I am creating a multiplayer android game as a part of my coursework. This is my first game. I intended to allow users to connect to the game over a simple network. I don't want to use internet at all hence I wont be using the android game services. How do I go about this. I have no clue at all. I have tried various tutorials but all of them are using a central game server. I just want to create a simple Client - Server network. One user will host a game and others will join.
it's my first time answering a question here. I usually just read here in stackoverflow. I'm also currently working on my first game. It connects devices using wifi peer-to-peer or WifiDirect (without a wifi hotspot). It requires high version of android OS (4.0 or 4.1?) but I believe you can also try the other way on which the devices needs to connect in the same wifi hotspot for lower OS version requirements. The latter, I haven't tried yet.
I could actually set-up local multiplayer with Minecraft PE by using Bluetooth tethering without using any WiFi or data on my android phone - would this be actually possible with The Blockheads as well?
Since I got my cousins hooked to this game , I do play local multiplayer games on IOS ( not sure about android ) and while it is possible to set up a local multiplayer game , you can join only when connected to wifi or a cellular network as far as my experience shows me.
However , This is only my exprience with Local multiplayer games on the Blockheads on IOS devices only. Somebody else might have a better answer.
But still if you see doodle army mini militia, you will find that they have a way in which they can search through all the hosts created on the given LAN network. In mini militia, we create a wifi hotspot and all the other players join the same wifi network. Then One of the player hosts the game and all the other players joins the game without any trouble of putting the IP address.
So i just build a multiplayer game,I was planing to make a android version of it. So i included some UI buttons to it. But then i notices that Canvas wont piking the prefabs so i just put the canvas,buttons and event manager as child of the player charecter. It worked but then i see that it wont work as expected when connecting multiple devices. It is only able to control the latest player with latest deveice joined(latest means the last one which joined the game). So can some one help me to solve this ! Thank you
I'm sorry but on version 1.9 (beta, even when paid) you can't play offline multiplayer anymore... I tried it with my friend updating her ap to this version and I can't get the local server from her phone and when I go to worlds tab > edit world > multiplayer it was enabled but when I play the same time I go to the settings I can't toggle back on... Now I have to connect to internet and sign in my xbox live account...
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