Server failed to parse a incoming message from Connection 127.0.0.1:55825 on channel ReliableInOrder1: Trying to read past the buffer size - likely caused by mismatching Write/Reads, different size or order.
Preventing message .5 ����I��> ��/0�^�#�� by non-authoritative Client 1 from being forwarded
UnityEngine.Debug:LogWarning(Object, Object)
uLink.NetworkLog:#=qrz1RcLe9AOskZ2oDVV6TOg==(NetworkLogFlags, Object[])
uLink.NetworkLog:Warning(NetworkLogFlags, Object[])
#=q2UY52BJ9biGgmx22rdj3sV29CcBhY8kpifM5cWqH1Iw=:#=q5NFvZWTi8GQFtPV4K3aSKurInFaFOUCsd$g0hGohJiA=(#=qoApyN3_az1F$hzIGeCCbUw==)
#=q2UY52BJ9biGgmx22rdj3sV29CcBhY8kpifM5cWqH1Iw=:#=qzPCrj6wDMuTHgxA$S11ZDt2cuy64QP5KVsl6BXI_TZA=(#=qdWBHojLUnItlNsWo8jIBCeJuDQIAtLGRBLTZy1UW2ns=, #=q8JqMFw7RXi2IBNQTihEcu_vOALsJReWWfJajgKUwvXw=, #=qE$pKhd8zC72pweZsItp231dFEcrTBm$fBmOdqf57mSg=)
#=q2UY52BJ9biGgmx22rdj3sV29CcBhY8kpifM5cWqH1Iw=:#=qWSt2zKrhgmsYKnCa4jMbbjkFT$akRRjYR4431GwDxZY=()
#=q2UY52BJ9biGgmx22rdj3sV29CcBhY8kpifM5cWqH1Iw=:#=q0H2tYDyFnXv03lonxnQEmQ==()
#=q00ZsoX62hhBj3fK02WgoBLKflvlj_Van37rNWVar6r8=:#=qqcTHcJ_C_qFq3OkF5YDsSg==()
#=q74WLq0jJZCOwVVK2FMKFxLGBlxmUYxU9tvj6cA77Nhs=:#=qFUifLrWCM4InKmwQSofLMQ==()
uLink.InternalHelper:LateUpdate()
--
void Start ()
{ if (ServerHelper.AccountName == null) return; //Invoke("GetCharacterList", 1); //in this case it works GetCharacterList(); // int this case it throws an error }
void GetCharacterList() { ClearCharacterList(); networkView.RPC(typeof(CharacterSelection), "GetCharacterList", uLink.RPCMode.Server, ServerHelper.AccountName);
}