Fix_The_Bit (a Non-Violent Game for the KENBAK1)
It is actually the same game "Kill The Bit" but now you have to fix the damaged bit.
I changed direction to the left and started the LEDs with 177 instead of 001.
This time I am using lower speed because is harder to follow the moving darken led.
"Fix The Bit" for the KENBAK-1
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002:000 DB 000 ; X Register
003:004 DB 004 ; P register
004:023 177 LOAD A C=177
006:311 ROTL A,1
007:234 377 STORE X 377
011:123 300 LOAD B C=300
013:034 200 STORE A 200
015:113 001 SUB B C=001
017:143 013 JPD B!=0 013
021:304 377 OR A 377
023:033 000 STORE A C=000
025:024 200 LOAD A 200
027:324 377 AND A 377
031:334 000 LNEG A 000
033:013 001 SUB A C=001
035:324 024 AND A 024
037:343 006 JPD UNC 006
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Octal file for the kenbakuino serial loader:
000,000,000,004,023,177,311,234,377,123,300,034,200,113,001,143,
013,304,377,033,000,024,200,324,377,334,000,013,001,324,024,343,
006,e
>
Change the value at (012) to modify the game speed.
- Actual value is 300 (good value in the kenbakuino Simulator for beginners)
- Decrease the value to increase the speed.