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to trosno...@googlegroups.com, trosnoth...@googlegroups.com
Hi everyone,
I'm pleased to announce the release of Trosnoth version 1.11.0. The release is available for download from http://trosnoth.org/download, and the online server will switch to this version shortly.
Changes since 1.10.0:
Standard games now automatically add a bot to the game to keep teams even.
Player movement is now based on momentum (retro mode can be activated from server).
All players now have a grappling hook (activated using E key by default).
Replaced shot sprites with laser blasts.
Shots now originate from the gun muzzle rather than the player centre.
Holding the jump key now makes you jump as soon as you touch the ground.
When holding the drop key, ledges no longer slow you down.
Adjusted item costs.
Reduced time delay before respawn for bomber upgrade.
Added aim-assist for ricochet upgrade, and extended ricochet time limit.
Added a server option that will auto-start games after a time limit, even if players have not selected 'ready'.
Smoother player animations.
Added option to disable blaster range circle.
Server now accepts a command-line flag to run the game server on a different port.
Games hosted by clients now start in a lobby instead of straight into a game.
Fixed bug where ghosts could appear to have items.