Jun 06 11:37:23 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): ERROR: check_stun_auth: Cannot find credentials of user <1686099952:459082>
Jun 06 11:37:23 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): INFO: session 001000000000012996: realm <
geosearchef.de> user <1686099952:459082>: incoming packet message processed, error 401: Unauthorized
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): INFO: session 001000000000012920: usage: realm=<
geosearchef.de>, username=<1686103743:484823>, rp=12, rb=944, sp=12, sb=1248
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): INFO: session 001000000000012920: peer usage: realm=<
geosearchef.de>, username=<1686103743:484823>, rp=0, rb=0, sp=0, sb=0
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): INFO: session 001000000000012920: closed (2nd stage), user <1686103743:484823> realm <
geosearchef.de> origin <>, local
103.4.235.100:3478, remote
50.26.123.116:6699, reason: allocation watchdog determined stale session state
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): ERROR: check_stun_auth: Cannot find credentials of user <1686099952:459082>
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:23+1000(2174424): INFO: session 001000000000012996: realm <
geosearchef.de> user <1686099952:459082>: incoming packet message processed, error 401: Unauthorized
Jun 06 11:37:25 faf turnserver[2174422]: 2023-06-06T11:37:24+1000(2174423): INFO: session 000000000000013011: realm <
geosearchef.de> user <>: incoming packet message processed, error 401: Unauthorized
I'd love to double check that I've got my configuration for this server right - it's what the game admins said to use but I suspect I haven't got it right somehow. Maybe the fact that it's a public server just means that every script kiddie out there is trying to use the TURN server for their own ends?
But my secondary way of dealing with this was to make a patch where a 'minimum log level' can be set. At the moment in the turnserver code almost everything goes through the TURN_LOG_FUNC - the '-verbose' flag doesn't seem to restrict this much. So by e.g. setting --log-min-level to WARN I'd get saved a lot of these messages.