Very interesting. One of the few times Deacon was probably useful. It I am identifying the cards correctly, Deacon was one of only two Siege cards. Was this deck successful because of?
This deck is shocking to me. I never would have made this deck, and I never would have guessed it could have done so well. There are at least two big things I would have done differently, and based on your performance and my experience, I think my choices would have been inferior. First, if you don't mind, please tell me about Rally Flag. I generally hate Structures in Gold Sealed (Enclave is different), and I especially hate low Health Structures, and I try hard to avoid only playing one Structure. I am amazed that Rally Flag was useful, so there must be something I do not understand here. Do you hold it until the turn before you need it? Do you expect it to die immediately, so that you basically think of it as an Action card with Wait 1? Seriously, I need to understand how to view this differently.
Second, it looks like you have Cyclone, but you picked Havenship instead. I basically ignore Havenship: am I under-valuing this card? Tell me about this decision.
Third, you said that Orca was key. I can't think of a time when I ever thought Orca was key. Even with all of that Strike, you still needed AntiAir to seal the deal?
Congrats on this win: I don't think I could have done better than top 10%!
I earned top 5%, but that was because real life got in the way of earning top 1%. (Hell, I could have earned 1300 points with this deck.) I was only able to play for the first 90 minutes and the last 2.5 hours of the tournament. During the last 2.5 hours, the damned computer would not give me enough matches, so I wasn't able to increase my score enough. (Kong forum crap, boring don't bother with it. YouTube playlist of some of my trouble getting matches; also boring and stupid, so no need to view it.)
Thank you!
First, I have to thank summoncamel, Aszyre, Louis Fairhead, oienoien, and all of TnT. This was the first time I successfully built a Homeworld Fear deck, and I could not have done it without the sealed guides. The Homeworld guide is awesome and without it, I would have built the wrong deck. For example, I am confident that I would have tried to add more cards to the deck; I really struggled to not add Heli-Duster, but because I read the guide, and the guide explained the advantages of a small deck, I was able to limit my deck to 8 cards. The Homeworld guide came after the Gold Sealed Guide, and I learned a lot from that guide, too. Again, I strongly prefer 10-card decks, but the in Gold sealed thread, we talked about using less than 10 cards, and it helped me to believe that small decks can be strong.
Writing a guide is a lot of work, and even replying with useful ideas takes effort: to summoncamel and Aszyre thank you for hard work of making the guides. To everyone that replied to the guides, thank you. To everyone that replied to this thread, especially oienoien, thank you for sharing your knowledge. If you guys and girls had not shared your information with TnT, then I would not have been able to make it into the top 5%, and, even more important, the tournament would not have as been as fun. Thanks for making the game more fun!
The deck:
Available cards
Commanders, no Structure, no Action
Assault cards: two Zephyr Funnel, two Medivac, if not in deck, then only one of everything else (so that is why I put Zephyr Funnel in the deck for the picture only)