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Chris Roberts

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Nov 5, 2010, 12:37:44 AM11/5/10
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This thread is to track development issues that arise between
meetings, new features to be implemented, and to request changes to
the current code.

A few of the current issues are:

Combat:
Complete madness meter implementation (Statistics classes)
Hallucinations menu
Character attack vectors
Character positions, Conditional Character positions

World:
Character sprite size/animation issues (current dimensions: 96x96)
Collision and character speed (portal system)
Mob placement and pathing
Map clipping issues

Chris Roberts

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Nov 5, 2010, 3:34:51 PM11/5/10
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Current list of changes:

Hallucination Menu
Conditional Character positions

World:

Character sprite size/animation issues (current dimensions: 96x96)
Collision and character speed (portal system)
Mob placement and pathing
Map clipping issues



Tim Guthrie

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Nov 8, 2010, 3:44:58 PM11/8/10
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After looking through the code, I was able to code in player positions
dependent on number of players in the party. It shouldn't be too
difficult to add addition conditions.

What conditions and positions did you have in mind? Actual positions
would be most helpful, although I can work with a diagram
if you aren't up to figuring out the vectors.

I was also able to successfully modify the sprite size on the map.
There are some slight collision issues and I had to modify the
shadow, but otherwise it worked alright. If I get the sprites in
96x96 I should be able to put them in the game easily.

-Tim

Chris Roberts

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Nov 16, 2010, 2:34:49 AM11/16/10
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Thread revision time!

Current issues:
+Shadow sizes

Planned features:
+Mob patrols
+Hallucinations and spells menu, with areas for additional explanatory
text
+Placebos as currency

Topics to discuss:
+How spells and items apply and remove status effects
+Madness resource quirks: the "insane state" and reset
+Reality Checks: items and party abilities to remove madness
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