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Hello everyone,
I'm pleased to announce the release of Trosnoth 1.15.1. This includes a small number of fixes and improvements after Übertweak Summer. This release is network-compatible with version 1.15.0.
Changes since 1.15.0:
Added a server option for requiring all players to select
‘Ready’ before starting a game instead of 70% of players. This is useful
for tournament matches.
Added a server option to select what kind of bot is used for balance bot and in Humans vs. Machines games.
If no bot type is selected for a Humans vs. Machines game,
SilverBot is now used for Trosnoth matches played on a Regulation 1v1
map.
The list of available games now only allows 2 seconds to
resolve DNS names for trusted servers. This means discovered LAN servers
often appear sooner.
Moved ‘Regulation Standard’ map type to the top of the selection list whenever it’s available.
Fixed server bug where the location of replays was not correctly stored and displayed.
Fixed bug where missing stationary points in the pathfinding database could result in server and clients getting out of sync.
Fixed concurrency issue when displaying messages like ‘Joining
game…’ which sometimes resulted in the wrong message being briefly
shown.