> Since Doug has decided to not be the editor of our fledgling mag does
> anyone else fancy taking on the role of editor. I have enough trouble
> with doing the layout let alone being editor besides I know nothing
> about being an editor.
I can't. Once I sort out the docs team and do some other things
through my term, my eye will be on helping package management and then
my own branch.
I also made a task for this, so we won't forget it:
http://issues.unity-linux.org/index.php?do=details&task_id=216
keep the window open on this one, I'm sure a good editor will fall in your
lap. besides, it will be a short while before an editor is necessary...
unless you guys plan to be ready by tomorrow... :P
>
> Since Doug has decided to not be the editor of our fledgling mag does
> anyone else fancy taking on the role of editor. I have enough trouble
> with doing the layout let alone being editor besides I know nothing
> about being an editor.
I'm considering stepping away from docs work and just doing the
magazine and some other random stuff.
If we are going to start the magazine, would it be possible to "show
good stuff from others". I think it would be nice not to be too "one
sided"
Brainstorming...here are my ideas:
1. LiveCD - How we develop it, how others can contribute, how others can use it.
2. MirrorMon - Our new tool to monitor mirror status (Paul created it)
3. Smart Development and how Unity contributes upstream through
different devs (david comes to mind)
4. Interveiw Proyvind from #unitylinux who is a Mandriva developer to
talk about how Unity is giving back to upstream projects (he's rpm5)
5. 64bit Unity
6. State of Internationalization in Unity
7. Feature a Team - pick one team on Unity and feature it and all the
members and the resources attached to it.
8. Feature a Dev - bio on a developer
BTW, if anyone needs a website setup for the magazine, just holler...I
can get one setup in a few minutes ;)
2. MirrorMon - Our new tool to monitor mirror status (Paul created it)
Paul, for those of us that know nothing about smart-utils, could you
give us a brief 'here's what it is' in case magazine guys are
scribbling notes to follow up on?
You need:
Editor
Graphics
layout (me)
proof readers
Html guy (for web version)
Devnet put forward some good ideas to get started.
The first things I would need are transparent background .png logo's
etc for heading and stuff like that. So I would need to get together
with whom ever is doing the graphics and sort these things out. A
magazine can be time intensive so you need a team dedicated to doing a
mag and not on to much other stuff with Unity if that's possible.
On 5 Mar, 21:14, Douglas Wilson <histo...@gmail.com> wrote:
> Thank you I will. :) I do believe he is somewhere. Dai you still here?
>
> Doug
>
>
>
> On Fri, Mar 5, 2010 at 1:11 PM, Paul LeBlanc <geminiguy...@gmail.com> wrote:
> > tell us what u need... but, isn't Dai still around too?
>