Star Wars The Force Unleashed Death Star Laser Tube

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Roser Blazado

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Jun 30, 2024, 11:00:05 AM (2 days ago) Jun 30
to tysanbitee

Unless you are playing on the easiest difficulty setting, there is little chance that you can step out into the open and fight against Purge Troopers, Snipers, Commanders, Shadow Troopers, AT-CTs, and EVO Troopers all at once. Explore if you like, but either take cover and chip away at the endless waves of enemies, or set the difficulty to easy for this single section if you want to explore. If you do intend to rush in, use Force Repel on the blue marked ground ahead of your starting position so you can drop down into the firing tubes.

You'll be in here for a while. Note that touching the beam is instant death, but you can walk along the side of the tube while the beam is active. You get plenty of warning when the beam is about to fire (and there is a count-down, unless you turned off the voices), so head down the tube towards the Emperor's observation chamber -- remember, it was on the top of the laser dish, according to the Star Wars Technical Manual.

Use the mini-map to find side rooms where you can duck out (and find holocrons). You have to break the green gems (Force Push is fastest) to get through the tubes, so don't be shy about wreaking havoc. Your goal is to reach a H-shaped room (a fire control center) locked down by a vertical piece of metal (Force Grip and lift to open). That room boots you to a new map, but continues the fire tube zone.

Continuing down the tube, you will fight off two Purge Troopers towards the two amplification chambers. The windows to the firing tube now will decompress and kill enemies if the glass is shattered. Since Purge Troopers are so heavy, they will not be affected -- but Starkiller will. Use caution. Reach the twirling rings and you'll be in the next zone.

There are two amplification chambers to pass through. Basically the rings kill you if you pass through them while moving. The rings stay still when the death beam is firing -- or if you use Force Grip and force the three rings to stop. Use Force Grip immediately after the beam dies down and stop each of the three rings in quick succession. Once stopped, the bridge extends and you can cross. You have just enough time to make it to safety before you are incinerated. Note that there are holocrons on the bottom of some amplifcation chambers, so explore before moving on.

This gi-normous chamber is where the death beam focuses into something awesome. There are several beams here that fire in unison, so falling onto a beam track means death. The first thing is to go to the bottom, fight two AT-STs, and then activate the graviton beam (elevator) by connecting the generator on the bottom floor. Now that you have two grav-lifts, you should explore each floor's sides for holocrons.

There are two holocrons that take trouble to get here -- one is in the middle of the room and another atop the highest death beam track. The one in the middle of the room is easy to get -- if you fall off and dash to get it (Starkiller does not take falling damage). The holocron atop the tallest death beam requires you to land on the metal archway and then walk up to get it.

Ultimately, your goal is to land on the observation platform, spawn the Royal Guard goon squadron and their Shadow Guard sergeant, kick their asses, and throw open the locked door to kill the bosses. The Sith holocron on the observation deck should let you wipe the floor with what skills you've developed. Just don't fall into a death beam, or you have to start over this whole zone.

When you battle Vader in the hot room, he will auto-choke and slam Starkiller from the center platform, if you make it there. Instead, use Grip to throw objects onto Vader until he jumps to the outside of the room. This lets you attack him without him instantly gripping you to death. Do the button finisher and get ready to make a choice.

If you decide to get the Jedi ending, cross the bridge to the top of the screen and kill Palpatine. If you decide for the Sith ending, hop over the side of the bridge and finish off Vader (that never happens in the movie by the way). Note that the fight with Vader is potentially more difficult, since you cannot recover life. And yes, you have to fight through this whole stage again to make the choice again (and get the other ending), although the cinematic you unlock will be available in the Extras menu.

The emperor likes throwing electrically charged junk at you, so take cover (and dash if need be). After throwing his junk, Palpatine will call in three or four Royal guards to attack you. Use this time to fry or smash them for life. After the guards are defeated, you have a few seconds to hit Palpatine with your saber or other tricks. He is vulnerable slightly before and after the junk throwing. Do the button finisher when prompted and you're done with this game.

Vader in this mode is limping but far more powerful. He will instantly grip and throw you if you jump, so learn to dash towards him and attack. He is vulnerable to Force Grip, but not very open to other attacks. Saber attacks should be done against Vader when he is down or you use that time to set up your next attack. Don't be fooled -- the Dark Side has it harder since there is no way to recover your life during this fight. Finish off Vader and get the Sith Stalker costume, which interestingly, looks like an unused version of Noob Smoke from Mortal Kombat.

If you are having trouble, there is a "DIY" (do it yourself) saber combo available if you have both the Sith Saber Slash and Saber Slam unlocked. Press attack - attack - Force lightning - Force push buttons. This will do a three hit saber combo followed by a lift to incapacitate Vader. Take note that only the third strike will be electrified (to shock Vader) but the fourth hit will generally disable him. Once he's airborne use Dashing Rush/Push, or Force Grip to quickly knock him to the ground. Once Vader is flailing on the ground, you can close in and rack up some impressive damage.

Who didn't see that coming from a mile away? At the start of the level, the game decides to drop you in right in the middle of a room filled with Imperial forces. Take out the Purge Troopers ASAP. As you clear out enemies, more will take their place. After the third wave of reinforcements, they'll give up trying to stop you, leaving you free to collect some holocrons. Take the elevator in the corners of the room to reacj a catwalk with Holocrons 1 and 2 on opposite ends.

To exit the hanger, Grip the floorboards in the middle to drop down into a laser tube. The infamous Death Star beam will fire roughly every 30 seconds. Make your way down the tube,ducking into indents in the wall whenever the beam fires. When you get to a crystal blocking your way, Force Push past it, and right after it in a room on your right is Holocron #3. After the second seet of crystal walls, take the hallways parallel to the laser tube into a firing control center. Take an elevator to get above the laser tube and on each end of tube are Holocrons # 4 and 5. Jump over to the right side of the room and Grip the lock to proceed to a loading screen.

After the loading screen, grip the next lock out of your way, to find two Purge Troopers waiting for you. Before eliminating them, go into the room on the right for Holocron #6. Keep going forward and checking the side rooms for Holocron #7. take the door on the left at the end end of the hallway to go back into a laser tube. On the opposite side of you is Holocron #8. Head down the tube to an area with spinning rings. Jump down a level to get Holocron #9. To unlock a pathway to the other side of the spinning rings you must align the spinning rings with Grip while the beam is cooling down. Do the same on the second set of spinning rings, which has Holocrons #10 in the middle of it.

Head into the wide open laser collector room. As soon as you do, turn left and walk down the pathway. Halfway across the walkway, Holocron #11 will be in a laser tube. Jump down once the beam is off. Now drop downto the bottom and destroy the AT-STs at the bottom. Push in the generator to activate the grav lifts. The next three Holocrons are in some tricky spots so bare with me. Ride the grav lift to the top level. On the right side, head into a side room for Holocron #12. On the second level on the left side, Holocron #13 will be in a corner. Head back to the top of the grav lifts. Above the highest laser tube is Holocron #14. You have to preform a double jump dashing blast to reach it. Drop down to the observation deck. Standing in your way will be four Senate Guards and a Shadow Guard. Easiest way to land a hit on them is either use a Lv 3 Lightning Shield or grapple them. Before heading into the final area, on the left is Holocron #15. If you have been following that should net you:

We finally go mono a mono with Darth Vader himeself. The fight starts in a cramped corridor. Vader will relentlessly attack you with either his lightsaber or by picking you up and throwing you around. Be careful not to jump as this will lead right into his grip attack. Your best bet in dealing damage is to try to grip him and throw him and then prefore a sith saber smash to deal massive damage. On occasion, Vader will throw up a shield and charge up a Force push. Get behind him when his shield drops to get in some hits. At about 75% health, Vader will leave the room. Follow after him. In this area Vader will be on a platform, throwing objects at you. Do not just jump to him as he will just throw you back. IN order to safely get to him, either grab the junk he throws at you back at him or rip junk off the wall and throw it at him. At 25% health he will rip out the floor from under you, taking the fight to a 2D plane. He is more likely to use his shield/push combo here, so get behind him to inflict some damage. Once he is beaten, it is time for a choice. You can either finish him off or fight the Emperor to save your friends.

For being the Dark Lord of the Sith, the old man is fairly predictable. His most frequent attack is where he will surround himself with a Lightning shield, levetate into the air, and throw charged crates at you. Hide behind one of the two consoles until he lands and drops his shield. Use either your own Lightning or Saber throw to damage him as he likes to throw his shield back up if you get too close to him. He will then try to throw some Lightning at you a la Retrun of the Jedi. You can either just block the bolts or if you time block just right you can deflect the bolts back at him. Once he loses about a third of his health, he will summon some guards to try to kill you. Kill them before they get the chance. Just rinse and repeat two more times to unlock the Light Side ending.

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