Version 0.1.33

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Greg

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Jul 21, 2009, 3:45:17 AM7/21/09
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main changes:

- added new pane showing HITs and S3 Objects created by the current
TurKit program,
with links that can be clicked on to open the appropriate URLs in a
separate brower.

- S3 functions now support the notion of a default bucket,
which is created by concatenating together your AWS access key ID,
and the string ".TurKit".
For example, it will look something like 8XAF98FASHGJVVWE.TurKit.
The putString method now also supports the notion of a default key,
which is currently just the md5 hash of the string contents
concatenated with ".html".

change log below:

-------------------------------
version 0.1.33

- function added to JavaScript API called getFile that accepts a
relative path name,
and returns a Java File object. The path is relative to the directory
containing the JavaScript program.
This function is now used internally in functions like slurp and
s3.putFile.
NOTE: you can also access the directory of the JavaScript program
using the new global variable: baseDir.

- the print function now prints json if the thing you are printing is
an object

- bug fix: the open dialog now shows folders, so that you can navigate
places

- bug fix: the build.xml now creates the necessary output directory
(which happened to exist on my own machine).

-------------------------------
version 0.1.32

- added new pane showing HITs and S3 Objects created by the current
TurKit program,
with links that can be clicked on to open the appropriate URLs in a
separate brower.

- S3 functions now support the notion of a default bucket,
which is created by concatenating together your AWS access key ID,
and the string ".TurKit".
For example, it will look something like 8XAF98FASHGJVVWE.TurKit.
The putString method now also supports the notion of a default key,
which is currently just the md5 hash of the string contents
concatenated with ".html".

- bug fix: buttons weren't being disabled in IE when previewing the
HIT

- bug fix: maxMoney and maxHITs now work.. hopefully.
I finally ran a project which needed to break these limits,
so I had a chance to discover that it still wasn't working, fix it,
and test it.

- some files have been moved around
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