Fast, lots of features, and MIT license to boot. I am interested in
On Apr 6, 7:41 pm, Shane McCartney <
flashdyna...@gmail.com> wrote:
> Well the most significant change to migration has been changes to the
> package from com.flashdynamix.motion to org.tweensy as well the
> Tweensy class and TweensyGroup have been switched . This means that
> the Tweensy class is not using static functions rather relies on
> constructing instances nut static functions are still available for
> users who like this approach. So this update may require a find and
> replace on the package names and the Class name depending on which
> version you are using.
>
> The 0.3 update will introduce a new tweening concept that will stand
> it apart from other tween engines which rely heavily on tweening
> equations. Tweensy will offer another method to do tweening delivering
> some pretty interesting motion options. As far as when 0.3 will be
> ready I might do it like the 0.2 beta and offer it as a private beta
> for a release at some point in the first half of this year. This said
> 0.3 still won't be a release version. In the road map I am working to
> I am expecting a couple more beta releases until I think I have
> achieved an excellent motion effect library for Flash at a release
> stage.
>
> If you have any ideas for later releases of Tweensy please feel free
> to let use know!
>
> I thank everyone for there support in the meanwhile,
>
> Shane M
>