Trosnoth 1.8.2 released

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Joshua Bartlett

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Mar 25, 2016, 10:53:46 PM3/25/16
to trosno...@googlegroups.com, trosnoth...@googlegroups.com
I've just released Trosnoth 1.8.2 which contains a bunch of the server-side changes which have been running on play.trosnoth.org for the past month or so, along with a few small client-side fixes.

Changes since 1.8.1:
 * Left clicking while using right mouse button to aim will throw grenade or trosball.
 * Increased size of cross-hairs.
 * You can now kill players while they are resyncing.
 * Added notification when this is no longer the latest stable version.
 * Game server web interface runs on Django, and integrates with Django auth.
 * Achievements and other persistent server data now use the Django ORM instead of flat files.
 * Server settings are now configurable via the web interface using the Django admin app.
 * Added integration with Mumble voice server (murmur) using ICE in order to automatically move people into voice chat rooms according to their game teams.
 * Some refactoring related to achievements and replays.
 * Fixed bug where Ranger AI word start consuming way too much CPU if no pathfinding database had been loaded.
 * Game statistics are now viewable through the server web interface, and replay can be downloaded.
 * Removed some server-side code that's no longer ever used.
 * Fixed bug that resulted in really high assumed RTT when first connecting to server game.

Josh.
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