So that everyone knows what they are working on:
Justin and Bogdon:
Powerup Class:
-stores an enum sum for the different type of powerups
Ship Class:
-stores an int representing powerup type
-stores an int tracking powerup level.
-changes in some fashion based on powerup type and level
Sean and Joe (sorry if i spelled u wrong)
Ship Class:
-alter the speed when the boost button is held
-only fire the weapon when the spacebar is held