First I'd like to say tuttleofx seems very good tool.
Unfortunatly that's about unusable on Windows for video enthousiasts like me.
I'd like to use it in my workflow and/or commandline but can't success to have any significant result... so if any one succeeded in some way and want to share knowledge it would be welcome ^^
First it lacks of good and clear documentation for proper install and solving main encountered issues on windows.
I followed readme.md, installed latest python 2.7, and put tuttle 0.8.1 win dist in "C:\Program Files\Common Files\OFX\Plugins"
most of ofx plugins are detected by my hosts (Sony vegas, hitfilm Pro 3, and Resolve)... but can't get anything of any plugin :
- on Vegas : plugins have none impact on video preview nor render (and eye of effect preview looks golden/brown on all except viewer ... so I think there's some issue somewhere)... even if I put my Vegas projects in 32bit (Video) or 32bits (Full-range) by default, as I read somewhere on community forum, and even if I des/activate GPU/CPU mode... so I guess there's some ofx interface communication fail somehow ^^
- on Hitfilm : generators work, but effects etc. make crashing Hitfilm (If I don't say a mistake Hitfilm uses GPU accelerator and process images with floats 16bits depth internally)
- on Resolve : I have a few plugins showing and if I remember well they make Resolve crashing
I didn't test on Nuke cause free version is too limiting (especially resolution), price's too high, and I have license for Vegas & Hitfilm.
So I've tryed to work by commandline for getting some overview... but first the sam.bat doesn't work if any space in the sam.py path ^^ ... I've tryed many things but couldn't get rid of .bat, win command line combined with python parsing issue ... So I moved to an other directory without space in path... but when all looking ok I realized over a huge set of detected supported video format/ext, only the 2 main one seem unsupported : .mov and .mp4 :/ so when I launch a simple :
sam do r test.mov|mp4 (4k UHD from my Gopro Hero 4 or GH4)
I get an error saying : unsupported extension mov|mp4
Well I'm surprised avreader can't read these containers or maybe I missed something ?
I have installed AnotherGUI that relies on ffmpeg too and seems to handle them properly ^^ ... And I guess a lot of users would like to use these container formats whatever codec used inside ^^
Last question : is it potentialy possible to use DnxHR (AnotherGUI handle it) ? I'd like to keep a 4k UHD pipeline for the workflow I'm trying to build... so DnxHD can't do it and I'd prefer DnxHR over ProRes.
Thanks in advance for any help.
PS : Win 7, 16GB Ram, GeForce GTX970 3GB, Sony Vegas 13 PS, HitFilm Pro 3, Resolve 12 Lite Beta, all uptodate
Hello,
First I'd like to say tuttleofx seems very good tool.
Unfortunatly that's about unusable on Windows for video enthousiasts like me.
I'd like to use it in my workflow and/or commandline but can't success to have any significant result... so if any one succeeded in some way and want to share knowledge it would be welcome ^^
First it lacks of good and clear documentation for proper install and solving main encountered issues on windows.
I followed readme.md, installed latest python 2.7, and put tuttle 0.8.1 win dist in "C:\Program Files\Common Files\OFX\Plugins"
most of ofx plugins are detected by my hosts (Sony vegas, hitfilm Pro 3, and Resolve)... but can't get anything of any plugin :
- on Vegas : plugins have none impact on video preview nor render (and eye of effect preview looks golden/brown on all except viewer ... so I think there's some issue somewhere)... even if I put my Vegas projects in 32bit (Video) or 32bits (Full-range) by default, as I read somewhere on community forum, and even if I des/activate GPU/CPU mode... so I guess there's some ofx interface communication fail somehow ^^
- on Hitfilm : generators work, but effects etc. make crashing Hitfilm (If I don't say a mistake Hitfilm uses GPU accelerator and process images with floats 16bits depth internally)
- on Resolve : I have a few plugins showing and if I remember well they make Resolve crashing
I didn't test on Nuke cause free version is too limiting (especially resolution), price's too high, and I have license for Vegas & Hitfilm.
So I've tryed to work by commandline for getting some overview... but first the sam.bat doesn't work if any space in the sam.py path ^^ ... I've tryed many things but couldn't get rid of .bat, win command line combined with python parsing issue ...
So I moved to an other directory without space in path... but when all looking ok I realized over a huge set of detected supported video format/ext, only the 2 main one seem unsupported : .mov and .mp4 :/ so when I launch a simple :
sam do r test.mov|mp4 (4k UHD from my Gopro Hero 4 or GH4)
I get an error saying : unsupported extension mov|mp4Well I'm surprised avreader can't read these containers or maybe I missed something ?
I have installed AnotherGUI that relies on ffmpeg too and seems to handle them properly ^^ ... And I guess a lot of users would like to use these container formats whatever codec used inside ^^
Last question : is it potentialy possible to use DnxHR (AnotherGUI handle it) ? I'd like to keep a 4k UHD pipeline for the workflow I'm trying to build... so DnxHD can't do it and I'd prefer DnxHR over ProRes.
Thanks in advance for any help.
PS : Win 7, 16GB Ram, GeForce GTX970 3GB, Sony Vegas 13 PS, HitFilm Pro 3, Resolve 12 Lite Beta, all uptodate