Trosnoth 1.14.0 released!

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Josh Bartlett

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Jun 13, 2019, 8:23:45 AM6/13/19
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Hi everyone,

I'm pleased to announce the release of Trosnoth 1.14.0. My main goal for this release was to fix the fact that a Trosnoth server could previously only be run from the source repository.

Changes in this release:
  • Added selectable hats / hairstyles.
  • Fixed bug where ghosts could have a grappling hook.
  • Orbs no longer keep spinning when the game is paused.
  • Bots in Hunted scenario now occasionally check and retarget towards closer players or players with higher scores.
  • Fixed bug where players could taunt while holding the roof and not fall off.
  • Server web interface is now easier to use with all configuration options accessible from web interface.
  • When possible the server now broadcasts its existence on the LAN, simplifying connecting to a server for LAN play.
  • The elephant's name is now configurable on the server.
  • Fixed bug which allowed a previous scenario to continue running its triggers after a new scenario had been started from server web interface / manhole.
  • Fixed server web interface bug which resulted in achievements not being shown on player profiles.
  • When server is run, web interface is now automatically opened logged in as an admin user (unless a command-line flag is given disabling this.)
  • Fixed server bug where, if the bot process had to be restarted, the new bot process was never told how to connect to the main arena process.
  • Fixed user interface bug related to Python 2 to 3 migration.
  • Fixed deprecation and resource warnings.
  • Camp-specific settings such as insecure login are now accessible as options rather than needing a separate branch.
  • Removed the need for a separate server branch in the repository.
  • Created server distributable using PyInstaller.
  • Added requirements file and instructions for running in a virtualenv.
Josh.
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