Hey Sparky
Something it the latest compile has massively changed the High DPI handling in the program. On start up I get a display like this:
Luckily it can be worked around by overriding the High DPI handling in your shortcut properties like so:
But obviously it would be best to not have to override the default behaviour, plus the .NET framework the program is targeting should be able to handle it correctly anyway.
Cheers
Michael