.
Now discontinued, these were high-end acoustic drum samples sold by Propellerheads, now Reason Studios. We continue to include these mappings in our downloads because some customers still use them. It included some really good kits.
Limited slots is not the only issue. Like NN-XT, Redrum kits are not mapped consistently. In fact, most of them differ in terms of the sounds they have. Again, very cool for programming, less than ideal for third party MIDI.
Examine the Pattern lane of this Redrum sequencer track and you'll see each pattern change going adrift by an eighth note every couple of bars. This arises because pattern A1 in the example is effectively in 4/4 (16 16th-note steps) and pattern A2 is in 7/8 (14 16th-note note steps). When you're working with this kind of material, the bar numbers at the top of the sequencer window are less important than the grid resolution in the Pattern lane.
Users will need a lot of RAM to get the best out of Reason Drum Kits, and a fast computer to help with loading times, but initial auditions indicate that the slight inconvenience is worth it. (Using 16-bit stereo patches keeps the load to a minimum.) The disk is rounded off with a range of template and demo songs that show off the collection to good advantage and give users some good starting points. The Scream 4 distortion device features amongst these song files, adding an industrial edge to the kits' outputs, and the extra Scream 4 patches are augmented by a nice set for the RV7000 advanced reverb. SOS will go into more detail about Reason Drum Kits in an issue coming your way soon. In the meantime, check out www.propellerheads.se
Let's say you'd like to create alternating 4/4 and 5/4 bars in your Reason song. The 4/4 bar is easy: Redrum, with 16th-note resolution and 16 steps per pattern, gives you this right away. A 5/4 pattern is created simply by increasing the number of steps to 20. Note that writing a pattern will now require you to use the Edit Steps button to access steps 17-32, though only the first four steps will be needed.
Things become a little more complicated if you'd like to interject the occasional 7/8 or 11/16 pattern into your song, but the theory is the same. For example, for 7/8 bars in Redrum, set a pattern length of 14 and keep the resolution at 1/16. Likewise, set the grid value to 1/8 so that changes will occur within complete bars. You could alternate 4/4 and 7/8 bars in this way. Again, the global time signature is perhaps best left at 4/4, so that you can keep track of the fractional pattern changes during the composition stage. In practice, the time signature could be anything, so long as you know what the value of the grid is. In the 7/8 example, you need to know where the eighth-note steps are. Pattern changes will not be happening at exact bar lines, but the desired result, of changing time signatures, will be achieved.
Most virtual time signature/step resolution combinations should be possible within Redrum patterns, since they have a maximum length of 64 steps. The same is not true of the Matrix, since it maxes out at 32 steps. This becomes a problem if you're trying to work with the smaller note resolutions. The solution is to divide your patterns in two, and use your new organisational skills to keep track of which pair of patterns makes up the desired complete bar, and how many steps each has.
The free Refill page on the Funk Station web site.For example, I recently downloaded a couple of neat collections from Funk Station (www.funk-station.co.uk). The Dark Side is an intriguing and very abstract collection of Subtractor patches, moving the synth a good distance away from standard bass lines and lead parts and towards becoming the sound design tool any synth can be if pushed hard enough. Most interesting for me were the stereo patches. Subtractor is, of course, a monophonic synth, but the simple expedient of creating left and right elements to be loaded into two of the synths solves the problem (just remember to pan them hard left and right on their Remix channels).
To audition these patches, you'll need to to assign your controller keyboard to two of Reason's internal MIDI busses, and in the Hardware Interface that's at the top of every Reason rack, assign the left and right Subtractors to their own MIDI buss. Alternatively, create a Matrix sequencer, playing long notes, to help you hear the development of some of these patches. Route the Matrix's gate and note CV outs to the Split A and Split B sockets of a Spider CV merger/splitter device; now route cables from the split outs to the corresponding CV inputs of the two Subtractors. Takes less time to do than describe, and you'll be checking out stereo Subtractor synth impressionism in no time.
The other set I downloaded from Funk Station is the Chemical Malstrm Refill, featuring well over 100 patches for the Malstrm device. This is described as offering "dirty, industrial" patches, divided into lead sounds, basses, gated synths and "mad sfx". It's definitely worth a trip with the modem, and might well provide a texture you can use, or inspire you to explore sonic areas you haven't ventured into before.
Finally, you can also download a demo of Funk Station's Ambient Textures CD, released as a Zero G product and distributed by Time + Space (www.timespace.com). The full package costs 39.95, and includes a big collection of patches for Subtractor, Malstrm, NN19 and NNXT.
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I cant watch the video for some reason but Chromeo uses a lot of older gear so find some samples of the Oberheim DMX, Linndrum and other 80s drummachines. There is a Reason Refill by Discodiktator and you can download them here.
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