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to trosnoth...@googlegroups.com, trosno...@googlegroups.com
Hi everyone,
I'm pleased to announce the release of Trosnoth 1.14.0. My main goal for this release was to fix the fact that a Trosnoth server could previously only be run from the source repository.
Changes in this release:
Added selectable hats / hairstyles.
Fixed bug where ghosts could have a grappling hook.
Orbs no longer keep spinning when the game is paused.
Bots in Hunted scenario now occasionally check and retarget towards closer players or players with higher scores.
Fixed bug where players could taunt while holding the roof and not fall off.
Server web interface is now easier to use with all configuration options accessible from web interface.
When possible the server now broadcasts its existence on the LAN, simplifying connecting to a server for LAN play.
The elephant's name is now configurable on the server.
Fixed bug which allowed a previous scenario to continue running its triggers after a new scenario had been started from server web interface / manhole.
Fixed server web interface bug which resulted in achievements not being shown on player profiles.
When server is run, web interface is now automatically opened logged in as an admin user (unless a command-line flag is given disabling this.)
Fixed server bug where, if the bot process had to be restarted, the new bot process was never told how to connect to the main arena process.
Fixed user interface bug related to Python 2 to 3 migration.
Fixed deprecation and resource warnings.
Camp-specific settings such as insecure login are now accessible as options rather than needing a separate branch.
Removed the need for a separate server branch in the repository.
Created server distributable using PyInstaller.
Added requirements file and instructions for running in a virtualenv.