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In case you missed it, Adobe announced the release of the Adobe Game Developer Tools yesterday which includes the release of Adobe Scout (formerly know as Monocle) which is used for profiling and optimization of your games. It also includes the Adobe Gaming SDK which contains a variety of frameworks that use Stage3D like Starling, Feathers, and Away3D along with code samples and learning resources. Finally, you also get the Flash C++ Compiler. Check it out here: http://gaming.adobe.com/getstarted/