Theselow poly, 2D images were probably going to be sprites in the Taris Duel Arena crowd before being left unusued in the end. In this image, you can see a Twi'lek (A very common NPC), a Gran (Only 3 Gran's exist in K1), a Quarren (Only 1 Quarren exists in K1), a Chadra-Fan (An unused alien which was later used in K2) and a purple robed alien and a pink alien of unknown origin.
Now the final missing link here is: WTF IS THIS THING SUPPOSED TO BE? And what is N_alien04_low supposed to be as well? Keep in mind, N_alien04_low's model doesn't exist in the game files unfortunately.
If someone could fetch me the UV layout of N_alien01_low's model, I will happily attempt to create a texture for this bad boy... and for you non-Modder's, let's theorize what on earth I found and what species this thing is.
The red one could be a messed up version of the Devaronian, just without the horns. The clothing also gives that away to me, alot of Devaronians are seen wearing that type of garb (bulky and open upper jacket, too-cool-for-school look, biker gang, etc)
The blue one could be a Gand, It's got the same bug head thing going on that the Gand have. It could also be a Sullistan, but the eyes aren't spaced quite the same. Those feint blue streaks coming down from the head to the torso on sprite also match the same patten of the Gand's breathing tubes seen in Kotor 2.
Both species would be seen in Kotor 2 and some species had model updates from K1 to K2, so it's not a big revelation to think that these sprites were cutouts of older models for the Gands and Devaronians. Alien01's (the one I suspect is a very early Gand WIP) model height could be attributed to how they barely worked on the thing and didn't put time in to provide it with the proper height.
What I find interesting is that the bottom left sprite is a perfect match to that little mouse alien in Kotor 2 (the one in the Nar Shaddaa cantina who helps T3 get into Vogga's warehouse). That means that they must've already had the model finished, but didn't include it into Kotor 1 for some reason.
Assuming the NPC has NO animations in-game (like, none at all, no breathing, no idle animations etc), it will appear in-game as a T-Pose and if it was moving across the map then it simply glides along the ground in that T-Pose because the leg's aren't animated either. If this Gand was a very early draft alien, then it could be assumed that it was never animated and thus appears as a T-Pose in the image here:
You see, I don't think Obsidian would've selected their new aliens based on one unused sprite in the game files of K1. Inside the alien VO 2da file exists an entry for an alien species called a "Gotal":
Only the name is ever mentioned, there is absolutely no evidence of Gotal's being a thing for K2 other than that one name mention in a 2da. It can safely be assumed the Gotal's probably became Devaronian's in the end and that the decision to make the K2 aliens were totally independent from K1.
In K2, the N_alien02_low Gran was replaced with the actual Gran alien and the N_alien05_low Quarren was replaced by an actual Quarren. But N_alien03_low was unchanged, why? That is because N_alien03_low, the Chadra-Fan, was never used in K1 despite it existing in the game files.
The reason why I suspect the Chadra-Fan was unused in K1 was because the Quarren, Gran and Chadra-Fan were supposed to be "Lite" NPCs. And since they were just designated as "aliens" they simply existed to be background characters, that is why you only see 1 Quarren with Bith VO (Pre-release screens from early 2003 show more Quarren background NPCs on Tatooine who were cut), the Gran simply exist as two swoop fans on Manaan with Duro VO and a has a small role as a GenoHaradan target with Gamorrean VO (Inconsistent) so the Chadra-Fan were probably intended to be background unimportant NPCs with Jawa VO most likely.
For those who aren't familiar with models, that "T-Pose" the alien is doing is the result of a lack of animations, very similar to what I theorized with @Mephiles550 above. I tested this bad boy out, and it turns out he lacks an idle animation, a walking animation, a death animation and presumably combat animations. That means my plan of adding this guy in random locations in the galaxy isn't going to be a thing after all
Good job restoring what you could. Something I like doing with old games is restoring as much old content as I can and reverting the game to the earliest, yet fully completable, extent possible (Half Life 2's beta started that hobby for me). I would like to see a version of this model with a working idle animation so that I can use it in a "beta build" of Kotor and view it in all it's 480P glory on my 4K monitor.
I wonder if "Pyrath" would be a good name for this species, this name was chosen as this species would be from "Pyr" which is a planet in the same system as Manaan. This way there could be some form of connection between Selkath and the "Pyrath" species.
I was actually contacted by DarthParametric yesterday and it turns out that I had set the wrong body type in the 2da, that resulted in the broken animations and by fixing it I have since restored the animations of the NPC.
But for those wondering, this will be the eventually link to the mod. If the mod isn't approved then this should just lead to a blank tab (Unless you are a moderator of course ?), but when it is approved this link will lead to the mod, and for you future viewers of this post, enjoy the mod:
Thank you to everyone who contributed to the mod in someway/contributed to this thread in someway, I couldn't have done it without you guys! I hope to make more mods in the future, and to answer @Mephiles550's observation of The Champ's species being in K1, I have indeed discovered where exactly the Chadra-Fan where going to spawn, so that might be one of my next mods coming in the future!
hi every 1 i love to make movies i always have since i was 8 and i alwhays was a fan of the movie ALIENS and ALIENS vs PREDATOR and i alwhays dreamed of making my own movie with me blowing up an alien or having it chase me or somthin
but i am kind of new to blender i just know how to get around in it and thts all.
im looking for a Alien model sorta like this 1
 
ecept 3d of course and i was wondering if any 1 new of any models tht i can download that look like this but if not then what are the steps to making my own??
What tuts do i need?? and if i did get the model then how do i add a video into blender and make an 3d object look like it goes behind me??? some1 please HELPPPP!!
it really depends on how high quality you want. if you want an alien model that looks ok but not that great. you could find the basic tuts pretty quick to help you. if you want something thats going to look realistic and you have no cg expierence its going to take a long time to learn. at least it is for me. depends on how obsessed you are
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First, some context. In one of the comments to an answer to the recent question Why not adopt the constructibility axiom V=L? I was directed to some papers of Nik Weaver at this link, on conceptualism. Many of the ideas in those papers appeal to me, especially the idea (put in my own words, but hopefully accurate) that the power set of the natural numbers is a work in progress and not a completed infinity like $\mathbbN$.
In some of those papers the idea of a supertask is used to argue for the existence of the completed natural numbers. One could think of performing a supertask as building a machine that does an infinite computation in a finite amount of time and space, say by doing the $n$th step, and then building a machine of half the size that will work twice as fast to do the $(n+1)$th step and also recurse. (We will suppose that the concept of a supertask machine is not unreasonable, although I think this point can definitely be argued.)
The way I'm picturing such a machine is that it would be a $\Sigma_1$ oracle, able to answer certain questions about the natural numbers. I suppose we would also have machines that do "super-supertasks", and so forth, yielding higher order oracles.
To help motivate my question, suppose that beings from outer space came to earth and taught us how to build such machines. I suppose that some of us would start checking the validity of our work as it appears in the literature. Others would turn to the big questions: P vs. NP, RH, Goldbach, twin primes. With sufficient iterations of "super" we could even use the machines to start writing our proofs for us. Some would stop bothering.
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