I've just released Trosnoth 1.8.2 which contains a bunch of the server-side changes which have been running on
play.trosnoth.org for the past month or so, along with a few small client-side fixes.
Changes since 1.8.1:
* Left clicking while using right mouse button to aim will throw grenade or trosball.
* Increased size of cross-hairs.
* You can now kill players while they are resyncing.
* Added notification when this is no longer the latest stable version.
* Game server web interface runs on Django, and integrates with Django auth.
* Achievements and other persistent server data now use the Django ORM instead of flat files.
* Server settings are now configurable via the web interface using the Django admin app.
* Added integration with Mumble voice server (murmur) using ICE in order to automatically move people into voice chat rooms according to their game teams.
* Some refactoring related to achievements and replays.
* Fixed bug where Ranger AI word start consuming way too much CPU if no pathfinding database had been loaded.
* Game statistics are now viewable through the server web interface, and replay can be downloaded.
* Removed some server-side code that's no longer ever used.
* Fixed bug that resulted in really high assumed RTT when first connecting to server game.
Josh.