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Anime products wholesale:How to Make Anime Shows

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1 sept 2014, 5:25:131/9/14
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Anime is a Japanese school of animation with its own style, story traditions and codes for portraying emotions. The genre has gone beyond its homeland to enjoy a dedicated fan base stateside. Even U.S.-produced shows such as Teen Titans and the Boondocks have emulated anime conventions in their own series. Otaku---the fans of anime---are among some of the most dedicated pop culture fans, so it is important to carefully study and reproduce the soul of anime shows.

1.Select a genre and structure for your show. In the broadest sense, the genres are the same as you would find in the U.S.: action, comedy, drama, horror, romance, science fiction and variants or amalgams thereof. Apply anime conventions to the genres, such as anthropomorphic animals or frantic emoting in comedy, idealized teenage innocence in romance and the honor-bound warrior in action. Consider whether you want a frequently produced "assembly line" serial or a single-season storyline with the resolution planned from the beginning. The latter is more common in anime than it is in the U.S., where the continued production of an advertising revenue generator may be more desirable than a well-structured story.

2.Gather a team of writers and start developing scripts for the show. Ask each writer to develop a brief treatment for an episode. Have them justify the episode within the context of the overarching plot of the series, especially if the show will be limited to one or two seasons from the start. Assign one or two writers to work on a single episode's script and then bring it back to the group for revision.

3.Bring in your voice actors for the dialogue recording session. Meet with them before recording to go over the storyboards and develop a voice that matches the character. Give them notes over multiple takes until they hit on the perfect characterization for the voice. Video tape the session as reference material for animation.

4.Animate the key frames---notable shifts in character, object or scene movement---in separate sequences that will add up to a full episode. Create more frequent key frames for action sequences to guarantee total control over the look of the final product. Highlight a dramatic action that doesn't include a lot of action---such as a flying kick---by animating a colorful background of moving lines. Use the between-frame option of the animation program to complete the sequences and double-check the resulting product to make sure the animation is up to spec.

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