I'm pleased to announce the release of Trosnoth 1.12.2, with bug-fixes and minor improvements over other releases in the 1.12 series.
Changes in version 1.12.1
- Faster ghost max speed, to allow ghosts to overtake live players now that
momentum physics has increased max speed for live players.
Changes in version 1.12.2:
- Added a finite, slightly random reaction time for bots when they try to shoot.
- Friendly players are now shown as a short name on the minimap instead of a
dot.
- Added server record of scenario, leader board, and tournament scores.
- Added new "Elephant King" scenario where players compete to hold the elephant
for the longest length of time.
- "Hunted" scenario updated to autospawn human players on game start.
- Player scores in "Hunted" scenario are no longer rounded to whole seconds.
- Fixed bug which caused multiple repeated player resyncs.
- Fixed bug in server record of zone scores, where values were rounded down.
- Fixed some incorrect bot behaviours.
Josh.