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Sanny Olafeso

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Aug 3, 2024, 1:25:15 AM8/3/24
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@--Black_Sky--TIME OUT The V8 emblem in the rear is a combination of two emblems: the V8 is "mg_int_light02.sii", and the Scania griffin emblem is "mg_int_light01". It will be purple, but if you put 5 of each, it will be more bright and pink. You have to follow the steps on how to add a new accessory in your truck.

At first, I'd put the grill with the big lights on in-game and save it. Then I do the normal process, decrypting, finding the truck, then the concerned grill accessory. If it's on top, it's a r_grill, but in front it's f_grill. Then you'll need a copy of that grill with the big lights. Here's what mind looks like (it has two horns on it though):

You can put the copy of that block at the end of all accessory blocks (you can scroll down until you see either vehicle or profit_log), that's what I recommend, less numbers to change in the array later. Then you need to change the address so it's different. You can either just put 1 instead of 0 at the end of it, or rename it for future reference like I did (following the address renaming guidelines). At this point, you need to change one of the two (doesn't matter which one) so instead of using big lights (light1, 2 or 3), it'll be using small lights (smalllight1, 2, 3, up to 6, you have the choice, you don't need to touch 7 to 10, which are side markers). But which one you want to use depends what you want. You may want to look in the truck browser (menu -> about -> truck browser), then get a bumper grill and look which number you want.

After you've done changing the lights, you need to declare that new block in the array of accessories. If you've put the copy of the block at the end, then you just need to go in your list/array of accessories, which should be above all the blocks. I usually do a search for the address of the last block (not the one you pasted) and it will bring you straight to it. I'd make a copy of the last one in the list and paste it underneath, before odometer, then change the address so it has the new one, and the number in the brackets. Numbers in the brackets must be in order, no same numbers, no skipping numbers. Then the first line of accessories with a number alone should be +1 from the last number in that list.

For example, I used to mess around with negative cargo mass of my trailer, and get the trailer with lift axle and put small wheels on regular axles. Then I'd put '1' on wear of the trailer wheels, drive in the rain with trailer axle up, the trailer lowers a little bit and... acts really weird on small road bumps.

Hello. I play ЕТЅ2 ON the NETWORK. I have already level 25 and all the while closed skills, I think they will open higher. But yesterday I played with a friend and he's level 3 already open skills, help, how to open them?

now back again because im curious about save editing random colors. im already aware of how to find truck and trailer color values and change them accordingly, but there was something i was thinking about. chrome. does chrome count as a color or a texture? would it be possible to save edit chrome in place of normal colors? and if so, where would i find the value for it?

For the paint, you can only put a valid path of sii file associated with a dds picture. There's no magic files or numbers that will make your truck looks like chrome (as far as I know). I also believe that putting "valid" paths for paint that are not meant for the truck (like trailer paint on truck) would automatically get you kicked on any TMP servers.

yeah i figured as much that chrome would be a far stretch. the way i do things in MP is i just swap out the regular long 3000r reefers and long box trailers with the rocky mountain double 45 foot trailer. i like the 45 footer because with the wheel led mud flaps (which i REALLY wish were available for trucks too) gives the trailer a more owner op custom look. the trailer looks great in any custom color when used with a matching truck. i was just hoping that there would be a way to make a trailer load chrome. i wasnt sure before if it counted as a color or a texture. but at this point im fairly sure its a texture, but i was uncertain if it were possible to make a box trailer "load" the chrome texture of the fuel tanker through save editing or if the chrome texture itself was the fuel tanker.

For trailers, the chassis comes as a whole part, the wheels that go on it (which you can't put more or less than what the chassis is made for), the cargo (optional), and the paint job if the chassis supports it. There's a trailer in ETS 2 for example that has a chrome tank with painted back. Of course, when changing the paint, it only shows it where it's designated in the back.

2.) In the game.sii, do I just copy its data path or its whole address? Do I also have to change the number of accessory address (from scania accessory address to volvo accessory address.) *(More detailed, I want to replace volvo engine and transmission to my scania. In the game.sii, there is the accessory address of scania of the engine and transmission as well as its accessory block and attributes. Do I have to change the whole address of the scania engine and paste the whole address of volvo engine?)*

@[TPH] Lemuel If you want to replace your Scania engine and transmission with the ones from Volvo FH, you will need to change the data path of each of them. I will show the address you need to put instead of the old ones from Scania.

How do i edit my trailer cargo_mass in ATS i get a trailer for job place save my game quit the game go to my documents ATS profile save decrypt the game.sii open it in notepad++ search for cargo_mass i find this for my cargo &4682c334

Takes too long to load anything, move things down or up the internet, but the config is the worse. There is a fix, but it is temporary. If you are seeing those words at the bottom of your window here is what you do.

3. In the black window where the cursor is flashing type this ipconfig /flushdns (space between / and f) hit enter, then restart your pc. Things should move a whole lot faster after the above is completed.

I don't notice any difference in editing with 7.0 from 7.1, my 7.1 site is basically a sandbox, not many pages on the site, uploading images, editing posts, creating summary blocks, blog posts, all seems pretty consistent with 7.0 to me.

I tried it on chrome and it is super slow. I switched to Safari thinking if might be chrome, but it is also taking forever. Whats this I see about the editor software update? It has been a few months since I last edited the page. And at that time, everything was working smoothly. But today, it is taking forever to load and when it finally did, my page font had been changed (or not loading) and I cannot change it back to the font it was at before....

Yep, I'm experiencing the editor being terribly slow as well. Using Chrome on a 2016 Macbook Pro. The fan noise that kicks into gear whenever I start editing as well is ridiculous. More than using Premiere Pro for heavy duty film editing/exporting. What's going on?

I'm also experiencing extremely slow editor issues in Chrome, Firefox and Safari. I have a 1G speed internet connection that consistently runs at 700-800mbps download and 41mbps upload speeds It's not slow internet.

It's so bad ? It's taking about a minute just for my cursor to show up when I click on a section of text to edit! Have to save each tiny change straight away because if I make too many changes it just freaks out and doesn't save any of it. SO FRUSTRATING.

@RebekahWatters Same! its like a 10 second delay when adding a space, or clicking something and makes typing anything a pain and so many times it wont save and i lose everything. I'm glad its not just me so hopefully they fix it, its so frustrating!

So glad it's not just me! I've restarted the computer several times and bounced between browsers to see if I can make things go faster. Been like this since Friday afternoon for me. Anyone know what's up?

I thought I was the only one! I am struggling with the same thing! It's taken me hours to complete the most basic tasks! This is so frustrating!! First time experiencing this with Squarespace and have been using for years and years!

Same here. Really affecting my productivity and timelines. It is really unbearable waiting for the cursor to appear to delete one letter, wait 10 to 20sec to delete another letter. The wait time is even longer to add images. I lost a lot of work when Chrome crashed with all the waiting. Does anyone from Squarespace read these forums to address our concerns?

Agree with you all. Commenting in hopes there is a performance fix. I run multiple creative apps on a 2017 MBP with no issue, but editing a site in SS in Chrome cranks the fans and bogs down the browser page. Please patch!

I am having the same problem - I thought is was an issue with my Mac but I'm able to use Photoshop and Illustrator just fine. I can work for about three hours in the morning but by noon the site slows down soooo much it's barely usable. Tried other browsers and it's the same. I haven't really experienced this until recently?

Hello everyone, hopefully this is the correct place to be posting this. I am attempting to skip playing the first game, because I already played it and don't have my save game data anywhere. I heard about Gibbed Save Editor and decided to give it a try. I filled out all the things I am supposed to fill out on the save editor (as far as I know) but when I try to "import a mass effect 2" Profile and try click load game nothing happens. No error or anything.

One thing before the others, in your "Plot/Mass Effect 1/Flags 1" screenshot you have "Citadel: Old Friends Met Finch" checked, that quest is only available if Shep is Earth born and that is not the case for your character.

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