Creating 3D objects in Artmatic 6 without Voyager

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dkater

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Feb 4, 2015, 10:17:18 AM2/4/15
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I just installed AM6. Going through the Artmatic 6.0 New Components documentation to see how to create 3D objects, but I'm getting the feeling that it can't be done without Voyager. The documentation keeps referring to Voyager, and I can't find the example files mentioned in the doc (Bauhaous Building, 24 Color Logic folder, Max & Blend Inf H tube.vy, etc) anywhere in the AM6 presets or examples . Maybe these examples are only included with Voyager. I haven't been able to locate any tutorials on modeling 3D objects unless they include Voyager. If Artmatic can't create 3D objects on it's own, then I'll continue to use Grobotto and Daz 3D to add 3D imagery into my creations. If it can, I'd appreciate advice on how to get started. Thanks.

Edward Spiegel

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Feb 4, 2015, 11:02:33 AM2/4/15
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Those 3D objects are designed in ArtMatic and rendered in ArtMatic Voyager. The example files are included with ArtMatic Voyager. Those kind of real 3D objects require ArtMatic Voyager. There are some pseudo-3D things that people do with ArtMatic but they don't include the sorts of things that you mentioned.

I thought that we had made this clear in the docs. Perhaps, we need to make it more clear that those particular items are DFRM objects that require ArtMatic Voyager.

Best regards,

Edward

dkater

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Feb 4, 2015, 11:38:42 AM2/4/15
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Thanks Edward. That clears  up the confusion. I wasn't expecting the renderer to be separate software. It seems to me that some of the software that I've used in the past such as Animation Master and Cinema 4D had a render feature built in. And even Artmatic  "renders" 2-D images. but I get the concept now. Thanks for clarifying.

The good news is that exploring the depths of Artmatic 6 will keep me busy for a long time. When I think back to the early days of fractal generating software, it amazes me to think of the power built into Artmatic. With the mutation and animation capabilities for quick and easy transformations, and the tiles and parameters for more detailed control, there is an incredible amount of control at our fingertips.

David

Edward Spiegel

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Feb 4, 2015, 12:09:38 PM2/4/15
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As you develop some ArtMatic chops, you may want to circle around and take a look at the ArtMatic/ArtMatic Voyager galleries. If you like fractals, the world of 3D fractals (which require Voyager) is pretty insane. Here is a page to whet your appetite:

http://metasynth.com/wikifarm/artmatic/doku.php?id=artmatic:3d_fractals

Best,

Edward

Peter Miller

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Feb 5, 2015, 4:21:34 PM2/5/15
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Hi David,

As you're just starting out with AM, I would highly recommend you join our Facebook page if you do Facebook, as there's a lot of demonstration and conversation there. You should also take a look at the wiki for some tutorials, and (you'll hear this advice a lot) take the time to follow the user guide tutorials. ArtMatic is a brilliant tool, and enormously rewarding, but it does require a little bit of heads-down to get the most out of it.

Peter.
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