Suggestion to spy a graph progress

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Eloi Du Bois

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Jul 16, 2015, 7:30:25 PM7/16/15
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Hi,

I have a design problem in a telecinema project, I am trying to use the projector as less as possible and to do so, I need to "spy" the tuttle graph progress. The problem is that if I wait for the entire processing, the light used to scan the films overheats.

To avoid overheating, I would like to stop my light when the first input node has finished its processing (censor input).

To do so, I would recommand a signal that has this prototype:

boost::signals2::signal<void(const sd::string & nodeName, const bool success)> signalProgression;

Which should be put inside the Graph class, and one which I would connect on.

Do you think this is something interesting for tuttle or do I need to find another solution?

Thanks,
Kind regards,
Eloi du Bois.

Fabien Castan

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Jul 17, 2015, 11:14:50 AM7/17/15
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Hi,
There is an example on how to get progress information:

Currently it's only at frame level and we don't have node precision. But sure, we can add that.

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