On Fri, May 22, 2015 at 12:27 AM, Guy Davidson <
elgu...@gmail.com> wrote:
> Sorry about the delay: Total War is getting interesting right now...
Haha, yeah, that's probably why game developers have so little
interaction with the committee... who of us has the time and energy
with these work schedules? :)
> Then I guess my question is: how would I start the SG14 library? Is there a
My first question is: a library for what? Is this to flesh out a new
implementation of a proven design to build a proposal around it? To
test out new ideas and experiment with solutions to previously
unsolved problems? These are very different things.
> "standard form" for names and identifiers, organisation, location &c. or
I'd lean towards the conventions of the C++ standard document where
possible. Makes it easier to write those proposals, I'd think. :)
This is what Boost did. At least for the Boost libraries I've
interacted with (not sure if there's a Boost-wide standard form or
not).
> would I simply create a GitHub repo and shout loudly across the web?
Wouldn't be a bad start. It can move under a single GitHub
Organization, perhaps. The committee, Michael, or an officially
designated trustee should create/own said Organization and any other
resources (official mailing list, etc.) I think, otherwise I'd go
ahead and create them.