Hey @Digist, when you upload a file at the Message level, it is automatically accessible to the entire thread, you do not need to upload it again for every message, you can read more in our docs: -files-for-retrieval
If I upload a file in the first message of the thread, will the retrieval quality drop as the number of messages increases in the thread?
Also, what happens when we start dropping the starting messages when the context length maxes out?
Example, we are ruuning a project the design documents should be on a shared folder so any of the team member could view any time. It is NOT task related and we do not want to create a specific column for it.
Thanks,
Yes we have, but this one is for all the files on the board.
You still need to put the files somewhere and the only place is on Task level.
But these files as mentioned are not for specific Task but for the entire Board\Project.
So we are still looking for a way to place files\document on Board level
I'm using msysgit (1.7.9), and I'm looking for the right invocation of the git ls-files command to show just the (tracked) files and directories at the current level, either from the index, or the current working directory if that's easier.
Git's pathspecs ordinarily match * with any path substring, including / separators, but you can use shell pathname-matching conventions by adding a magic :(glob) prefix. So to list just the files in the current directory,
I think you want git ls-tree HEAD sed'd to taste. The second word of ls-tree's output will be tree for directories, blob for files, commit for submodules, the filename is everything after the ascii tab.
Most of our tree traversal algorithms use recursion to visit sub-trees.
For pathologically large trees, this can cause us to run out of stack space and abort in an uncontrolled way.
Let's put our own limit here so that we can fail gracefully rather than segfaulting.
In similar cases where we recursed along the commit graph, we rewrote the algorithms to avoid recursion and keep any stack data on the heap.
But the commit graph is meant to grow without bound, whereas it's not an imposition to put a limit on the maximum size of tree we'll handle.
And this has a bonus side effect: coupled with a limit on individual tree entry names, this limits the total size of a path we may encounter.
This gives us an extra protection against code handling long path names which may suffer from integer overflows in the size (which could then be exploited by malicious trees).
The default of 4096 is set to be much longer than anybody would care about in the real world.
Even with single-letter interior tree names (like "a/b/c"), such a path is at least 8191 bytes.
While most operating systems will let you create such a path incrementally, trying to reference the whole thing in a system call (as Git would do when actually trying to access it) will result in ENAMETOOLONG.
Coupled with the recent fsck.largePathname warning, the maximum total pathname Git will handle is (by default) 16MB.
The maximum depth Git is willing to recurse while traversing atree (e.g., "a/b/cde/f" has a depth of 4). This is a fail-safeto allow Git to abort cleanly, and should not generally need tobe adjusted. The default is 4096.
On my Linux system, all of our recursive tree walking algorithms can run up to the 4096 default limit without segfaulting.
But not all platforms will have stack sizes as generous (nor might even Linux if we kick off a recursive walk within a thread).
In particular, several of the tests added in the previous few commits fail in our Windows CI environment.
Through some guess-and-check pushing, I found that 3072 is still too much, but 2048 is OK.
These are obviously vague heuristics, and there is nothing to promise that another system might not have trouble at even lower values.
But it seems unlikely anybody will be too angry about a 2048-depth limit (this is close to the default max-pathname limit on Linux even for a pathological path like "a/a/a/...").
So let's just lower it.
The simplest solution I have found, believe it or not, is to simply cd into the directory you want in your terminal. Running git ls-files in /project/src will give you results from only that directory, versus running it in /project
I thought i would use json files for the map files, a simple 2D array with the frame number of the tile in the tileset where one tile is 128x64pixels. The map has 3 layers: ground layer, wall/object layer (with depth sorting) and a top layer. The character sheet consists of 128x128 pixel tiles. Each sheet contains animation for idle, walk, attack, hit and death. Each animation consists of 4 frames. There are animations for 8 directions.
Inherits: Resource< RefCounted< Object Helper class for creating and parsing JSON data. Description: The JSON enables all data types to be converted to and from a JSON string. This useful for seria...
Inherits: Resource< RefCounted< Object Image datatype. Description: Native image datatype. Contains image data which can be converted to an ImageTexture and provides commonly used image processing ...
Hi!
I am quite new to cdo but I think it will ultimately solve all my problems!
The one that I am working on at the moment is how to quickly go through a series of files and extract just a single level of output.
I have tried the following but the results is that the output file contains one time record and many vertical levels:
I have a Level file in my project called PersistentLevel which I use to keep track of all the global variables about levels and characters. I started working on the project only to notice that PersistentLevel was missing. It has vanished from my Content Browser in Unreal, but if I browse to the Levels folder in Windows Explorer, the PersistentLevel file is still there.
Also, if I try to create a new Level named PersistentLevel, it tells me that a Level with that name already exists in this folder. Any ideas of how I can make Unreal acknowledge the existance of PersistentLevel will be greatly appreciated!
One trick is to show the file in the explorer, then move it to your desktop, fire up unreal see if it recreates the file, another would be to fire up and then close it again, then copy the file back from your desktop into the proper folder in the project. I am not an engineer but you can get corrupted files or in some cases editors get confused. If the level I am assuming will get re-imported, I would keep a safe back up copy of the files.
On my Ubuntu VM (11.10), tree did not come pre-installed. sudo apt-get install tree fixed that quickly. Afterwards tree -L 1 worked just as you seem to want it to - it showed a tree of just the current directory, including files and directories. Adding the -a switch also included "hidden" files. It seems the default behavior of tree is to show both files and directories. This can be changed to directories only with the -d switch.
If you're having trouble, I suggest checking the ls of your pwd to make sure there actually are files in that directory. Also, check your file and folder permissions and view the man page for tree for more options.
I am a relatively new starter and I have a question about renaming files in a directory. I have searched the community boards and came across a similar question but it didn't look to be resolved, an so my post. Issue described below:
You need to find a mapping between the ID's and the filenames - for simplicity I just took the 1st letter of the ID as my JoinID and the filename minus .pdf. You then use a join tool to map the 2 so that you can get the old filename and the new filename in the same record.
Awfully sorry for the tardy response. This problem turned out to be bigger than ben hur and I had to re-engineer your entire workflow. Also I don't think that I had articulated the problem well in the first instance. I have now managed to get the cmd string but stuck at the Run tool.
Here's how I have the Run Command Tool configured in the workflow I attached in my first post. You should actually be able to just copy and paste the Run Command Tool from my workflow to yours. Just change your command line field name from [Cmd] to [cmd] and make sure that all other fields are removed with a select tool so that the data connection to the Run Command Tool only contains the [cmd] field.
I remember it took a little bit of playing around with it initially to get it working, which is why I now just copy the configured tool into my new workflow and update the [cmd] string to what I want it to do.
Socioeconomic indicators like poverty rates, population change, unemployment rates, and education levels vary across U.S. States and counties. ERS compiles the latest statistics on these measures and provides maps and data for U.S. States and counties/county equivalents, including Puerto Rico when available.
Section 207(f)(2) of the E-Government Act of 2002 requires federal agencies to develop an inventory of information to be published on their Web sites, establish a schedule for publishing information, make those schedules available for public comment, and post the schedules and priorities on the Web site.
CroplandCROS hosts the Cropland Data Layer (CDL). The app allows users to geolocate farms and map areas of interest. To aid users, the app features a user guide and instructional videos. CroplandCROS was developed in cooperation with the Agricultural Research Service.
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Crop Condition and Soil Moisture Analytics (Crop-CASMA) is a web-based geospatial application. It is designed to remotely sense geospatial soil moisture and vegetation index data derived from NASA Soil Moisture Active Passive (SMAP) and Moderate Resolution Imaging Spectroradiometer (MODIS) missions to assess U.S. soil moisture condition and crop vegetation conditions. It is designed and developed by USDA-NASS and the Center for Spatial Information Science and Systems at George Mason University.
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