(Temporary?) fix? Copied FCP_SMT_232_HSSE_Flux_Presets.vstsound to where I store my Halion Sonic SE libraries. Double-clicked, registered it with the Halion Library Manager, restarted Cubase, and they show up.
How did you choose to install Cubase? For the current user or for all users?
Unfortunately Cubase installer never uses the choice which was initially made, which can end up in a folder mess with every update if you do not remember your first choice and then may change from Every / All Users to the current.
I found now the Flux vstsound file in my profile path but somehow it cannot be loaded or accessed. It seems as a bug like HSE does not like the Roaming profile path
A bug report system for the public should definitely be put in place, where the user is forced to submit a reproducable scheme. That will eliminate most users errors, since being forced to do this often can result finding the cause of the problem.
After setting up my new Komplete Kontrol S88 Mk 2 for Cubase Pro 12 latest release use (I did the Cubase Studio setup with midi settings according to NIs instructional video and checked that settings are correct).
It seems I was wrong to connect my tracks to "Komplete Kontrol DAW -1" within my DAW, Cubase 12 Pro. After I now changed the midi track connection to "Komplete Kontrol -1", it seems to work as expected.
Do you have another control surface or MIDI device in your Cubase setup? Have you added any extra functionality with the new control surface serttings in Cubase? This is not supported for our keyboards.
Now, I wanted a one-click solution to improve performance, so, I gathered it all together into this script, which I call removeacpi.bat, and I have a shortcut to that, as you can set it to run as admin from a shortcut, which I double-click on before I start using Cubase at any time:
I also have another script to re-enable the relevant devices again (again, I have an admin-privilege shortcut to call it). It doesn't start up OneDrive, etc. again (I could get those to auto re-start but I'm not so bothered on that). Here it is, I call it rescandevices.bat (yes, there's not much in it!):
I would love to see a MIDI only version of Cubase without any other features/bloatware.
Some of us are still sequencing hardware as we where 30 years ago.
Atari and Cubase where great sequencers .
Using Pi on auxiliary channels along with the regular channels will create an internal feedback loop in Pi and will cause Sync Errors. To solve your issue, please remove Pi from your Kick and Snare Subgroups.
Pi is running a background phase mixing engine, where each Pi instance transmits the audio stream to the background mixing engine which then calculates the optimal phase position for each track, then controls the phase rotation of the individual Pi instances to set the optimal phase position for each moment.
To use Melodyne with ARA in Cubase, you require at least Cubase Version 10.0.40 or Nuendo in Version 10.2 as well as Melodyne in Version 4.2.3 or higher. For all the possibilities described here, you require at least Cubase 11 and Melodyne 5.1.
If you open old projects from the pre-ARA era with this program configuration, Melodyne is integrated in the form of the Transfer plug-in, as was usual back then. All your Melodyne editing is preserved and you can continue modifying it. Naturally you can also apply new Melodyne editing to older projects via ARA.
What this means for your workflow is that you will probably want to combine the two chord tracks. Thanks to ARA, this is easily done: You can display the chords from Cubase within Melodyne and in this way quasi-control the Melodyne chord track remotely from Cubase. This gives you full access from the Cubase chord track to both MIDI tracks (directly via Cubase) and audio tracks (from Cubase via the remote-controlled Melodyne).
In older versions of Cubase, without ARA, changes in individual events on the Cubase track were not automatically reflected in Melodyne, which meant making the necessary adjustments to the blobs in Melodyne by hand. With ARA on the other hand subsequent actions affecting the events are reproduced automatically in Melodyne.
When creating backups or sharing a Cubase song with collaborators, ARA performs all the requisite housekeeping tasks for you. All Melodyne-relevant information, in particular all musical changes made in Melodyne, are automatically part of the Cubase or Nuendo project.
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There are very easy, familiar and fast ways to transfer audio between Revoice Pro and Nuendo (Cubase), mainly using "drag and drop" or copy and paste operations. To move multiple processed tracks (or portion of multiple tracks) from Revoice Pro back to Nuendo (Cubase) at the same time, the Export Audio command [CMD E (Mac)/Ctrl E (Windows)] can be used as described here.
Also, a VST3 Revoice Pro Monitoring plug-in is included with Revoice Pro that, once installed, allows you to hear audio playback from Revoice Pro through Nuendo's (Cubase's) audio outupts. It also lets Revoice Pro optionally lock to the Nuendo (Cubase) Playback with sample-accurate sync. This lets you check processed audio "in place" with Nuendo audio and video before you transfer it from Revoice Pro back to Nuendo (Cubase).
NOTE: In the following instructions, the pictures shown are using Nuendo 6, but there are similar windows and controls in Nuendo 5 and up and Cubase 5 and up that will match these instructions.
The most efficient way to transfer audio from Nuendo (Cubase) to Revoice Pro is by using "Drag and Drop". But if there isn't room in one computer screen to see multiple program windows, you can also Copy the audio in Nuendo (Cubase) and Paste into a Revoice Pro track. These are both explained in detail below.
There are two main methods for transferring processed audio from Revoice Pro to Nuendo (Cubase). Which one you chose depends on whether you want to transfer a single clip or many clips from optionally many tracks at the same time.
A) For transferring a single audio region from Revoice Pro to Nuendo (Cubase), drag and drop is simple and fast.
In this case, to process all the transferred regions, the user can easily set a Playback Range in Revoice Pro to include all the newly transferred audio (or a sub-range) just before pressing the New Process command. If this is done, then all the regions within the Playback Range will be included in the process.
VocalChain, meanwhile, is a new plugin that promises to serve as a one-hit vocal processing processor, with its VoxComp compressor also being available as a separate plugin in both Cubase Pro and Cubase Artist. Tailored for vocals, this is designed to provide gentle compression without hampering clarity, transients or expression.
Fans of MIDI editing (you know who you are) have reason to smile, too, with the addition of the Range Selection tool enabling Cubase Pro users to view and edit multiple parts. There are enhanced Step and MIDI Input functions as well.
An old favourite returns to Cubase 13, too: the Steinberg Vocoder plugin that was available in previous versions of the DAW but later put out to grass. There are also two new EQs (EQ-P1A and EQ-M5) and a tube compressor known as Black Valve.
The Plug-in returns kResultFalse if wanted arrangements are not supported. If the Plug-in accepts these arrangements, it should modify its buses to match the new arrangements (asked by the host with IComponent::getInfo () or IAudioProcessor::getBusArrangement ()) and then return kResultTrue. If the Plug-in does not accept these arrangements, but can adapt its current arrangements (according to the wanted ones), it should modify its buses arrangements and return kResultFalse.
This was different in older versions of Cubase -mono effects were checked with mono sidechains and so on. Now it assumes the default setting is deliberate (like, a stereo sidechain for any main layout).
1.The Plug-in accepts these arrangements, then it should modify, if needed, its buses to match these new arrangements (later on asked
by the host with IComponent::getBusInfo () or IAudioProcessor::getBusArrangement ()) and then should return kResultTrue.
2.The Plug-in does not accept or support these requested arrangements for all
inputs/outputs or just for some or only one bus, but the Plug-in can try to adapt its current
arrangements according to the requested ones (requested arrangements for kMain buses should be
handled with more priority than the ones for kAux buses), then it should modify its buses arrangements
and should return kResultFalse.
Audio Issues believes in a society where people strive to understand each other better through the power of great sounding music. We help home studio musicians and project studio producers make a greater musical impact in their lives by teaching them the skills needed to grow their hobbies and careers. We do this by offering simple and practical music production and success skills they can use right away to level themselves up to the next level - while rejecting negativity and gear-shaming from the industry. A high tide floats all boats and the ocean is big enough for all of us to explore.
Cubase backend for XML configuration patching. This module is result of my reverse engineering sessions with Cubase 5 XML-exported tracks. Due to heavy use of arrows, this is a very dense piece of code that may be difficult to read and understand. HXT documentation and general arrow tutorials should help here.
Two principle audio sources are operated on: a two bar drum loop in 4/4 with essentially a 1/16 note feel (this is utilized both with and without room mics), and a hi-hat part1 containing many different note values in a swung feel, four bars of 7/4 in length.
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