bug concerning execution context

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Chiel ten Brinke

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Nov 18, 2010, 2:45:05 PM11/18/10
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Here are some bugs (missing features) we (Mattias and Chiel) found.
We understand they wont be fixed right away, since Mario would be busy
enough with the Hasbro stuff, but perhaps its worth noticing for later
on.


The first is the Executing context from TRComp.exe (Run the TRP, not
just compile)
Its very useful, to test your functions with certain map conditions.
If you want to test a function twice, with using different input (like
testing it for another Territory), you must first empty the output
box, then re-enter all the input boxes, and then press "run"

so not just change one of the, say, three boxes and press run, cause
it wont work...

The second is also about the Executing context
We wanted to see the behaviour of the TWeakestPath function, so we put
it in another fake function (which did nothing else than returning the
TWeakestPath function) like this:

function myTWeakestPath(ST, DT: integer; var TT, PL, EA: integer):
boolean;
begin
result:=TWeakestPath(ST, DT,TT, PL, EA);
end;

but once you try to test (run) this function, it gives some kind of
error (with the word 'acces' in it)

Chiel ten Brinke

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Nov 18, 2010, 2:47:20 PM11/18/10
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i just discovered that the second bug is also appearing in some of my
other functions
is this troubling more people?

Nathan Scarbrough

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Nov 18, 2010, 4:02:46 PM11/18/10
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I had previously noticed the same bugs but didn't want to bother Mario
with it because we had other more important things to get done and I
wanted 2.0 released as soon as possible. Then I forgot about them.
I'm glad you brought them up. Thanks.

Brian Andrews

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Dec 13, 2014, 4:18:15 PM12/13/14
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Nathan,

Do you know if Mario is still reviewing these bugs?

N Scarbrough

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Dec 13, 2014, 4:24:14 PM12/13/14
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I can't even get him to update one of my maps. He seems to be too busy for turborisk.
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Brian Andrews

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Dec 13, 2014, 4:30:45 PM12/13/14
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Perhaps if you are willing you could post the map here and those of us that wish to update it on our local install can do so.

Nathan Scarbrough

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Dec 13, 2014, 5:07:19 PM12/13/14
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I've posted an attachment in this thread: 
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