I like your plan. I think we should do that.
But to get started on the JS side, I personally would find it helpful to
know what is technically possible or not possible on the hardware side.
Maybe some Arduino people can chime in here. To start off:
1. How hard/expensive is it to measure the distance a frisbee with an
arduino in it travels? Can you program an arduino to keep a running
tally of how far it travels during a game? Is this too hard?
2. How hard is it to make a arduino frisbee know which "team" is possessing it?
Is there a way to do this automatically and cheaply?
If this was possible, we could (a) make the frisbee LED change color
depending on who is in possession. (b) We could track how far a frisbee
travels cumulatively while in possession of team A vs team B.
Dan
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What's interesting about this sort of thing (to me) is that you are
really only injecting a tiny bit more information into the game, but
the fact that there can be a centralized computer controlling what
information is sent to each player means you can support totally new
rules schemes for the game. Even doing something simply random here
might make for a fun twist as everyone tries to figure out who is
trying to do what now.
shimon.
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shimon.