"Steven W. Meyers" <
raidin...@gmail.com> skrev i meddelandet
news:f9a5913d-5ee0-49d7...@x17g2000vba.googlegroups.com...
On Apr 12, 7:39 am, "M Winther" <
m...@swipnet.se> wrote:
>> "Subjugatio Rebellium" (26 Rebels)
>> an old hunt game from China
>>
>> http:>
hem.passagen.se/melki9/subjugatio.htm
>>
>> Mats Winther
>
>Thanks for the post and the link to the Zillions download.
>
>After playing the game several times, I cautiously conclude that the
>rebels have a winning advantage. At the beginning of the game, they
>scatter from the general, cutting their losses. Then they patiently
>maneuver until the general has his back against the privy. Then they
>sacrifice a few pieces, enabling them to either force the general
>into
>the privy or trap him on an adjoining corner. Is this your
>experience
>with the game?
>
>Hunt games are notoriously difficult to balance. Some of the larger
>and more complex Tafl games may do an O.K. job of it, but I don't
>know
>of a really first-class, well-balanced hunt game. But perhaps
>someone
>else does?
>
>Steve
Yes, it seems the rebels are winning, but it isn't trivial. Of course,
hunt games should be unbalanced, that's the point. If one cannot prove
a win for the party with the weak pieces, then the game is useless and
forfeited. However, it is better the more difficult it is. Asian
leopard games aren't easy, at least not the bhigger ones. Pulijudam is
very popular in India.
http://hem.passagen.se/melki9/asian.htm
Mats Winther