Easy to use - I tried various apps but they are confusing, hence me asking this rather than just trying more. I have tried some tutorials and wasted a lot of time only to discover the app is not for me e.g. very limited free version, very few instruments, being loop based instead of letting me make my own music...
Free. At least has a good free level so I can try it for a while and isn't too expensive if one day I will need to pay. I don't want to commit to a year after 5 minutes. Reasonable price would be a couple of dollars per month, not $5+ per month. Free would be best to get me into making music.
Not based on pre-made loops. Many apps I have tried seem to be based on loops, so they are just remixing other people's music. I want to create my own music from scratch. Using loops feels like cheating.
Contains plenty of instruments. Some apps I have tried don't even have more than one drum kit. I would like a decent selection of instruments to choose from. Happy to upgrade in future, but for now I need a decent amount to get started e.g. 5 drum kits with at least 5 different kicks and snares to choose from.
Doesn't make me sign up to start. I am happy to sign up when I decide I will use the app, but I am not giving my email away to random apps that I haven't used yet. This one isn't a deal breaker if the recommendation is strong.
Does anyone have an idea why background applications such as Spotify, Youtube Music, or any music player in general gets closed down on Android 9? I've never met this problem before on Android 8.1. I tried everything to stop the system from closing the app I even went to the developer's options but nothing seems to prevent it from killing Music Players.
You can listen to YouTube Music with your Wear OS watch. Enjoy music and podcasts anywhere using your watch, without needing to carry a mobile device with you. You can stream music over LTE or Wi-Fi, or you can download songs and podcasts to your watch so you can listen to music while offline. Leave your phone behind, and workout to your favorite songs with YouTube music on your wrist.
Tip: Turn on smart downloads to keep your watch automatically up-to-date with your favorite music. When you turn on smart downloads, your watch will automatically download music for you based on your YouTube Music listening history.
I have not been able to discern any telltale evidence of what's causing/playing the music. No notifications, not sure where to look for log files to examine? I have MWB installed....and the phone scans clean.
I was under the (false?) impression that the nextcloud android app would act as a file share and for selected files being able to be offline synced. So each file is accessable either via sharing or locally.
I have a similar problem. The included music player in the Android Nextcloud app is quite limited at this point. Or at least, I have not been able to figure out, how to use its features. I am able to play a single song, but then the playback stops and I have to manually select the next file to play. I would already be happy, if I could select several files to play one after another, or if it could play a whole folder. If anybody knows how to do this, then please feel free to share or if somebody wants to implement it, please go ahead. Would be appreciated a lot!
Most users are likely having trouble locating the folder where theirmusic is stored. I have some hints in the app as to commonlocations for where phones keep their music folders, but between allthe phone models, and all the versions of Android, their are quite a fewpossibilities.
If the user has two or more folders with music, than they either have to consolidate their music, or only have access to part of their music collection with my app. I have not yet implemented code for multiple music folder selection.
I think that most apps automatically find all the music files on the device, and I would like to do this. Previously I implemented this feature, and the problem was that I ended up with all the sound files (i.e from Google Maps), as well as podcasts, and audiobooks mixed in.
So how can I exclude sound clips, podcasts, and audiobooks? Do I just do that by the extensions I choose to include in the code snipped above? I really am not sure what file formats are important to music listeners these days, and which file formats are just for sounds and podcasts, or if there is an overlap in uses. I.E. Are .wav files used for music files or only sound clips?
Thanks for your patience and understanding with my questions. I really appreciate your feedback, as it will help make my app tremendously more user friendly once it can automatically find all the music accurately.
There isn't a definite answer due to the nature of the question: I can record speech for the approximately same duration of a typical song using some high-quality equipment with some background music and there's no way to determine the type of audio file (you sure I wasn't singing?). If you're filtering files based solely on duration or size, do keep in mind that you'll make a lot of Dream Theater fans really angry.
Next, filter out correct files. Anything with MIME audio/* is a safe bet. You might need to whitelist specific application/* types, but the only one I'm aware of is application/ogg and even in that case audio/ogg is preferred. In order to avoid common non-music formats, blacklist audio/audible, audio/vnd.audible.aax, audio/x-pn-audibleaudio (that'd be .aa, .aax and similar audiobook formats), audio/aac, audio/3gp. For more ideas, consult Wikipedia.
Here come the less reliable parts. You could assume that anything below 30s shouldn't be music (that sounds too short even for metalcore). Similar could be assumed for too long files: just make sure you pick a sane value like 90mins or so (no, 15min is not sane. And I don't even listen to Dream Theater).
There's more: you could hope your beloved user was kind enough to set metadata for his/her files. Use MediaMetadataRetriever to check for existence of values such as Album, AlbumArtist, Genre and such. Also check the bitrate - anything 80+ qualifies as music.
And the most unreliable of them all: check the size/duration ratio. Again, MediaMetadataRetriever is your friend. This would require extensive testing, but I can tell you from my collection that an average 4-4.5 minute song is a little less than 4MB when stored as quality 4 ogg file, but can grow up to 15MB when in 320kbps mp3. Be sure to check the type - lossless formats such as flac or wav are much much larger, so 5min flac song takes 40MB. However, the upper limit would be of no interest to you, since audio recordings are usually of lower quality, so, say, if size (in MB)/duration (in min) < 0.5 (0.7 might work as well), it's definitely not music.
WAV files are (usually) uncompressed audio files and can contain everything. It might be a music file (audiophiles only "listen" to WAV files because they don't like the sound of the compressed MP3s), but could also as well be a recording (my audio recorder for example offers to write output to a WAV file).
I'm trying to create a radio application that plays music in the background but I have a problem with other music app ,when my app and other music application are playing music at the same time,for that i tried to use AudioFocus to resolve this problem ,my code below which is working but in one direction
Pausing the music/audio in one app does not typically trigger a focus change that will cause another app to resume. The app has to call abandonAudioFocus() or abandonAudioFocusRequest(audioFocusRequest), which should usually be called in response to stop(), not pause().
Apple Music is a streaming service that allows you to listen to over 100 million songs. Its features include the ability to download your favorite tracks and play them offline, lyrics in real time, listening across all your favorite devices, new music personalized just for you, curated playlists from our editors, and much more. All this in addition to exclusive and original content.
Classical music has a fundamentally different metadata structure from that of genres like pop, hip-hop, and country. As a result, it requires a unique approach to search, browse, library, and recommendations features. In addition, presenting the data about each album requires completely different formats. Classical listeners also have specific interests, such as composer bios and descriptions of works.
Already a classical music enthusiast and Apple Music subscriber? All the classical music in your Apple Music library will automatically appear in the Favorites tab of Apple Music Classical, ready for you to enjoy.
Yes, both apps will offer the largest classical catalog in the world. However, Apple Music Classical will include multiple additional features, such as classical browse, a search engine designed for classical music, handpicked recommendations, composer and artist bios, and descriptions of the works.
No, Apple Music Classical is classical only, but it does include lots of film and other crossover genres with classical music. Apple Music Classical users can also listen to more than 100 million songs on Apple Music through their subscription.
Despite a revival in physical media, the majority of us still use music streaming services when we want a head full of tunes. Most operate on a subscription basis, charging monthly rates for access to their respective libraries, as well as offering tiers which may give higher quality, a larger roster of services and/or multiple-user access.
While the proliferation of music apps has provided users with greater choice, distinguishing between them can be tough. Spotify is currently the top dog for free platforms, but it's far from the only service around, or the only one to offer an unpaid tier. The picture is only made more complex by each free platform giving and restricting different things.
When you spend a big chunk of your week testing hi-fi, you tend to become au fait with the range of music streaming platforms on offer. For the savvy consumer, these are the best services that will give you quite a few notes without charging you a penny.
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