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Introduction: Current ethical practice allows for adult patients with decision-making capacity to refuse blood transfusion, even at the cost of high morbidity or mortality. However, for an adult patient who is of the Jehovah's Witness faith, an unwanted blood transfusion confers a psychospiritual cost to the patient and a financial cost to health care entities. The ethical boundaries are increasingly ambiguous with minors who are members of the Jehovah's Witness faith. This simulation experience intends to identify and address knowledge gaps in the care of minors in an emergent setting using a biomedical ethics framework.
Methods: This scenario provides an immersive simulation experience involving a 12-year-old Jehovah's Witness patient requiring emergent laparotomy for splenic hemorrhage. Patient interview (via simulation manikin with instructor voice) and care handoff take place in an operating room setting. The learner ascertains the patient's and family's refusal of blood products. Induction of general anesthesia results in profound patient hypotension secondary to acute blood-loss anemia. Pulseless electrical activity results if packed red blood cells are not administered. Ethical principles require the learner to impose an unwanted lifesaving therapy on a minor patient over the objections of family members. Secondly, the anesthesia provider must advocate for transfusion on these ethical grounds against a well-meaning but ultimately misguided surgeon who opposes transfusion. An included learner evaluation form based on ACGME core competencies facilitates postsimulation debriefing.
Results: Participants were primarily anesthesia residents and fellows. Anecdotally, the residents said that it "felt good to be an attending" and that the simulation helped them appreciate how important conflict resolution skills are in the OR setting. Additionally, faculty appreciated the ability to assess the development of crucial assertiveness skills, with the option of remediating incorrect behavior during the debriefing.
Discussion: This simulation experience provides experience in the emergent medical management of a pediatric trauma patient while also incorporating specific ethical consent issues unique to pediatric and trauma patient populations. Furthermore, this experience develops professionalism skills and practice in assertive patient advocacy.
In the nowadays-competitive world, efficiencies and the productivity of the assembly line are essential in manufacturing company. This paper demonstrates the study of the existing production line performance. The actual cycle time observed and recorded during the working process. The current layout was designed and analysed using Witness simulation software. The productivity and effectiveness for every single operator are measured to determine the operator idle time and busy time. Two new alternatives layout were proposed and analysed by using Witness simulation software to improve the performance of production activities. This research provided valuable and better understanding of production effectiveness by adjusting the line balancing. After analysing the data, simulation result from the current layout and the proposed plan later been tabulated to compare the improved efficiency and productivity. The proposed design plan has shown an increase in yield and productivity compared to the current arrangement. This research has been carried out in company XYZ, which is one of the automotive premises in Pahang, Malaysia.
The opioid crisis is a growing public health emergency and increasing resources are being directed towards overdose education. Simulation has emerged as a novel strategy for training overdose response, yet little is known about training non-clinicians in bystander resuscitation. Understanding the perspectives of individuals who are likely to experience or witness opioid overdose is critical to ensure that emergency response is effective. The Surviving Opioid Overdose with Naloxone Education and Resuscitation (SOONER) study evaluates the effectiveness of a novel naloxone education and distribution tool among people who are non-clinicians and likely to witness opioid overdose. Participants' resuscitation skills are evaluated using a realistic overdose simulation as the primary outcome of the trial. The purpose of our study is to describe the experience of participants with the simulation process in the SOONER study. We employed a semi-structured debriefing interview and a follow up qualitative interview to understand the experience of participants with simulation. A qualitative content analysis was performed using data from 21 participants who participated in the SOONER study. Our qualitative analysis identified 5 themes and 17 subthemes which described the experience of participants within the simulation process. These themes included realism, valuing practical experience, improving self-efficacy, gaining new perspective and bidirectional learning. Our analysis found that simulation was a positive and empowering experience for participants in the SOONER trial, most of whom are marginalized in society. Our study supports the notion that expanding simulation-based education to non-clinicians may offer an acceptable and effective way of supplementing current opioid overdose education strategies. Increasing the accessibility of simulation-based education may represent a paradigm shift whereby simulation is transformed from a primarily academic practice into a patient-based community resource.
(I'm aware of the Vex not being able to simulate Paracasual things, but Asher (a Paracasual/once Paracasual Gaurdian) was able to simulate the Veil, could be wrong as I might not have enough info but it seems that Vex simulations can simulate Paracausal beings ONLY by someone who's Paracasual or knows a thing about it, & in this case it would be Osiris, also iirc we were able to see the Traveler in a simulation of past Mercury)
Lanner Group Ltd is a software company specialising in simulation software such as discrete event simulation and predictive simulation, headquartered in Birmingham, UK. The business develops, markets and supports business process simulation and optimisation systems.[2][3] The company has subsidiaries in the US, China, France and Germany and a distributor network selling the company's products in 20 different countries.[4] Lanner Group was formed following a Management Buyout of AT&T Istel, a spin-off from the operational research department of British Leyland where, in 1978, the world's first visual interactive simulation tool was developed.[5] Lanner Group services automotive, aviation, criminal justice, defence and aerospace, financial services and contact centres, food and beverage, health, logistics and supply chain, manufacturing, nuclear, oil and gas, pharmaceutical, and consumer health industries.[6]
Lanner Group formed in 1996 after completing a Management Buyout from AT&T Istel;[2] the company was initially named SEE WHY SOLUTIONS and was incorporated in 1995.[6] Lanner Group's previous owner, AT&T Istel, formerly known as ISTEL, was initially called BL Systems, and was a spin out formed in 1979 following a Merger of all the computer departments under the then British Leyland umbrella. BL System's SEE WHY tool, programmed in Fortran 77[7] and launched in 1980,[2] was the world's first commercially available visual interactive simulation package and the precursor to Lanner Group's current core software product WITNESS.[8][9] WITNESS was the first of the industrial strength 4GL simulators.[10] The WITNESS system was launched on IBM PC in 1986[2] and has been revised frequently since.[2][11][12] The latest version of Lanner's Witness was released in summer 2017.[13][14]
The applications of the FORTRAN 77 / WITNESS interface have been subject to further academic Research and Development.[15][16] Since 1985 the company has supported its simulation software academic program. Over 100 universities worldwide have been involved since the program began.[17]
Lanner Group continued to develop the WITNESS platform further in parallel to developing its mainstay product of the same name, and since 2002 has introduced new systems providing niche simulation packages for police and healthcare organisations called PRISM and PX-Sim respectively.[2][3] In 2006 the company unveiled a Java based simulation engine called L-SIM which is embedded in Business Process Management (BPM) solutions software.[18] In May the same year, a technology partnership with BPM solution provider IDS Scheer was announced.[19] The L-SIM product is now the simulation engine of IDS Scheer's ARIS Business Simulator.[20] The company's WITNESS platform technology is therefore embedded into current Oracle, SAP, and IBM BPA products.[21]
Faculty assistance with debriefing has been described as highly beneficial by participants. Additional debriefing may also be provided by medical ethicists, clergy, and experts in the medical-legal field. We have not yet had the opportunity to conduct this simulation with a member of the Jehovah's Witness faith as a learner. This may stimulate additional discussion during the debriefing and allow for invaluable learner feedback.
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