Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Megalomania

32 views
Skip to first unread message

Schnide

unread,
Mar 12, 2002, 6:10:55 PM3/12/02
to
All this talk of Amiga games has got me going again.. anyone got a working
version of this on the Amiga? No matter what ADF set or emulator I use, it
just doesn't work.

I suppose the Megadrive version would do if it's similar (or indeed if there
are any other versions at all) but it still wouldn't be quite the same, and
I'm sure I tried that avenue before and the rom didn't work.

Schnide


distant

unread,
Mar 12, 2002, 6:24:12 PM3/12/02
to

"Schnide" <schnideS...@btinternet.com> wrote in message
news:a6m1u9$et3rg$1...@ID-82604.news.dfncis.de...

Last version I played was the PC one. Had to use Speaker sound effects
myself.

distant


Mike Jenkins

unread,
Mar 13, 2002, 4:08:09 AM3/13/02
to

I seem to remember this game having trouble working on anything but an
A500, so you might want to try UAE with a Kickstart 1.3 ROM, 512K chip
RAM, 512k slow RAM, the OCS chipset and the 68000 CPU setting with the
"more compatible" option enabled.

--

Mike Jenkins

Andrew Layden

unread,
Mar 13, 2002, 5:54:03 AM3/13/02
to
Paul Irvine wrote:

> Make that a 'must' for the Slower but more compatible option.
>
> I beat the first island and it just stat there doing nothing with this
> option unticked, worked fine with it on.

LOL! Is it any wonder I gave up on Amiga emulation? :-)

--
Andrew Layden.

Mike Jenkins

unread,
Mar 13, 2002, 5:58:52 AM3/13/02
to

Pff, when I started using UAE it had no user interface at all and you
had to specify all the options from the command line, which sometimes
wasn't long enough to load the disk image or mount whatever hard
drives you wanted.

YOU'VE NEVER HAD IT SO GOOD etc.

--

Mike Jenkins

Steve Jackson

unread,
Mar 13, 2002, 12:38:47 PM3/13/02
to
Megalomania, I have been dreaming of a GBA port however unlikely, for
sometime now.

Steve Jackson

eBay Auctions
http://makeashorterlink.com/?W2921478

Mark Stevens

unread,
Mar 13, 2002, 6:01:23 PM3/13/02
to
On Tue, 12 Mar 2002 23:10:55 -0000, "Schnide"
<schnideS...@btinternet.com> wrote:

>I suppose the Megadrive version would do if it's similar (or indeed if there
>are any other versions at all) but it still wouldn't be quite the same, and
>I'm sure I tried that avenue before and the rom didn't work.

From what I remember, the Megadrive version is more or less identical to
the Amiga version (complete with amusing speech). Although it was actually
released under a different name on the Megadrive because of an existing
game with the same name. I can never remember what the renamed version
was, so I can never seem to find the ROM of it!


--
Mark Stevens
http://www.insertdisc.com/

jamiec补

unread,
Mar 13, 2002, 9:16:22 PM3/13/02
to
"Mark Stevens" <ma...@headspin.clara.net> wrote in message
news:phmv8usiqd110nip4...@4ax.com...

> From what I remember, the Megadrive version is more or less identical to
> the Amiga version (complete with amusing speech). Although it was actually
> released under a different name on the Megadrive because of an existing
> game with the same name. I can never remember what the renamed version
> was, so I can never seem to find the ROM of it!


taken from a megadrive guide i've got


NAME: Tyrants - Fight Through Time
AUTHOR/VENDOR: Sensible Software/Renegade/Virgin Games
RELEASED: 1992
TYPE: Strategy
LANGUAGE: English and French

PREMISE: This is a strategy game rather like Populous or perhaps
The Settlers. It involves resource management and
development, then finally - on each level - the
conquering of the other civilizations on the island.
(Steve Sharp)

IMPRESSIONS: A refreshingly different take on the "god" genre that is
lots of fun to play. (Steve Sharp)

VARIATIONS: Mega-Lo-Mania (all non-American markets)


Tim Miller

unread,
Mar 14, 2002, 8:26:19 AM3/14/02
to
"Steve Jackson" <sticky...@upyourbum.com> wrote in message
news:a6o303$fpolt$1...@ID-92437.news.dfncis.de...

> Megalomania, I have been dreaming of a GBA port however unlikely, for
> sometime now.
>
I don't think Megalomania could appear on the GBA, it's not erganomically
terric enough.

However, I've just won a Neo Geo Pocket Colour on eBay.

Tim (tm)


Paul Irvine

unread,
Mar 15, 2002, 1:54:36 PM3/15/02
to
On Wed, 13 Mar 2002 10:58:52 +0000, Mike Jenkins <notv...@clara.net>
wrote:

>Pff, when I started using UAE it had no user interface at all and you
>had to specify all the options from the command line, which sometimes
>wasn't long enough to load the disk image or mount whatever hard
>drives you wanted.
>
>YOU'VE NEVER HAD IT SO GOOD etc.

Too right, we didn't have these namby pamby Windows versions!
--
Paul

"I can still get it wet"

What's the film....(yes, I know where IMDB is too)

Andrew Layden

unread,
Mar 16, 2002, 7:07:11 AM3/16/02
to
Paul Irvine wrote:
>
> On Wed, 13 Mar 2002 10:58:52 +0000, Mike Jenkins <notv...@clara.net>
> wrote:
>
> >Pff, when I started using UAE it had no user interface at all and you
> >had to specify all the options from the command line, which sometimes
> >wasn't long enough to load the disk image or mount whatever hard
> >drives you wanted.
> >
> >YOU'VE NEVER HAD IT SO GOOD etc.
>
> Too right, we didn't have these namby pamby Windows versions!


Actually, I used to use DOS Fellow for my Amiga emulation. I hated the
crackly sound of UAE (unless they've fixed that now).

--
Andrew Layden.

0 new messages